Player Matchup

Chaac
Chaac
Nuxhu
Chaac
Level 6
God Stats
3W - 0L
1,706 SR
Queue Stats
3W - 1L
1,695 Elo+
Party 1
Khepri
Khepri
Queen Echo Rush
Khepri
Level 128
God Stats
54W - 48L
1,827 SR
Queue Stats
996W - 1,040L
1,547 Elo+
Party 1
Thoth
Thoth
i5kami
Thoth
Level 157
God Stats
9W - 9L
1,500 SR
Queue Stats
542W - 499L
1,689 Elo+
Party 1
Team Averages
Level 97
1,678 SR
1,644 Elo+

VS

Team Averages
Level 89
1,437 SR
1,484 Elo+
Mulan
Mulan
BLAZEXBOAR420
Mulan
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 39L
1,594 Elo+
Party 2
Izanami
Izanami
BusseyReaper
Izanami
Level 79
God Stats
2W - 4L
1,500 SR
Queue Stats
90W - 146L
1,379 Elo+
Solo
Kukulkan
Kukulkan
Joce2430
Kukulkan
Level 33
God Stats
0W - 4L
1,311 SR
Queue Stats
7W - 15L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Nuxhu
Chaac
18
10 / 1 / 13
13,108
771
22,585
20,515
24,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
0 / 0 / 19
11,854
697
5,530
12,975
13,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thoth
i5kami
Thoth
18
14 / 2 / 8
13,465
792
23,463
11,026
4,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 10 / 2
9,220
542
10,770
23,018
21,478
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
BusseyReaper
Izanami
12
1 / 8 / 0
9,334
549
6,230
16,513
3,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Joce2430
Kukulkan
16
1 / 6 / 1
10,541
620
8,906
17,979
5,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
5
24
Kills
2
3
Deaths
24
40
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
10
2
0.1
L
Izanami
BusseyReaper
Izanami
1
8
0
0.13
L
Kukulkan
Joce2430
Kukulkan
1
6
1
0.25
W
Chaac
Nuxhu
Chaac
10
1
13
16.5
W
0
0
19
9.5
W
Thoth
i5kami
Thoth
14
2
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,578
Damage
25,906
44,516
Taken
57,510
42,303
Mitigated
30,216
12,537
Healing
2,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,770
1,008
0
436
23,018
21,478
0
12,495
9,791
0
24,938
L
Izanami
BusseyReaper
Izanami
6,230
3,253
0
1,172
16,513
3,462
0
10,258
6,072
0
25,924
L
Kukulkan
Joce2430
Kukulkan
8,906
627
78
1,310
17,979
5,276
0
9,513
8,138
47,428
0
W
Chaac
Nuxhu
Chaac
22,585
3,017
0
7,849
20,515
24,007
894
4,900
15,378
10,337
47,772
W
5,530
124
837
1,930
12,975
13,595
1,146
3,328
8,840
17,269
0
W
Thoth
i5kami
Thoth
23,463
355
102
1,819
11,026
4,701
742
366
10,578
49,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,427
Gold Earned
29,095
168
Minions Killed
143
1
Camps Cleared
6
933,966
Distance Traveled
708,769
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,220
542
25
1
2
241,676
3
L
Izanami
9,334
549
46
3
0
207,985
4
L
Kukulkan
10,541
620
72
4
4
259,108
4
W
Chaac
13,108
771
76
4
1
303,060
0
W
Khepri
11,854
697
25
1
0
306,892
0
W
Thoth
13,465
792
67
4
0
324,014
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role