Player Matchup

Pele
Pele
Gianzin157
Pele
Level 29
God Stats
1W - 1L
1,719 SR
Queue Stats
9W - 16L
1,341 Elo+
Party 2
Fenrir
Fenrir
Lukinha288
Fenrir
Level 46
God Stats
3W - 8L
1,500 SR
Queue Stats
236W - 270L
1,407 Elo+
Party 2
Atlas
Atlas
cachete2520
Atlas
Level 18
God Stats
7W - 5L
1,708 SR
Queue Stats
75W - 67L
1,692 Elo+
Party 1
Neith
Neith
elmanu100
Neith
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 8L
1,500 Elo+
Party 1
Merlin
Merlin
guidolfo1357
Merlin
Level 111
God Stats
21W - 18L
1,764 SR
Queue Stats
581W - 649L
1,695 Elo+
Party 1
Team Averages
Level 43
1,638 SR
1,527 Elo+

VS

Team Averages
Level 43
1,445 SR
1,434 Elo+
Skadi
Skadi
DyzzXO
Skadi
Level 42
God Stats
3W - 3L
1,573 SR
Queue Stats
5W - 8L
1,329 Elo+
Solo
Thanatos
Thanatos
MiniDark0606
Thanatos
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
King Arthur
King Arthur
P4P1T4s_F51T4s
King Arthur
Level 21
God Stats
3W - 2L
1,500 SR
Queue Stats
85W - 98L
1,473 Elo+
Party 4
Athena
Athena
Polakoviako2
Athena
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 183L
1,395 Elo+
Party 3
Merlin
Merlin
el_chanque_12
Merlin
Level 42
God Stats
1W - 3L
1,150 SR
Queue Stats
80W - 94L
1,473 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 3
9,770
543
6,740
13,997
4,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
Lukinha288
Fenrir
14
3 / 4 / 4
8,364
465
9,346
11,879
8,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

4
1 / 1 / 0
5,565
309
357
2,297
528
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
elmanu100
Neith
13
0 / 5 / 3
8,109
451
3,079
6,573
2,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
16
5 / 5 / 2
9,879
549
16,315
12,641
4,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DyzzXO
Skadi
20
8 / 0 / 0
12,315
684
5,038
7,577
3,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
MiniDark0606
Thanatos
16
6 / 4 / 5
10,127
563
7,738
13,800
4,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
P4P1T4s_F51T4s
King Arthur
17
3 / 2 / 2
9,966
554
8,672
13,917
8,920
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Athena
13
3 / 2 / 5
8,506
473
5,264
18,671
12,675
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
0 / 5 / 4
8,448
469
5,486
8,838
2,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
36
13
Kills
20
21
Deaths
13
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Skadi
DyzzXO
Skadi
8
0
0
8
L
4
6
3
0.92
L
Fenrir
Lukinha288
Fenrir
3
4
4
1.25
W
Thanatos
MiniDark0606
Thanatos
6
4
5
2.13
W
King Arthur
P4P1T4s_F51T4s
King Arthur
3
2
2
2
W
Athena
3
2
5
2.75
L
1
1
0
1
W
0
5
4
0.4
L
Neith
elmanu100
Neith
0
5
3
0.3
L
Merlin
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,837
Damage
32,198
47,387
Taken
62,803
20,325
Mitigated
32,122
6,285
Healing
25,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
DyzzXO
Skadi
5,038
2,289
122
4,091
7,577
3,000
2,491
1,349
6,228
0
111,141
L
6,740
1,736
0
1,848
13,997
4,385
0
3,115
10,882
0
76,334
L
Fenrir
Lukinha288
Fenrir
9,346
4,503
0
2,106
11,879
8,317
0
3,864
8,015
0
34,836
W
Thanatos
MiniDark0606
Thanatos
7,738
1,264
0
9,937
13,800
4,571
0
4,209
9,409
0
61,593
W
King Arthur
P4P1T4s_F51T4s
King Arthur
8,672
869
83
4,759
13,917
8,920
0
2,624
11,293
8,382
52,725
W
Athena
5,264
1,791
0
5,874
18,671
12,675
422
4,938
13,733
16,884
0
L
357
213
332
511
2,297
528
0
447
1,850
2,563
0
W
5,486
648
0
755
8,838
2,956
508
3,552
5,286
48,744
0
L
Neith
elmanu100
Neith
3,079
1,448
0
749
6,573
2,418
0
233
6,340
0
39,292
L
Merlin
16,315
1,525
0
739
12,641
4,677
502
4,398
8,243
73,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,687
Gold Earned
49,362
409
Minions Killed
541
0
Camps Cleared
0
1,365,908
Distance Traveled
1,835,951
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,315
684
211
12
0
372,141
0
L
Pele
9,770
543
120
7
0
363,442
1
L
Fenrir
8,364
465
69
4
0
347,868
0
W
Thanatos
10,127
563
100
6
0
390,193
2
W
King Arthur
9,966
554
122
7
0
350,969
4
W
Athena
8,506
473
28
2
0
406,463
6
L
Atlas
5,565
309
3
0
0
62,232
2
W
Merlin
8,448
469
80
4
0
316,185
3
L
Neith
8,109
451
90
5
0
296,282
1
L
Merlin
9,879
549
127
7
0
296,084
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role