Player Matchup

Gilgamesh
Gilgamesh
Da BoMb x QSB
Gilgamesh
Level 57
God Stats
3W - 8L
1,422 SR
Queue Stats
108W - 134L
1,378 Elo+
Party 2
Atlas
Atlas
LuFer666
Atlas
Level 135
God Stats
4W - 7L
1,490 SR
Queue Stats
137W - 162L
1,408 Elo+
Solo
Baron Samedi
Baron Samedi
Papi Diddles
Baron Samedi
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 84L
1,303 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Sad Polygons
Ah Muzen Cab
Level 123
God Stats
6W - 6L
1,361 SR
Queue Stats
58W - 81L
1,407 Elo+
Party 2
Thor
Thor
gmac2479
Thor
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 53L
1,428 Elo+
Solo
Team Averages
Level 105
1,455 SR
1,385 Elo+

VS

Team Averages
Level 107
1,367 SR
1,425 Elo+
Baron Samedi
Baron Samedi
BooBomb79
Baron Samedi
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 17L
1,327 Elo+
Party 1
Neith
Neith
CLXVR
Neith
Level 83
God Stats
25W - 50L
1,504 SR
Queue Stats
42W - 81L
1,443 Elo+
Solo
King Arthur
King Arthur
LEE--95
King Arthur
Level 89
God Stats
16W - 13L
1,547 SR
Queue Stats
62W - 47L
1,566 Elo+
Solo
Atlas
Atlas
maxbad boy66
Atlas
Level 144
God Stats
1W - 5L
1,066 SR
Queue Stats
84W - 90L
1,511 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
mudworker92
Ah Muzen Cab
Level 67
God Stats
1W - 3L
1,221 SR
Queue Stats
37W - 58L
1,278 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Da BoMb x QSB
Gilgamesh
20
1 / 5 / 19
14,515
726
16,876
26,700
20,975
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atlas
LuFer666
Atlas
20
3 / 3 / 19
14,409
720
15,223
36,066
49,037
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
Papi Diddles
Baron Samedi
20
14 / 1 / 11
17,310
866
37,904
18,228
9,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ah Muzen Cab
Sad Polygons
Ah Muzen Cab
20
8 / 3 / 13
16,330
817
32,218
19,816
9,085
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
20
12 / 4 / 10
16,630
832
23,402
27,041
16,148
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BooBomb79
Baron Samedi
20
3 / 8 / 7
14,243
712
18,668
27,330
15,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
CLXVR
Neith
20
1 / 7 / 9
14,687
734
15,551
25,074
9,655
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
LEE--95
King Arthur
20
9 / 9 / 3
14,954
748
26,842
37,830
38,295
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
0 / 5 / 10
13,627
681
16,967
36,764
39,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
mudworker92
Ah Muzen Cab
20
3 / 9 / 5
13,602
680
19,565
20,399
7,110
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
50
38
Kills
16
16
Deaths
38
72
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BooBomb79
Baron Samedi
3
8
7
0.81
L
Neith
CLXVR
Neith
1
7
9
0.79
W
Gilgamesh
Da BoMb x QSB
Gilgamesh
1
5
19
2.1
L
King Arthur
LEE--95
King Arthur
9
9
3
1.17
W
Atlas
LuFer666
Atlas
3
3
19
4.17
W
Baron Samedi
Papi Diddles
Baron Samedi
14
1
11
19.5
W
Ah Muzen Cab
Sad Polygons
Ah Muzen Cab
8
3
13
4.83
W
Thor
12
4
10
4.25
L
0
5
10
1
L
Ah Muzen Cab
mudworker92
Ah Muzen Cab
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,623
Damage
97,593
127,851
Taken
147,397
104,914
Mitigated
110,118
36,556
Healing
26,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BooBomb79
Baron Samedi
18,668
311
1,671
6,079
27,330
15,782
888
5,734
21,112
58,299
0
L
Neith
CLXVR
Neith
15,551
6,026
370
5,168
25,074
9,655
1,071
8,054
16,615
0
94,620
W
Gilgamesh
Da BoMb x QSB
Gilgamesh
16,876
2,688
0
2,478
26,700
20,975
887
9,934
16,766
8,099
35,109
L
King Arthur
LEE--95
King Arthur
26,842
1,890
810
4,926
37,830
38,295
0
14,812
22,306
0
64,029
W
Atlas
LuFer666
Atlas
15,223
4,838
0
7,865
36,066
49,037
1,176
10,179
25,887
44,712
0
W
Baron Samedi
Papi Diddles
Baron Samedi
37,904
1,927
6,260
8,103
18,228
9,669
1,092
4,033
14,195
75,517
0
W
Ah Muzen Cab
Sad Polygons
Ah Muzen Cab
32,218
10,892
0
5,978
19,816
9,085
1,882
4,950
14,866
0
90,510
W
Thor
23,402
4,091
0
5,872
27,041
16,148
3,499
6,539
20,502
38
69,241
L
16,967
5,967
141
4,942
36,764
39,276
0
18,016
18,184
38,319
0
L
Ah Muzen Cab
mudworker92
Ah Muzen Cab
19,565
5,650
0
2,759
20,399
7,110
729
8,901
11,349
0
46,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,194
Gold Earned
71,113
419
Minions Killed
443
0
Camps Cleared
0
2,063,444
Distance Traveled
1,796,094
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
14,243
712
87
4
0
350,346
1
L
Neith
14,687
734
141
7
0
354,221
2
W
Gilgamesh
14,515
726
45
2
0
451,875
0
L
King Arthur
14,954
748
90
5
0
370,186
0
W
Atlas
14,409
720
54
3
0
392,134
0
W
Baron Samedi
17,310
866
103
5
0
403,042
0
W
Ah Muzen Cab
16,330
817
120
6
0
413,143
0
W
Thor
16,630
832
97
5
0
403,250
0
L
Atlas
13,627
681
55
3
0
369,060
1
L
Ah Muzen Cab
13,602
680
70
4
0
352,281
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role