Player Matchup

Charybdis
Charybdis
AsunaIsMommy
Charybdis
Level 46
God Stats
32W - 22L
1,644 SR
Queue Stats
519W - 487L
1,432 Elo+
Party 2
Ymir
Ymir
BossHoss98
Ymir
Level 69
God Stats
1W - 2L
1,463 SR
Queue Stats
1W - 3L
1,376 Elo+
Party 2
Pele
Pele
Weeak3nn
Pele
Level 122
God Stats
4W - 1L
1,707 SR
Queue Stats
61W - 44L
1,494 Elo+
Party 2
Gilgamesh
Gilgamesh
spabby
Gilgamesh
Level 109
God Stats
1W - 3L
1,338 SR
Queue Stats
14W - 15L
1,329 Elo+
Party 2
Zeus
Zeus
v2 Mudkip
Zeus
Level 90
God Stats
0W - 1L
1,300 SR
Queue Stats
14W - 11L
1,551 Elo+
Party 2
Team Averages
Level 87
1,491 SR
1,436 Elo+

VS

Team Averages
Level 81
1,393 SR
1,457 Elo+
Achilles
Achilles
Dj_fat_Coc
Achilles
Level 13
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 7L
1,398 Elo+
Party 1
Loki
Loki
DoopAloop101
Loki
Level 160
God Stats
29W - 25L
1,388 SR
Queue Stats
215W - 226L
1,467 Elo+
Party 1
Sol
Sol
Redeem_CIutch
Sol
Level 110
God Stats
19W - 10L
1,311 SR
Queue Stats
79W - 63L
1,485 Elo+
Party 1
Heimdallr
Heimdallr
alexistoocute
Heimdallr
Level 13
God Stats
1W - 2L
1,268 SR
Queue Stats
7W - 7L
1,398 Elo+
Party 1
Baron Samedi
Baron Samedi
centaurbabe
Baron Samedi
Level 109
God Stats
2W - 3L
1,500 SR
Queue Stats
124W - 131L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AsunaIsMommy
Charybdis
15
1 / 5 / 2
9,220
461
6,601
15,132
4,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 3 / 2
7,958
398
3,825
14,745
9,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
19
6 / 3 / 1
11,596
580
11,650
17,554
7,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
spabby
Gilgamesh
16
1 / 2 / 2
10,153
508
8,417
13,263
13,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
15
1 / 3 / 1
9,341
467
6,430
6,736
1,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dj_fat_Coc
Achilles
16
2 / 2 / 8
10,550
528
10,737
14,752
18,735
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

19
6 / 1 / 5
12,062
603
13,023
11,544
4,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 2 / 5
10,206
510
5,845
11,305
3,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
alexistoocute
Heimdallr
18
6 / 3 / 5
11,056
553
11,989
14,553
5,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
centaurbabe
Baron Samedi
14
2 / 1 / 9
10,085
504
8,623
13,425
16,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
9
Kills
16
16
Deaths
9
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AsunaIsMommy
Charybdis
1
5
2
0.4
L
0
3
2
0.33
W
Achilles
Dj_fat_Coc
Achilles
2
2
8
3
W
6
1
5
8.5
W
0
2
5
1.25
L
Pele
6
3
1
2.17
W
Heimdallr
alexistoocute
Heimdallr
6
3
5
2.83
W
Baron Samedi
centaurbabe
Baron Samedi
2
1
9
6.5
L
Gilgamesh
spabby
Gilgamesh
1
2
2
1
L
Zeus
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,923
Damage
50,217
67,430
Taken
65,579
36,685
Mitigated
49,021
23,009
Healing
22,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AsunaIsMommy
Charybdis
6,601
2,389
0
5,891
15,132
4,114
787
2,324
12,808
0
66,677
L
3,825
657
0
1,459
14,745
9,966
0
4,433
10,312
21,902
0
W
Achilles
Dj_fat_Coc
Achilles
10,737
2,591
0
2,266
14,752
18,735
65
1,029
13,669
0
52,144
W
13,023
2,834
0
5,656
11,544
4,814
0
657
10,843
0
90,338
W
5,845
743
0
5,226
11,305
3,392
4,973
4,185
6,868
68,467
0
L
Pele
11,650
2,798
0
9,042
17,554
7,639
298
3,257
14,297
0
92,416
W
Heimdallr
alexistoocute
Heimdallr
11,989
3,871
0
3,678
14,553
5,735
1,854
1,243
13,310
0
85,482
W
Baron Samedi
centaurbabe
Baron Samedi
8,623
824
1,344
4,343
13,425
16,345
159
2,731
10,302
27,588
6,845
L
Gilgamesh
spabby
Gilgamesh
8,417
3,100
0
6,117
13,263
13,040
352
1,443
11,820
0
64,037
L
Zeus
6,430
427
0
500
6,736
1,926
0
2,156
4,580
52,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,268
Gold Earned
53,959
567
Minions Killed
520
0
Camps Cleared
0
1,950,307
Distance Traveled
1,930,883
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,220
461
138
7
0
406,389
6
L
Ymir
7,958
398
19
1
0
396,476
1
W
Achilles
10,550
528
95
5
0
407,085
5
W
Loki
12,062
603
133
7
0
450,606
4
W
Sol
10,206
510
121
6
0
374,623
3
L
Pele
11,596
580
162
8
0
417,374
0
W
Heimdallr
11,056
553
135
7
0
352,111
3
W
Baron Samedi
10,085
504
36
2
0
346,458
4
L
Gilgamesh
10,153
508
128
6
0
383,215
0
L
Zeus
9,341
467
120
6
0
346,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role