Player Matchup

Anubis
Anubis
 
Anubis
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Bottled Yeet
Hachiman
Level 123
God Stats
10W - 8L
1,551 SR
Queue Stats
198W - 185L
1,553 Elo+
Party 1
Bacchus
Bacchus
FaZy-UNI
Bacchus
Level 75
God Stats
2W - 4L
1,386 SR
Queue Stats
121W - 136L
1,460 Elo+
Party 2
Nemesis
Nemesis
Solais-Pk
Nemesis
Level 105
God Stats
10W - 4L
1,294 SR
Queue Stats
563W - 533L
1,526 Elo+
Solo
Set
Set
Vini_Ribeiiro_
Set
Level 85
God Stats
1W - 1L
1,292 SR
Queue Stats
246W - 249L
1,519 Elo+
Party 2
Team Averages
Level 97
1,405 SR
1,512 Elo+

VS

Team Averages
Level 98
1,461 SR
1,638 Elo+
Geb
Geb
CapN Cronch266
Geb
Level 82
God Stats
0W - 1L
1,089 SR
Queue Stats
3W - 2L
1,656 Elo+
Party 3
Odin
Odin
MAXIMO-_-KILLER
Odin
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
225W - 229L
1,563 Elo+
Solo
Neith
Neith
Tropic Tides
Neith
Level 82
God Stats
3W - 3L
1,558 SR
Queue Stats
9W - 5L
1,656 Elo+
Party 3
Cliodhna
Cliodhna
mug502
Cliodhna
Level 76
God Stats
2W - 2L
1,696 SR
Queue Stats
6W - 4L
1,765 Elo+
Party 3
Nu Wa
Nu Wa
samsakilla93
Nu Wa
Level 107
God Stats
29W - 35L
1,461 SR
Queue Stats
58W - 61L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
1 / 0 / 1
6,829
569
2,505
5,145
1,897
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
Bottled Yeet
Hachiman
12
8 / 0 / 2
7,420
618
10,337
9,194
2,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
FaZy-UNI
Bacchus
11
2 / 1 / 5
6,715
560
4,680
8,257
5,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
Solais-Pk
Nemesis
14
5 / 1 / 1
8,146
679
5,710
6,851
4,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 1 / 6
6,975
581
3,129
7,741
2,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
5,142
429
1,868
8,264
5,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
1 / 4 / 1
6,541
545
2,707
7,221
5,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

9
1 / 3 / 0
5,363
447
7,945
8,008
1,799
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cliodhna
mug502
Cliodhna
9
0 / 4 / 0
5,464
455
3,637
8,812
2,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 3 / 1
6,995
583
6,531
5,038
1,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
18
Kills
3
3
Deaths
18
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
0
1
1.5
W
Hachiman
Bottled Yeet
Hachiman
8
0
2
9
L
0
4
1
0.13
W
Bacchus
FaZy-UNI
Bacchus
2
1
5
4.5
L
1
4
1
0.38
W
Nemesis
Solais-Pk
Nemesis
5
1
1
5.5
L
1
3
0
0.33
W
2
1
6
5
L
Cliodhna
mug502
Cliodhna
0
4
0
0
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,361
Damage
22,688
37,188
Taken
37,343
17,227
Mitigated
16,033
15,906
Healing
6,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
2,505
42
0
1,747
5,145
1,897
0
2,726
2,265
45,607
0
W
Hachiman
Bottled Yeet
Hachiman
10,337
5,647
0
3,402
9,194
2,821
868
1,449
7,717
0
41,878
L
1,868
198
251
2,238
8,264
5,763
0
1,999
6,265
9,615
0
W
Bacchus
FaZy-UNI
Bacchus
4,680
592
220
2,794
8,257
5,163
138
1,310
6,851
22,273
0
L
2,707
412
0
614
7,221
5,296
0
0
7,221
0
29,607
W
Nemesis
Solais-Pk
Nemesis
5,710
2,875
0
3,498
6,851
4,557
344
1,456
5,037
0
40,786
L
7,945
3,932
0
2,552
8,008
1,799
0
1,871
6,137
0
31,300
W
3,129
894
220
4,025
7,741
2,789
0
946
6,622
0
35,306
L
Cliodhna
mug502
Cliodhna
3,637
171
0
589
8,812
2,025
0
1,425
7,387
0
33,587
L
6,531
2,146
0
721
5,038
1,150
0
1,890
3,148
36,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,085
Gold Earned
29,505
383
Minions Killed
251
0
Camps Cleared
0
1,198,958
Distance Traveled
1,156,268
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,829
569
109
9
0
198,502
4
W
Hachiman
7,420
618
69
6
0
223,204
3
L
Geb
5,142
429
7
1
0
245,098
3
W
Bacchus
6,715
560
31
3
0
252,190
1
L
Odin
6,541
545
55
5
0
197,778
3
W
Nemesis
8,146
679
93
8
0
261,278
3
L
Neith
5,363
447
56
5
0
223,191
1
W
Set
6,975
581
81
7
0
263,784
0
L
Cliodhna
5,464
455
59
5
0
262,484
3
L
Nu Wa
6,995
583
74
6
0
227,717
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role