Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
FaneTheGodwoken
Guan Yu
Level 25
God Stats
1W - 2L
1,657 SR
Queue Stats
24W - 7L
1,929 Elo+
Party 1
Discordia
Discordia
Twaes
Discordia
Level 33
God Stats
1W - 0L
1,691 SR
Queue Stats
10W - 3L
1,953 Elo+
Party 1
Charybdis
Charybdis
xXCOGxJoK3R3Xx
Charybdis
Level 160
God Stats
2W - 1L
1,857 SR
Queue Stats
58W - 36L
1,752 Elo+
Party 1
Team Averages
Level 102
1,641 SR
1,727 Elo+

VS

Team Averages
Level 61
1,569 SR
1,614 Elo+
Neith
Neith
DylanProNoob
Neith
Level 46
God Stats
3W - 6L
1,527 SR
Queue Stats
16W - 21L
1,656 Elo+
Solo
Athena
Athena
Impishh
Athena
Level 18
God Stats
7W - 4L
1,841 SR
Queue Stats
55W - 58L
1,747 Elo+
Party 2
Loki
Loki
Lemon0557
Loki
Level 16
God Stats
7W - 4L
1,570 SR
Queue Stats
8W - 6L
1,545 Elo+
Solo
Scylla
Scylla
Lomanga
Scylla
Level 135
God Stats
81W - 76L
1,582 SR
Queue Stats
443W - 377L
1,606 Elo+
Party 2
Bellona
Bellona
alvabones
Bellona
Level 88
God Stats
1W - 2L
1,324 SR
Queue Stats
646W - 693L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
18
6 / 6 / 18
10,981
845
11,570
21,880
17,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
 
Chang'e
17
4 / 4 / 22
10,687
822
12,179
12,005
4,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
14 / 3 / 15
12,145
934
21,016
20,325
27,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Discordia
Twaes
Discordia
19
7 / 1 / 19
11,576
890
21,213
5,683
2,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
xXCOGxJoK3R3Xx
Charybdis
19
7 / 3 / 12
11,661
897
18,958
14,460
5,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 9 / 6
9,130
702
9,538
14,920
5,243
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Athena
Impishh
Athena
14
2 / 10 / 6
9,122
702
6,207
27,331
24,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
17
5 / 5 / 7
10,227
787
8,420
14,549
4,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Lomanga
Scylla
17
4 / 7 / 7
10,408
801
16,072
12,576
3,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bellona
alvabones
Bellona
16
3 / 7 / 11
10,080
775
15,207
22,533
22,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
54
38
Kills
17
17
Deaths
38
86
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
6
6
18
2.5
W
Chang'e
 
Chang'e
4
4
22
3.75
L
3
9
6
0.67
W
14
3
15
7.17
L
Athena
Impishh
Athena
2
10
6
0.5
L
Loki
5
5
7
1.7
L
Scylla
Lomanga
Scylla
4
7
7
1.07
W
Discordia
Twaes
Discordia
7
1
19
16.5
L
Bellona
alvabones
Bellona
3
7
11
1.21
W
Charybdis
xXCOGxJoK3R3Xx
Charybdis
7
3
12
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,936
Damage
55,444
74,353
Taken
91,909
57,362
Mitigated
60,836
38,216
Healing
4,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
11,570
3,996
0
4,067
21,880
17,532
1,521
7,196
14,440
6,013
19,313
W
Chang'e
 
Chang'e
12,179
421
6,601
3,822
12,005
4,308
654
4,182
7,645
31,379
0
L
9,538
5,073
0
1,536
14,920
5,243
0
4,167
10,397
0
28,932
W
21,016
3,856
5,847
12,043
20,325
27,647
1,311
5,949
14,172
294
51,140
L
Athena
Impishh
Athena
6,207
2,087
378
1,059
27,331
24,882
0
12,535
13,871
9,981
0
L
Loki
8,420
2,775
0
260
14,549
4,933
0
5,850
8,466
0
22,082
L
Scylla
Lomanga
Scylla
16,072
1,444
0
500
12,576
3,719
34
3,097
8,997
36,931
0
W
Discordia
Twaes
Discordia
21,213
791
0
1,210
5,683
2,108
729
1,954
3,709
52,925
0
L
Bellona
alvabones
Bellona
15,207
4,100
0
963
22,533
22,059
0
9,479
12,125
0
38,600
W
Charybdis
xXCOGxJoK3R3Xx
Charybdis
18,958
10,846
0
4,626
14,460
5,767
3,812
2,260
12,108
0
52,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,050
Gold Earned
48,967
247
Minions Killed
176
0
Camps Cleared
0
1,409,508
Distance Traveled
1,258,745
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,981
845
18
1
0
296,633
0
W
Chang'e
10,687
822
36
3
0
264,830
0
L
Neith
9,130
702
43
3
0
221,235
3
W
Guan Yu
12,145
934
56
4
0
286,313
1
L
Athena
9,122
702
4
0
0
239,127
3
L
Loki
10,227
787
35
3
0
285,902
0
L
Scylla
10,408
801
53
4
0
250,515
3
W
Discordia
11,576
890
70
5
0
292,001
1
L
Bellona
10,080
775
41
3
0
261,966
1
W
Charybdis
11,661
897
67
5
0
269,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role