Player Matchup

Da Ji
Da Ji
JK L0I
Da Ji
Level 68
God Stats
2W - 5L
1,744 SR
Queue Stats
280W - 250L
1,633 Elo+
Party 3
Janus
Janus
PAPA DEANER
Janus
Level 44
God Stats
14W - 10L
1,403 SR
Queue Stats
221W - 221L
1,414 Elo+
Party 3
Cu Chulainn
Cu Chulainn
RAWR_LENIN_UwU
Cu Chulainn
Level 128
God Stats
0W - 4L
1,500 SR
Queue Stats
90W - 93L
1,555 Elo+
Party 1
Athena
Athena
SquinTree34
Athena
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 35L
1,566 Elo+
Party 1
Neith
Neith
jackisan
Neith
Level 24
God Stats
6W - 10L
1,402 SR
Queue Stats
10W - 20L
1,406 Elo+
Party 1
Team Averages
Level 62
1,510 SR
1,515 Elo+

VS

Team Averages
Level 96
1,503 SR
1,552 Elo+
Pele
Pele
Bigmike3001
Pele
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
193W - 166L
1,569 Elo+
Party 2
Chronos
Chronos
FinnaFreak
Chronos
Level 24
God Stats
2W - 0L
1,738 SR
Queue Stats
24W - 10L
1,626 Elo+
Party 2
Izanami
Izanami
JamesTacos87
Izanami
Level 128
God Stats
13W - 4L
1,500 SR
Queue Stats
206W - 174L
1,569 Elo+
Party 2
Chaac
Chaac
Prod2400
Chaac
Level 47
God Stats
1W - 1L
1,278 SR
Queue Stats
203W - 216L
1,427 Elo+
Solo
Athena
Athena
celticpride1997
Athena
Level 129
God Stats
44W - 32L
1,500 SR
Queue Stats
199W - 171L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
JK L0I
Da Ji
7
0 / 3 / 0
4,565
457
2,323
6,440
1,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 3 / 0
5,453
545
1,631
3,501
886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
RAWR_LENIN_UwU
Cu Chulainn
10
1 / 2 / 0
5,713
571
5,939
8,493
5,653
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Athena
6
0 / 5 / 0
4,512
451
2,259
7,853
2,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
jackisan
Neith
7
0 / 8 / 0
4,323
432
2,816
6,139
1,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 1
6,124
612
4,501
6,057
1,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chronos
FinnaFreak
Chronos
10
3 / 0 / 2
6,382
638
3,410
5,315
1,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Izanami
JamesTacos87
Izanami
12
13 / 0 / 2
7,838
784
9,436
4,547
1,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
Prod2400
Chaac
10
0 / 1 / 2
5,474
547
2,784
6,173
3,035
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
2 / 0 / 15
6,938
694
4,156
7,576
5,899
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
43
1
Kills
21
21
Deaths
1
0
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
W
Chronos
FinnaFreak
Chronos
3
0
2
4
L
Da Ji
JK L0I
Da Ji
0
3
0
0
W
Izanami
JamesTacos87
Izanami
13
0
2
14
L
0
3
0
0
W
Chaac
Prod2400
Chaac
0
1
2
1
L
Cu Chulainn
RAWR_LENIN_UwU
Cu Chulainn
1
2
0
0.5
L
Athena
0
5
0
0
W
2
0
15
9.5
L
Neith
jackisan
Neith
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,968
Damage
24,287
32,426
Taken
29,668
12,501
Mitigated
13,972
6,036
Healing
15,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,501
816
0
2,485
6,057
1,770
0
523
5,462
0
32,763
W
Chronos
FinnaFreak
Chronos
3,410
2,618
0
2,343
5,315
1,790
0
690
4,563
32,750
0
L
Da Ji
JK L0I
Da Ji
2,323
406
0
2,019
6,440
1,754
0
1,631
4,809
0
16,245
W
Izanami
JamesTacos87
Izanami
9,436
7,094
0
2,264
4,547
1,478
2,787
575
3,972
0
47,537
L
1,631
145
0
195
3,501
886
0
1,218
2,283
31,375
0
W
Chaac
Prod2400
Chaac
2,784
794
21
3,636
6,173
3,035
0
0
6,173
0
20,211
L
Cu Chulainn
RAWR_LENIN_UwU
Cu Chulainn
5,939
894
0
2,710
8,493
5,653
0
1,225
7,268
0
35,176
L
Athena
2,259
631
23
850
7,853
2,760
0
1,840
6,013
13,859
0
W
4,156
1,321
1,658
3,480
7,576
5,899
251
1,906
5,608
10,934
0
L
Neith
jackisan
Neith
2,816
1,575
0
239
6,139
1,448
0
1,652
4,487
0
14,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,566
Gold Earned
32,756
231
Minions Killed
290
0
Camps Cleared
0
944,567
Distance Traveled
1,060,978
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,124
612
69
7
0
259,840
7
W
Chronos
6,382
638
69
7
0
202,982
4
L
Da Ji
4,565
457
39
4
0
189,612
0
W
Izanami
7,838
784
99
10
0
176,208
2
L
Janus
5,453
545
68
7
0
184,900
3
W
Chaac
5,474
547
45
5
0
199,666
2
L
Cu Chulainn
5,713
571
75
8
0
187,859
2
L
Athena
4,512
451
24
2
0
203,566
2
W
Athena
6,938
694
8
1
0
222,282
3
L
Neith
4,323
432
25
3
0
178,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role