Player Matchup

Agni
Agni
Gold I
 
Agni
Gold I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold V
AyyLanden
Anhur
Gold V
Level 74
God Stats
1W - 1L
1,283 SR
Queue Stats
63W - 73L
1,458 MMR
Party 2
Cerberus
Cerberus
Platinum V
Brannonn
Cerberus
Platinum V
Level 157
God Stats
6W - 4L
1,500 SR
Queue Stats
453W - 457L
1,662 MMR
Party 1
Mercury
Mercury
Gold III
Britol
Mercury
Gold III
Level 69
God Stats
1W - 1L
1,317 SR
Queue Stats
40W - 40L
1,506 MMR
Party 1
Odin
Odin
Gold I
Spawnography
Odin
Gold I
Level 107
God Stats
10W - 6L
1,671 SR
Queue Stats
170W - 169L
1,696 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 111
1,454 SR
1,564 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 118
1,604 SR
1,557 MMR
Chaac
Chaac
Silver II
 
Chaac
Silver II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold II
 
Apollo
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Silver I
LePatouPolaire
Eset
Silver I
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,601 MMR
Solo
Susano
Susano
Gold V
ethаn
Susano
Gold V
Level 66
God Stats
1W - 1L
1,746 SR
Queue Stats
18W - 24L
1,595 MMR
Solo
Fenrir
Fenrir
Gold III
vlzº
Fenrir
Gold III
Level 128
God Stats
1W - 4L
1,773 SR
Queue Stats
73W - 70L
1,590 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
6 / 1 / 1
9,040
603
4,983
5,547
1,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Anhur
AyyLanden
Anhur
15
2 / 2 / 6
9,247
616
5,657
11,317
2,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Brannonn
Cerberus
14
3 / 3 / 10
8,907
594
7,076
13,466
11,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
Britol
Mercury
16
8 / 2 / 7
10,196
680
9,868
7,737
2,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 3 / 5
9,262
617
8,401
12,594
8,115
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
BellonaThothCliodhnaAtlas

VS

Bans
BastetKaliLokiScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
1 / 4 / 3
7,830
522
5,610
14,132
7,862
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Apollo
 
Apollo
12
2 / 5 / 1
7,358
491
7,075
9,179
2,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 5 / 4
7,111
474
4,088
9,633
3,036
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
ethаn
Susano
15
4 / 3 / 2
8,402
560
5,240
9,283
3,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
vlzº
Fenrir
12
4 / 4 / 3
7,728
515
5,054
12,083
7,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
24
21
Kills
11
11
Deaths
21
29
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
6
1
1
6.5
L
Chaac
 
Chaac
1
4
3
0.63
L
Apollo
 
Apollo
2
5
1
0.5
W
Anhur
AyyLanden
Anhur
2
2
6
2.5
W
Cerberus
Brannonn
Cerberus
3
3
10
2.67
W
Mercury
Britol
Mercury
8
2
7
5.75
L
0
5
4
0.4
W
2
3
5
1.5
L
Susano
ethаn
Susano
4
3
2
1.67
L
Fenrir
vlzº
Fenrir
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,985
Damage
27,067
50,661
Taken
54,310
26,079
Mitigated
23,927
14,211
Healing
10,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
4,983
169
0
1,796
5,547
1,631
211
758
4,789
53,984
0
L
Chaac
 
Chaac
5,610
935
0
4,579
14,132
7,862
0
2,212
11,920
0
45,254
L
Apollo
 
Apollo
7,075
4,865
0
1,928
9,179
2,463
944
1,253
7,926
0
42,517
W
Anhur
AyyLanden
Anhur
5,657
3,393
0
5,906
11,317
2,762
512
542
10,610
0
57,763
W
Cerberus
Brannonn
Cerberus
7,076
628
257
3,532
13,466
11,373
0
1,815
11,651
32,169
4,370
W
Mercury
Britol
Mercury
9,868
5,040
0
518
7,737
2,198
0
456
7,281
0
64,654
L
4,088
285
184
1,254
9,633
3,036
17
1,721
7,912
42,549
0
W
8,401
1,748
0
2,202
12,594
8,115
69
517
12,077
0
60,118
L
Susano
ethаn
Susano
5,240
856
0
470
9,283
3,231
0
1,391
7,892
0
64,316
L
Fenrir
vlzº
Fenrir
5,054
1,350
159
2,134
12,083
7,335
25
5,099
6,984
0
16,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,652
Gold Earned
38,429
487
Minions Killed
400
0
Camps Cleared
0
1,573,791
Distance Traveled
1,415,480
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,040
603
101
7
0
324,867
7
L
Chaac
7,830
522
97
6
0
281,608
2
L
Apollo
7,358
491
77
5
0
205,665
1
W
Anhur
9,247
616
106
7
0
280,654
6
W
Cerberus
8,907
594
64
4
0
305,605
1
W
Mercury
10,196
680
101
7
0
373,449
2
L
Eset
7,111
474
88
6
0
286,934
6
W
Odin
9,262
617
115
8
0
289,216
1
L
Susano
8,402
560
107
7
0
320,778
4
L
Fenrir
7,728
515
31
2
0
320,495
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role