Player Matchup

Fenrir
Fenrir
BarrelArrow
Fenrir
Level 121
God Stats
12W - 15L
1,279 SR
Queue Stats
208W - 229L
1,485 Elo+
Party 1
Bacchus
Bacchus
GrumpyGrayFox
Bacchus
Level 67
God Stats
52W - 45L
1,654 SR
Queue Stats
171W - 188L
1,485 Elo+
Party 1
Achilles
Achilles
Melouse
Achilles
Level 99
God Stats
11W - 13L
1,464 SR
Queue Stats
405W - 387L
1,498 Elo+
Party 2
Danzaburou
Danzaburou
ShadowDrack512
Danzaburou
Level 89
God Stats
79W - 69L
1,609 SR
Queue Stats
868W - 848L
1,511 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
StayPewPewNu
Morgan Le Fay
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 80L
1,561 Elo+
Solo
Team Averages
Level 89
1,501 SR
1,508 Elo+

VS

Team Averages
Level 89
1,576 SR
1,425 Elo+
Bakasura
Bakasura
ActuallyNoOne
Bakasura
Level 104
God Stats
4W - 4L
1,734 SR
Queue Stats
218W - 210L
1,541 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
DriveByPoseidon
Ah Muzen Cab
Level 100
God Stats
17W - 13L
1,500 SR
Queue Stats
284W - 284L
1,436 Elo+
Party 3
Chaac
Chaac
ExiledxSmiiThy
Chaac
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 97L
1,095 Elo+
Solo
Freya
Freya
SunlessSeas
Freya
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 50L
1,624 Elo+
Party 3
Ymir
Ymir
ViciousViking97
Ymir
Level 69
God Stats
5W - 3L
1,644 SR
Queue Stats
69W - 83L
1,429 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
7 / 7 / 6
13,048
567
13,968
23,217
10,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
16
4 / 7 / 10
11,016
479
15,010
23,635
28,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
Melouse
Achilles
17
8 / 6 / 8
12,326
536
25,460
32,642
40,373
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
ShadowDrack512
Danzaburou
19
6 / 5 / 5
12,550
546
15,605
15,741
6,137
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
StayPewPewNu
Morgan Le Fay
7
1 / 3 / 1
7,247
315
1,402
2,965
706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ActuallyNoOne
Bakasura
20
14 / 6 / 5
15,582
677
29,110
22,320
13,527
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Muzen Cab
DriveByPoseidon
Ah Muzen Cab
19
6 / 4 / 8
13,278
577
16,042
17,672
9,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 6 / 5
12,407
539
13,899
22,367
15,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
3 / 7 / 10
13,332
580
14,510
19,895
8,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 5 / 9
11,496
500
7,037
23,487
21,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
65
26
Kills
28
28
Deaths
28
30
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Bakasura
ActuallyNoOne
Bakasura
14
6
5
2.75
L
Fenrir
7
7
6
1.43
W
Ah Muzen Cab
DriveByPoseidon
Ah Muzen Cab
6
4
8
2.5
W
2
6
5
0.75
L
Bacchus
4
7
10
1.29
L
Achilles
Melouse
Achilles
8
6
8
2
L
Danzaburou
ShadowDrack512
Danzaburou
6
5
5
1.7
L
Morgan Le Fay
StayPewPewNu
Morgan Le Fay
1
3
1
0.5
W
3
7
10
1.14
W
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,445
Damage
80,598
98,200
Taken
105,741
86,474
Mitigated
68,366
20,939
Healing
39,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
ActuallyNoOne
Bakasura
29,110
20,986
0
10,468
22,320
13,527
889
3,399
18,921
0
112,247
L
Fenrir
13,968
5,028
0
7,427
23,217
10,303
595
4,882
17,059
0
83,970
W
Ah Muzen Cab
DriveByPoseidon
Ah Muzen Cab
16,042
8,365
0
9,085
17,672
9,665
2,383
3,987
13,685
0
88,183
W
13,899
4,320
0
8,981
22,367
15,286
3,323
903
21,464
0
70,259
L
Bacchus
15,010
888
0
3,313
23,635
28,955
296
6,051
15,954
43,819
6,043
L
Achilles
Melouse
Achilles
25,460
7,141
136
7,207
32,642
40,373
589
4,152
24,995
0
74,782
L
Danzaburou
ShadowDrack512
Danzaburou
15,605
4,746
0
2,416
15,741
6,137
760
6,806
8,630
0
95,420
L
Morgan Le Fay
StayPewPewNu
Morgan Le Fay
1,402
217
0
440
2,965
706
0
0
2,808
13,663
0
W
14,510
4,389
0
7,015
19,895
8,169
2,678
2,196
17,699
83,162
0
W
7,037
1,338
792
2,870
23,487
21,719
32
3,665
19,822
24,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,187
Gold Earned
66,095
543
Minions Killed
591
0
Camps Cleared
0
1,848,272
Distance Traveled
2,244,968
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
15,582
677
180
8
0
470,704
2
L
Fenrir
13,048
567
153
7
0
449,580
0
W
Ah Muzen Cab
13,278
577
124
5
0
466,308
3
W
Chaac
12,407
539
130
6
0
417,398
0
L
Bacchus
11,016
479
80
3
0
403,128
3
L
Achilles
12,326
536
118
5
0
478,865
5
L
Danzaburou
12,550
546
170
7
0
414,081
5
L
Morgan Le Fay
7,247
315
22
1
0
102,618
2
W
Freya
13,332
580
135
6
0
440,574
3
W
Ymir
11,496
500
22
1
0
449,984
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role