Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Arcaider
Zeus
Level 160
God Stats
3W - 4L
1,500 SR
Queue Stats
128W - 114L
1,568 Elo+
Party 2
King Arthur
King Arthur
MVP Epstein1
King Arthur
Level 94
God Stats
22W - 17L
1,584 SR
Queue Stats
262W - 301L
1,495 Elo+
Solo
Chiron
Chiron
jhonner04
Chiron
Level 75
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 10L
1,102 Elo+
Party 2
Ares
Ares
miguessi
Ares
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
92W - 79L
1,507 Elo+
Party 2
Team Averages
Level 125
1,517 SR
1,435 Elo+

VS

Team Averages
Level 108
1,543 SR
1,533 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
 
Jing Wei
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
SirXOD
Atlas
Level 69
God Stats
46W - 23L
1,627 SR
Queue Stats
175W - 181L
1,578 Elo+
Party 1
Merlin
Merlin
StrawberryBeef
Merlin
Level 118
God Stats
3W - 12L
1,318 SR
Queue Stats
60W - 57L
1,471 Elo+
Solo
Gilgamesh
Gilgamesh
soulofdeath135
Gilgamesh
Level 105
God Stats
2W - 4L
1,768 SR
Queue Stats
148W - 137L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
3 / 0 / 4
8,033
803
6,718
8,882
7,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Zeus
16
11 / 0 / 1
9,015
902
12,837
4,107
1,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
MVP Epstein1
King Arthur
14
1 / 0 / 6
7,511
751
4,112
8,775
4,763
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
jhonner04
Chiron
14
0 / 0 / 8
7,252
725
4,527
5,732
2,287
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
12
1 / 0 / 9
7,339
734
5,029
10,934
9,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
0 / 2 / 0
6,722
672
6,675
5,677
2,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
 
Jing Wei
12
0 / 2 / 0
6,402
640
1,967
6,543
2,134
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Atlas
SirXOD
Atlas
13
0 / 3 / 0
6,642
664
5,860
8,671
6,746
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

12
0 / 4 / 0
6,526
653
6,646
6,087
2,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
soulofdeath135
Gilgamesh
11
0 / 5 / 0
6,285
629
6,316
10,454
6,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
0
16
Kills
0
0
Deaths
16
28
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
0
4
5
L
Kukulkan
 
Kukulkan
0
2
0
0
L
Jing Wei
 
Jing Wei
0
2
0
0
W
Zeus
11
0
1
11.5
W
King Arthur
MVP Epstein1
King Arthur
1
0
6
4
L
Atlas
SirXOD
Atlas
0
3
0
0
L
0
4
0
0
W
Chiron
jhonner04
Chiron
0
0
8
4
W
Ares
1
0
9
5.5
L
Gilgamesh
soulofdeath135
Gilgamesh
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,223
Damage
27,464
38,430
Taken
37,432
26,133
Mitigated
19,187
13,102
Healing
2,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
6,718
638
0
2,047
8,882
7,427
1,099
3,067
5,523
32,249
0
L
Kukulkan
 
Kukulkan
6,675
575
0
5
5,677
2,174
0
3,400
2,131
25,893
0
L
Jing Wei
 
Jing Wei
1,967
671
190
553
6,543
2,134
0
5,150
1,151
0
14,740
W
Zeus
12,837
928
0
280
4,107
1,874
777
1,862
2,173
29,549
0
W
King Arthur
MVP Epstein1
King Arthur
4,112
538
100
2,954
8,775
4,763
0
4,109
4,341
0
22,546
L
Atlas
SirXOD
Atlas
5,860
2,085
30
706
8,671
6,746
0
4,165
4,265
19,167
0
L
6,646
188
0
500
6,087
2,072
0
4,904
983
18,519
0
W
Chiron
jhonner04
Chiron
4,527
1,812
1,281
2,835
5,732
2,287
647
2,956
2,589
0
22,142
W
Ares
5,029
64
0
3,605
10,934
9,782
0
5,871
4,623
11,117
0
L
Gilgamesh
soulofdeath135
Gilgamesh
6,316
2,180
0
862
10,454
6,061
0
5,956
4,318
0
16,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,150
Gold Earned
32,577
226
Minions Killed
165
0
Camps Cleared
0
1,011,458
Distance Traveled
940,681
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,033
803
72
7
0
169,692
3
L
Kukulkan
6,722
672
51
5
0
172,729
0
L
Jing Wei
6,402
640
35
4
0
186,608
2
W
Zeus
9,015
902
57
6
0
210,487
1
W
King Arthur
7,511
751
40
4
0
224,630
0
L
Atlas
6,642
664
27
3
0
213,538
2
L
Merlin
6,526
653
35
4
0
187,769
1
W
Chiron
7,252
725
48
5
0
182,520
2
W
Ares
7,339
734
9
1
0
224,129
5
L
Gilgamesh
6,285
629
17
2
0
180,037
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role