Player Matchup

Ganesha
Ganesha
Gueibruel
Ganesha
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 21L
1,139 Elo+
Party 1
Heimdallr
Heimdallr
WrGalahad
Heimdallr
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 22L
1,139 Elo+
Party 1
Ra
Ra
ZzOneWhitezZ
Ra
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 22L
1,139 Elo+
Party 1
Team Averages
Level 28
1,500 SR
1,139 Elo+

VS

Team Averages
Level 106
1,428 SR
1,434 Elo+
Zeus
Zeus
MrChadows
Zeus
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 34L
1,500 Elo+
Party 2
Atlas
Atlas
TioPsycho
Atlas
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
61W - 67L
1,616 Elo+
Party 2
Neith
Neith
sydtill25
Neith
Level 39
God Stats
5W - 16L
1,285 SR
Queue Stats
64W - 184L
1,185 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Gueibruel
Ganesha
11
0 / 5 / 0
7,722
644
2,113
14,673
13,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
WrGalahad
Heimdallr
10
0 / 6 / 0
6,973
581
4,433
9,265
2,986
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
0 / 5 / 0
7,258
605
4,219
7,358
2,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
11 / 0 / 5
10,140
845
17,153
6,820
2,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Atlas
TioPsycho
Atlas
15
2 / 0 / 14
8,741
728
6,331
9,680
10,526
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
sydtill25
Neith
13
3 / 0 / 10
8,750
729
5,134
2,550
791
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
45
0
Kills
16
16
Deaths
0
0
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Gueibruel
Ganesha
0
5
0
0
W
Zeus
11
0
5
13.5
W
Atlas
TioPsycho
Atlas
2
0
14
9
L
Heimdallr
WrGalahad
Heimdallr
0
6
0
0
L
0
5
0
0
W
Neith
sydtill25
Neith
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,765
Damage
28,618
31,296
Taken
19,050
19,707
Mitigated
14,296
5,268
Healing
3,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Gueibruel
Ganesha
2,113
91
413
2,333
14,673
13,970
0
8,662
5,621
11,028
0
W
Zeus
17,153
963
93
2,419
6,820
2,979
696
2,110
4,710
44,574
0
W
Atlas
TioPsycho
Atlas
6,331
1,807
0
585
9,680
10,526
351
2,769
6,911
34,551
0
L
Heimdallr
WrGalahad
Heimdallr
4,433
1,381
0
492
9,265
2,986
0
8,035
1,000
0
17,947
L
4,219
200
1,049
981
7,358
2,751
0
6,189
1,082
27,097
0
W
Neith
sydtill25
Neith
5,134
1,523
32
750
2,550
791
1,707
1,859
691
0
19,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,953
Gold Earned
27,631
106
Minions Killed
143
1
Camps Cleared
7
592,150
Distance Traveled
729,599
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,722
644
0
0
0
183,501
2
W
Zeus
10,140
845
81
7
4
228,946
2
W
Atlas
8,741
728
33
3
3
308,536
1
L
Heimdallr
6,973
581
40
3
0
186,706
1
L
Ra
7,258
605
66
6
1
221,943
2
W
Neith
8,750
729
29
2
0
192,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role