Player Matchup

Mulan
Mulan
Artophobic
Mulan
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 19L
2,022 Elo+
Party 1
Heimdallr
Heimdallr
Eclipse19957
Heimdallr
Level 139
God Stats
6W - 10L
1,500 SR
Queue Stats
153W - 137L
1,604 Elo+
Party 1
Athena
Athena
Erotophobic
Athena
Level 37
God Stats
6W - 7L
1,930 SR
Queue Stats
239W - 180L
1,801 Elo+
Party 1
Discordia
Discordia
Mcstabin
Discordia
Level 22
God Stats
9W - 6L
1,617 SR
Queue Stats
120W - 125L
1,557 Elo+
Solo
Arachne
Arachne
Sinistrophobic
Arachne
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
182W - 117L
1,801 Elo+
Party 1
Team Averages
Level 88
1,609 SR
1,757 Elo+

VS

Team Averages
Level 64
1,623 SR
1,526 Elo+
Loki
Loki
ArcNightHawk
Loki
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,695 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Jwat44
Morgan Le Fay
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 46L
1,535 Elo+
Party 3
Chaac
Chaac
MI5FIT01
Chaac
Level 88
God Stats
5W - 9L
1,886 SR
Queue Stats
37W - 70L
1,437 Elo+
Party 2
Ganesha
Ganesha
Napstafork
Ganesha
Level 103
God Stats
1W - 2L
1,529 SR
Queue Stats
31W - 42L
1,415 Elo+
Party 2
Medusa
Medusa
YaBoisShleep
Medusa
Level 20
God Stats
13W - 19L
1,699 SR
Queue Stats
14W - 27L
1,546 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
17
2 / 4 / 15
9,799
700
15,133
20,673
17,060
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
Eclipse19957
Heimdallr
19
9 / 0 / 7
11,201
800
12,604
11,220
4,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
17
2 / 0 / 16
10,589
756
4,322
11,167
10,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Discordia
Mcstabin
Discordia
17
7 / 3 / 9
10,696
764
12,064
8,448
3,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
8 / 1 / 7
11,360
811
13,870
12,978
6,233
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 3
9,309
665
7,935
12,378
5,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
Jwat44
Morgan Le Fay
16
2 / 4 / 3
9,415
673
15,182
10,970
4,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chaac
MI5FIT01
Chaac
18
4 / 6 / 1
10,496
750
10,095
14,242
11,140
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ganesha
Napstafork
Ganesha
15
0 / 5 / 6
9,459
676
7,245
14,838
15,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
15
0 / 8 / 2
8,775
627
9,031
13,969
3,969
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
23
28
Kills
8
8
Deaths
28
54
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
W
Mulan
2
4
15
2.38
W
Heimdallr
Eclipse19957
Heimdallr
9
0
7
12.5
W
Athena
2
0
16
10
L
Morgan Le Fay
Jwat44
Morgan Le Fay
2
4
3
0.88
L
Chaac
MI5FIT01
Chaac
4
6
1
0.75
W
Discordia
Mcstabin
Discordia
7
3
9
3.83
L
Ganesha
Napstafork
Ganesha
0
5
6
0.6
W
8
1
7
11.5
L
Medusa
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,993
Damage
49,488
64,486
Taken
66,397
41,669
Mitigated
40,129
16,754
Healing
5,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,935
1,476
0
345
12,378
5,421
339
3,077
9,153
0
17,235
W
Mulan
15,133
2,562
300
2,660
20,673
17,060
651
7,972
12,341
0
29,519
W
Heimdallr
Eclipse19957
Heimdallr
12,604
4,662
0
3,697
11,220
4,864
1,340
4,813
6,297
0
47,419
W
Athena
4,322
1,144
232
1,816
11,167
10,404
44
5,218
5,845
13,652
0
L
Morgan Le Fay
Jwat44
Morgan Le Fay
15,182
1,085
0
333
10,970
4,072
0
2,950
7,742
38,233
0
L
Chaac
MI5FIT01
Chaac
10,095
1,171
0
2,815
14,242
11,140
1,268
2,699
11,313
0
40,693
W
Discordia
Mcstabin
Discordia
12,064
375
0
248
8,448
3,108
272
1,526
6,853
33,093
0
L
Ganesha
Napstafork
Ganesha
7,245
716
0
856
14,838
15,527
0
3,604
10,892
26,114
0
W
13,870
11,399
0
7,801
12,978
6,233
13
2,898
9,964
0
50,297
L
Medusa
9,031
2,888
0
1,344
13,969
3,969
455
2,832
10,904
0
29,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,645
Gold Earned
47,454
264
Minions Killed
245
0
Camps Cleared
0
1,496,127
Distance Traveled
1,381,591
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,309
665
32
2
0
274,756
0
W
Mulan
9,799
700
41
3
0
308,669
2
W
Heimdallr
11,201
800
83
6
0
279,161
0
W
Athena
10,589
756
19
1
0
317,259
0
L
Morgan Le Fay
9,415
673
51
4
0
254,526
0
L
Chaac
10,496
750
86
6
0
290,578
1
W
Discordia
10,696
764
39
3
0
284,516
2
L
Ganesha
9,459
676
11
1
0
255,514
2
W
Arachne
11,360
811
82
6
0
306,522
0
L
Medusa
8,775
627
65
5
0
306,217
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role