Player Matchup

Sobek
Sobek
LtDirtyDan
Sobek
Level 24
God Stats
4W - 0L
1,848 SR
Queue Stats
8W - 1L
1,777 Elo+
Party 2
Baron Samedi
Baron Samedi
TheCondor
Baron Samedi
Level 138
God Stats
11W - 5L
1,319 SR
Queue Stats
183W - 117L
1,640 Elo+
Party 2
Bastet
Bastet
zdwy
Bastet
Level 141
God Stats
5W - 1L
1,751 SR
Queue Stats
173W - 114L
1,647 Elo+
Party 2
Team Averages
Level 101
1,639 SR
1,688 Elo+

VS

Team Averages
Level 52
1,488 SR
1,576 Elo+
Ravana
Ravana
BrittoFilter
Ravana
Level 27
God Stats
1W - 1L
1,684 SR
Queue Stats
20W - 19L
1,553 Elo+
Party 1
Cthulhu
Cthulhu
Forgotten728
Cthulhu
Level 65
God Stats
3W - 2L
1,632 SR
Queue Stats
51W - 36L
1,622 Elo+
Solo
He Bo
He Bo
tikitanman
He Bo
Level 65
God Stats
1W - 4L
1,146 SR
Queue Stats
22W - 22L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
12
2 / 2 / 16
8,787
799
2,411
10,680
12,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
TheCondor
Baron Samedi
14
10 / 2 / 13
9,556
869
16,671
8,838
4,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
zdwy
Bastet
15
12 / 0 / 12
10,318
938
16,153
12,531
5,414
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
11
1 / 7 / 1
6,801
618
2,504
10,295
4,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
Forgotten728
Cthulhu
11
0 / 6 / 4
7,318
665
5,583
16,729
13,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

He Bo
12
3 / 11 / 1
8,276
752
6,056
11,577
3,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
10
24
Kills
4
4
Deaths
24
41
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ravana
1
7
1
0.21
L
Cthulhu
Forgotten728
Cthulhu
0
6
4
0.33
W
Sobek
2
2
16
5
W
Baron Samedi
TheCondor
Baron Samedi
10
2
13
8.25
L
He Bo
3
11
1
0.32
W
Bastet
zdwy
Bastet
12
0
12
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,235
Damage
14,143
32,049
Taken
38,601
21,580
Mitigated
22,293
15,592
Healing
1,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
2,504
332
218
555
10,295
4,935
0
5,473
4,544
0
15,170
L
Cthulhu
Forgotten728
Cthulhu
5,583
208
0
851
16,729
13,911
0
7,936
8,428
16,203
0
W
Sobek
2,411
212
0
3,052
10,680
12,099
124
2,673
7,856
5,875
0
W
Baron Samedi
TheCondor
Baron Samedi
16,671
2,877
2,221
3,954
8,838
4,067
367
4,150
4,575
38,255
0
L
He Bo
6,056
138
0
113
11,577
3,447
0
4,724
6,439
14,855
0
W
Bastet
zdwy
Bastet
16,153
3,431
0
6,365
12,531
5,414
1,020
5,303
7,143
0
35,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,661
Gold Earned
22,395
109
Minions Killed
73
5
Camps Cleared
3
591,880
Distance Traveled
520,921
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,801
618
27
2
1
166,089
1
L
Cthulhu
7,318
665
16
1
2
191,023
1
W
Sobek
8,787
799
12
1
0
171,842
0
W
Baron Samedi
9,556
869
56
5
0
182,700
0
L
He Bo
8,276
752
30
3
0
163,809
3
W
Bastet
10,318
938
41
4
5
237,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role