Player Matchup

Janus
Janus
 
Janus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Elaaaron
Hel
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,523 Elo+
Party 1
Zhong Kui
Zhong Kui
Sistrum23
Zhong Kui
Level 99
God Stats
4W - 1L
1,500 SR
Queue Stats
434W - 436L
1,506 Elo+
Party 1
Bastet
Bastet
XxJAMBOX06xX
Bastet
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 39L
1,433 Elo+
Party 1
Apollo
Apollo
XxSWAGGLEZxX
Apollo
Level 106
God Stats
12W - 5L
1,500 SR
Queue Stats
356W - 353L
1,467 Elo+
Solo
Team Averages
Level 113
1,500 SR
1,486 Elo+

VS

Team Averages
Level 117
1,509 SR
1,543 Elo+
He Bo
He Bo
MaterialDiamond
He Bo
Level 93
God Stats
10W - 7L
1,764 SR
Queue Stats
146W - 152L
1,533 Elo+
Party 2
Ne Zha
Ne Zha
Murasakibara369
Ne Zha
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,670 Elo+
Solo
Odin
Odin
Ripree
Odin
Level 160
God Stats
4W - 3L
1,283 SR
Queue Stats
163W - 170L
1,442 Elo+
Solo
Jing Wei
Jing Wei
mysticmaleficar
Jing Wei
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 154L
1,427 Elo+
Party 2
Nu Wa
Nu Wa
sirjando52
Nu Wa
Level 89
God Stats
3W - 10L
1,500 SR
Queue Stats
154W - 160L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
5 / 0 / 4
9,817
577
9,006
9,096
2,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 2 / 7
6,956
409
2,274
11,353
5,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
Sistrum23
Zhong Kui
15
4 / 2 / 5
8,884
523
9,314
11,717
11,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bastet
15
8 / 4 / 8
9,241
544
14,837
14,155
4,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
14
3 / 2 / 1
8,123
478
6,370
12,093
3,364
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 1
8,494
500
5,468
10,608
2,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 6 / 3
8,297
488
9,031
15,222
4,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odin
Ripree
Odin
12
1 / 5 / 3
7,852
462
6,724
14,121
10,328
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
14
1 / 2 / 4
8,039
473
3,893
10,334
2,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
15
4 / 1 / 3
8,830
519
11,609
7,697
5,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
24
20
Kills
10
10
Deaths
20
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
0
4
7
W
0
2
7
1.75
L
3
6
1
0.58
L
1
6
3
0.42
L
Odin
Ripree
Odin
1
5
3
0.5
W
Zhong Kui
Sistrum23
Zhong Kui
4
2
5
3.25
W
Bastet
8
4
8
3
W
Apollo
3
2
1
1.75
L
Jing Wei
1
2
4
1.5
L
Nu Wa
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,801
Damage
36,725
58,414
Taken
57,982
27,417
Mitigated
25,059
20,546
Healing
12,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
9,006
267
191
2,376
9,096
2,338
512
3,067
5,653
63,412
0
W
2,274
184
2,349
2,257
11,353
5,877
0
3,338
7,489
22,698
0
L
5,468
84
0
708
10,608
2,442
0
3,001
7,452
40,786
0
L
9,031
3,156
0
4,264
15,222
4,629
0
4,417
10,588
0
53,225
L
Odin
Ripree
Odin
6,724
2,679
0
1,327
14,121
10,328
603
8,769
4,351
0
33,799
W
Zhong Kui
Sistrum23
Zhong Kui
9,314
939
0
4,759
11,717
11,203
0
1,135
10,440
49,133
0
W
Bastet
14,837
4,655
0
4,078
14,155
4,635
0
3,028
10,825
0
48,916
W
Apollo
6,370
3,600
0
4,536
12,093
3,364
972
4,041
7,602
0
64,733
L
Jing Wei
3,893
2,627
0
3,185
10,334
2,247
732
1,737
8,455
0
44,286
L
Nu Wa
11,609
3,880
0
3,389
7,697
5,413
410
991
6,542
43,878
3,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,021
Gold Earned
41,512
469
Minions Killed
411
0
Camps Cleared
0
1,578,554
Distance Traveled
1,509,887
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,817
577
143
8
0
316,646
0
W
Hel
6,956
409
40
2
0
305,143
1
L
He Bo
8,494
500
83
5
0
289,638
2
L
Ne Zha
8,297
488
91
5
0
313,098
2
L
Odin
7,852
462
76
4
0
275,820
1
W
Zhong Kui
8,884
523
95
6
0
305,559
3
W
Bastet
9,241
544
75
4
0
353,678
0
W
Apollo
8,123
478
116
7
0
297,528
0
L
Jing Wei
8,039
473
88
5
0
343,360
6
L
Nu Wa
8,830
519
73
4
0
287,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role