Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
 
Achilles
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
BEASTYUMEX
Ares
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,194 Elo+
Party 2
Artemis
Artemis
Carry for Days
Artemis
Level 93
God Stats
1W - 2L
1,319 SR
Queue Stats
125W - 123L
1,429 Elo+
Solo
Bellona
Bellona
LORDxGRIFTERx
Bellona
Level 79
God Stats
1W - 0L
1,299 SR
Queue Stats
24W - 21L
1,398 Elo+
Party 2
Team Averages
Level 61
1,424 SR
1,404 Elo+

VS

Team Averages
Level 67
1,423 SR
1,311 Elo+
Ravana
Ravana
AFatGoblin
Ravana
Level 100
God Stats
0W - 1L
1,682 SR
Queue Stats
5W - 8L
1,224 Elo+
Party 1
Atlas
Atlas
Bloodreaper1986
Atlas
Level 40
God Stats
4W - 7L
1,275 SR
Queue Stats
418W - 446L
1,432 Elo+
Solo
Hou Yi
Hou Yi
MaFun Culo21
Hou Yi
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,363 Elo+
Party 1
Chaac
Chaac
MightyLeviathan
Chaac
Level 47
God Stats
0W - 1L
1,155 SR
Queue Stats
3W - 4L
1,322 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
abstraction666
Ah Muzen Cab
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,216 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
15 / 0 / 8
13,700
856
41,261
14,433
7,813
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
 
Achilles
19
6 / 1 / 13
11,859
741
10,385
15,622
13,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
1 / 1 / 16
12,108
757
5,675
15,064
19,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
3 / 1 / 7
12,889
806
10,099
9,045
4,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
19
6 / 4 / 13
12,562
785
14,028
16,265
13,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
AFatGoblin
Ravana
16
1 / 6 / 3
9,668
604
5,959
17,067
7,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
2 / 2 / 1
10,195
637
11,800
16,414
12,402
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
17
1 / 9 / 2
10,168
636
7,059
17,450
4,309
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
2 / 6 / 2
10,318
645
8,227
20,169
10,672
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
abstraction666
Ah Muzen Cab
18
1 / 8 / 4
10,576
661
12,326
19,211
5,147
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
19
31
Kills
7
7
Deaths
31
57
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
15
0
8
19
W
Achilles
 
Achilles
6
1
13
12.5
L
Ravana
AFatGoblin
Ravana
1
6
3
0.42
W
1
1
16
9
L
2
2
1
1.25
W
3
1
7
6.5
W
Bellona
6
4
13
3.13
L
Hou Yi
1
9
2
0.22
L
2
6
2
0.5
L
Ah Muzen Cab
abstraction666
Ah Muzen Cab
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,448
Damage
45,371
70,429
Taken
90,311
58,019
Mitigated
40,118
16,715
Healing
9,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
41,261
1,610
0
4,734
14,433
7,813
1,090
3,064
11,286
82,027
0
W
Achilles
 
Achilles
10,385
2,386
0
1,273
15,622
13,369
1,141
3,510
12,048
0
20,832
L
Ravana
AFatGoblin
Ravana
5,959
1,874
0
924
17,067
7,588
219
7,131
9,866
0
20,103
W
5,675
167
877
2,266
15,064
19,242
1,066
2,413
12,414
16,876
0
L
11,800
2,159
0
2,090
16,414
12,402
0
9,250
6,946
35,281
0
W
10,099
4,044
0
3,581
9,045
4,048
4,049
1,257
7,744
0
78,679
W
Bellona
14,028
6,135
803
3,181
16,265
13,547
2,691
1,556
14,546
0
52,333
L
Hou Yi
7,059
2,001
213
638
17,450
4,309
0
10,512
6,796
0
33,458
L
8,227
1,447
253
3,272
20,169
10,672
196
8,894
10,889
0
25,578
L
Ah Muzen Cab
abstraction666
Ah Muzen Cab
12,326
2,845
37
1,902
19,211
5,147
0
11,149
7,892
0
38,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,118
Gold Earned
50,925
366
Minions Killed
218
0
Camps Cleared
0
1,646,614
Distance Traveled
1,375,097
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,700
856
101
6
0
345,116
0
W
Achilles
11,859
741
26
2
0
323,194
3
L
Ravana
9,668
604
20
1
0
290,211
1
W
Ares
12,108
757
23
1
0
337,981
0
L
Atlas
10,195
637
37
2
0
266,780
3
W
Artemis
12,889
806
136
9
0
300,995
2
W
Bellona
12,562
785
80
5
0
339,328
0
L
Hou Yi
10,168
636
57
4
0
253,316
0
L
Chaac
10,318
645
44
3
0
285,359
2
L
Ah Muzen Cab
10,576
661
60
4
0
279,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role