Player Matchup

Tiamat
Tiamat
DannySZN
Tiamat
Level 54
God Stats
2W - 2L
1,500 SR
Queue Stats
622W - 538L
1,638 Elo+
Party 1
Xing Tian
Xing Tian
SuperPingi
Xing Tian
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,313 Elo+
Solo
Skadi
Skadi
yourfriendandy
Skadi
Level 49
God Stats
7W - 1L
1,500 SR
Queue Stats
359W - 228L
1,659 Elo+
Party 1
Team Averages
Level 61
1,500 SR
1,537 Elo+

VS

Team Averages
Level 100
1,315 SR
1,586 Elo+
Merlin
Merlin
DiamondHandz
Merlin
Level 106
God Stats
6W - 6L
1,586 SR
Queue Stats
45W - 45L
1,609 Elo+
Party 2
Bastet
Bastet
LizardBistro69
Bastet
Level 106
God Stats
1W - 1L
1,123 SR
Queue Stats
48W - 53L
1,638 Elo+
Party 2
Izanami
Izanami
PhoenixTheory
Izanami
Level 88
God Stats
2W - 2L
1,238 SR
Queue Stats
310W - 311L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DannySZN
Tiamat
12
0 / 6 / 4
8,319
594
3,905
11,107
5,647
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
SuperPingi
Xing Tian
12
0 / 4 / 4
8,232
588
4,468
16,045
14,813
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
8 / 4 / 0
10,251
732
12,688
13,418
4,046
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
5 / 2 / 9
10,493
750
12,304
4,245
1,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
6 / 5 / 8
10,465
748
10,264
13,771
6,310
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
16
3 / 1 / 10
10,057
718
11,286
8,708
2,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
8
Kills
14
14
Deaths
8
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Tiamat
DannySZN
Tiamat
0
6
4
0.33
W
Merlin
5
2
9
4.75
W
6
5
8
2
W
Izanami
3
1
10
8
L
Xing Tian
SuperPingi
Xing Tian
0
4
4
0.5
L
8
4
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,061
Damage
33,854
40,570
Taken
26,724
24,506
Mitigated
10,320
5,841
Healing
5,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
DannySZN
Tiamat
3,905
333
0
2,502
11,107
5,647
0
3,619
7,488
27,879
0
W
Merlin
12,304
534
0
380
4,245
1,353
642
1,294
2,951
38,073
0
W
10,264
2,667
0
2,486
13,771
6,310
605
5,009
8,762
0
25,162
W
Izanami
11,286
6,444
0
2,565
8,708
2,657
1,126
2,414
6,294
0
58,098
L
Xing Tian
SuperPingi
Xing Tian
4,468
328
238
848
16,045
14,813
0
3,909
12,136
17,694
0
L
12,688
3,828
51
2,202
13,418
4,046
0
5,030
8,388
0
32,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,802
Gold Earned
31,015
120
Minions Killed
172
5
Camps Cleared
7
741,552
Distance Traveled
767,888
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,319
594
42
3
2
233,074
3
W
Merlin
10,493
750
46
3
1
255,399
3
W
Bastet
10,465
748
31
2
1
260,648
3
W
Izanami
10,057
718
95
7
5
251,841
6
L
Xing Tian
8,232
588
27
2
0
263,528
1
L
Skadi
10,251
732
51
4
3
244,950
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role