Player Matchup

Chernobog
Chernobog
BrOWn_ToWN_CuRRy
Chernobog
Level 61
God Stats
8W - 10L
1,416 SR
Queue Stats
192W - 209L
1,372 Elo+
Party 3
King Arthur
King Arthur
BrownTownCurry75
King Arthur
Level 6
God Stats
0W - 4L
1,107 SR
Queue Stats
0W - 5L
1,109 Elo+
Party 3
Thanatos
Thanatos
XReapxerxxxx
Thanatos
Level 37
God Stats
2W - 5L
1,626 SR
Queue Stats
32W - 60L
1,313 Elo+
Party 2
Cabrakan
Cabrakan
djbutteredham
Cabrakan
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,353 Elo+
Party 2
Ra
Ra
l Show eGirls
Ra
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 55L
1,369 Elo+
Party 2
Team Averages
Level 40
1,430 SR
1,303 Elo+

VS

Team Averages
Level 51
1,528 SR
1,453 Elo+
Cerberus
Cerberus
 
Cerberus
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
 
Thor
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Devli_Dog214
Morgan Le Fay
Level 29
God Stats
22W - 18L
1,652 SR
Queue Stats
115W - 132L
1,490 Elo+
Party 1
Neith
Neith
julesnorm
Neith
Level 67
God Stats
37W - 27L
1,707 SR
Queue Stats
120W - 103L
1,424 Elo+
Solo
Hercules
Hercules
rightiouskiller6
Hercules
Level 33
God Stats
2W - 8L
1,282 SR
Queue Stats
150W - 194L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
10
3 / 3 / 0
6,476
432
10,689
10,668
3,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
BrownTownCurry75
King Arthur
6
0 / 4 / 0
5,130
342
1,330
5,743
2,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thanatos
XReapxerxxxx
Thanatos
11
1 / 5 / 3
6,913
461
5,591
10,839
4,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
djbutteredham
Cabrakan
9
1 / 4 / 4
6,070
405
3,612
9,888
5,497
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
2 / 8 / 1
6,733
449
4,891
10,657
3,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
4 / 3 / 5
7,262
484
4,208
12,658
8,000
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thor
 
Thor
11
2 / 2 / 1
7,051
470
3,892
9,808
2,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
Devli_Dog214
Morgan Le Fay
15
9 / 1 / 1
9,210
614
11,050
8,681
2,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
julesnorm
Neith
13
5 / 1 / 3
8,357
557
10,619
7,896
1,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
4 / 0 / 3
8,578
572
4,474
8,222
7,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
7
Kills
24
24
Deaths
7
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
3
5
2.17
W
Thor
 
Thor
2
2
1
1.25
L
Chernobog
3
3
0
1
L
King Arthur
BrownTownCurry75
King Arthur
0
4
0
0
W
Morgan Le Fay
Devli_Dog214
Morgan Le Fay
9
1
1
9.5
L
Thanatos
XReapxerxxxx
Thanatos
1
5
3
0.5
L
Cabrakan
djbutteredham
Cabrakan
1
4
4
0.75
W
Neith
julesnorm
Neith
5
1
3
6.5
L
2
8
1
0.31
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,113
Damage
34,243
47,795
Taken
47,265
19,730
Mitigated
22,574
12,603
Healing
15,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,208
52
203
4,508
12,658
8,000
0
2,368
10,290
22,925
2,016
W
Thor
 
Thor
3,892
1,796
0
220
9,808
2,989
0
2,722
7,086
0
40,440
L
Chernobog
10,689
5,344
0
1,918
10,668
3,933
0
2,260
8,326
0
42,219
L
King Arthur
BrownTownCurry75
King Arthur
1,330
148
0
1,023
5,743
2,353
50
0
5,457
0
10,662
W
Morgan Le Fay
Devli_Dog214
Morgan Le Fay
11,050
548
309
2,810
8,681
2,672
791
2,424
6,257
55,062
0
L
Thanatos
XReapxerxxxx
Thanatos
5,591
2,106
0
5,409
10,839
4,082
0
4,221
6,383
0
36,261
L
Cabrakan
djbutteredham
Cabrakan
3,612
628
26
2,009
9,888
5,497
0
2,616
7,141
12,011
0
W
Neith
julesnorm
Neith
10,619
5,873
0
4,465
7,896
1,805
808
305
7,591
0
49,084
L
4,891
594
63
2,155
10,657
3,865
396
5,063
5,154
33,570
0
W
4,474
953
0
3,199
8,222
7,108
302
684
7,304
0
38,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,322
Gold Earned
40,458
234
Minions Killed
414
0
Camps Cleared
0
1,216,893
Distance Traveled
1,402,794
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,262
484
61
4
0
265,088
2
W
Thor
7,051
470
66
4
0
290,113
1
L
Chernobog
6,476
432
77
5
0
269,236
2
L
King Arthur
5,130
342
28
2
0
151,158
0
W
Morgan Le Fay
9,210
614
106
7
0
295,502
1
L
Thanatos
6,913
461
64
4
0
285,055
0
L
Cabrakan
6,070
405
9
1
0
268,017
1
W
Neith
8,357
557
87
6
0
255,558
0
L
Ra
6,733
449
56
4
0
243,427
0
W
Hercules
8,578
572
94
6
0
296,533
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role