Player Matchup

Bellona
Bellona
Icymanmike
Bellona
Level 29
God Stats
4W - 1L
1,968 SR
Queue Stats
5W - 3L
1,684 Elo+
Party 2
Cupid
Cupid
dizneycrazy
Cupid
Level 115
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 14L
1,856 Elo+
Party 2
Chronos
Chronos
z-rains6
Chronos
Level 104
God Stats
1W - 0L
1,718 SR
Queue Stats
7W - 3L
1,832 Elo+
Party 2
Team Averages
Level 83
1,729 SR
1,791 Elo+

VS

Team Averages
Level 83
1,373 SR
1,516 Elo+
Vamana
Vamana
MikeMaze
Vamana
Level 83
God Stats
1W - 6L
1,209 SR
Queue Stats
157W - 173L
1,638 Elo+
Solo
Odin
Odin
MitskiFanboy
Odin
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
64W - 82L
1,355 Elo+
Party 1
Sol
Sol
OXAROnii
Sol
Level 138
God Stats
7W - 9L
1,410 SR
Queue Stats
65W - 66L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Icymanmike
Bellona
14
5 / 3 / 10
9,306
846
12,697
12,142
9,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
8 / 2 / 5
9,797
891
10,573
7,991
2,842
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chronos
z-rains6
Chronos
14
5 / 3 / 8
9,226
839
11,004
8,949
3,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
MikeMaze
Vamana
11
3 / 6 / 5
8,364
760
5,546
15,717
9,245
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
1 / 7 / 7
7,816
711
6,794
14,271
10,878
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
4 / 5 / 4
8,457
769
10,790
10,817
3,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
24
18
Kills
8
8
Deaths
18
23
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bellona
Icymanmike
Bellona
5
3
10
3.33
L
Vamana
MikeMaze
Vamana
3
6
5
0.92
L
1
7
7
0.64
L
4
5
4
1.2
W
8
2
5
5.25
W
Chronos
z-rains6
Chronos
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,274
Damage
23,130
29,082
Taken
40,805
15,737
Mitigated
23,387
6,373
Healing
7,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Icymanmike
Bellona
12,697
5,387
229
1,808
12,142
9,278
41
5,265
6,877
0
25,989
L
Vamana
MikeMaze
Vamana
5,546
3,291
169
3,367
15,717
9,245
61
3,799
11,918
0
18,355
L
6,794
993
195
625
14,271
10,878
90
2,952
11,319
4,157
11,389
L
10,790
5,202
0
3,172
10,817
3,264
1,504
3,040
7,777
39,553
0
W
10,573
7,825
125
1,772
7,991
2,842
1,929
2,254
5,737
0
34,544
W
Chronos
z-rains6
Chronos
11,004
5,514
0
2,439
8,949
3,617
867
5,853
3,096
29,912
3,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,329
Gold Earned
24,637
123
Minions Killed
108
7
Camps Cleared
5
599,941
Distance Traveled
522,570
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,306
846
32
3
4
227,533
1
L
Vamana
8,364
760
26
2
2
159,595
0
L
Odin
7,816
711
15
1
0
194,427
1
L
Sol
8,457
769
67
6
3
168,548
3
W
Cupid
9,797
891
52
5
1
173,022
1
W
Chronos
9,226
839
39
4
2
199,386
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role