Player Matchup

Aphrodite
Aphrodite
RETSAMEDOC27
Aphrodite
Level 65
God Stats
6W - 6L
1,500 SR
Queue Stats
320W - 319L
1,405 Elo+
Party 1
Thor
Thor
Ugeegmiktaxx
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 20L
1,623 Elo+
Party 1
Achilles
Achilles
yeoldeburrito
Achilles
Level 86
God Stats
2W - 7L
1,500 SR
Queue Stats
336W - 333L
1,409 Elo+
Party 1
Team Averages
Level 53
1,500 SR
1,479 Elo+

VS

Team Averages
Level 55
1,593 SR
1,461 Elo+
Sun Wukong
Sun Wukong
Kame0
Sun Wukong
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Sol
Sol
Play4emBucks
Sol
Level 117
God Stats
1W - 0L
1,780 SR
Queue Stats
3W - 2L
1,384 Elo+
Solo
Charybdis
Charybdis
Xletnum
Charybdis
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
RETSAMEDOC27
Aphrodite
16
4 / 6 / 12
11,440
715
12,025
21,367
7,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
6 / 9 / 11
11,836
740
10,592
23,136
8,555
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Achilles
yeoldeburrito
Achilles
16
10 / 6 / 9
12,464
779
17,684
24,813
27,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Kame0
Sun Wukong
15
3 / 10 / 13
11,639
727
8,435
19,211
17,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

18
8 / 5 / 8
13,542
846
21,067
14,526
5,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charybdis
Xletnum
Charybdis
18
10 / 5 / 8
13,660
854
26,572
14,444
5,433
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
50
20
Kills
21
21
Deaths
20
32
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Kame0
Sun Wukong
3
10
13
0.95
W
8
5
8
2.4
L
Aphrodite
RETSAMEDOC27
Aphrodite
4
6
12
1.67
L
6
9
11
1.28
W
Charybdis
Xletnum
Charybdis
10
5
8
2.8
L
Achilles
yeoldeburrito
Achilles
10
6
9
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,301
Damage
56,074
69,316
Taken
48,181
42,936
Mitigated
28,762
24,249
Healing
10,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Kame0
Sun Wukong
8,435
1,698
0
2,223
19,211
17,629
0
5,362
13,348
0
12,435
W
21,067
6,769
0
3,893
14,526
5,700
1,365
4,587
9,675
57,947
6,360
L
Aphrodite
RETSAMEDOC27
Aphrodite
12,025
598
6,420
11,518
21,367
7,139
270
7,079
14,100
47,657
0
L
10,592
2,526
205
1,311
23,136
8,555
260
7,027
15,764
0
25,374
W
Charybdis
Xletnum
Charybdis
26,572
15,580
0
4,787
14,444
5,433
1,509
4,363
9,724
0
61,306
L
Achilles
yeoldeburrito
Achilles
17,684
2,854
200
4,595
24,813
27,242
705
6,046
18,385
4,843
33,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,740
Gold Earned
38,841
128
Minions Killed
146
7
Camps Cleared
7
812,861
Distance Traveled
823,164
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,639
727
11
1
0
274,259
0
W
Sol
13,542
846
77
5
5
288,221
5
L
Aphrodite
11,440
715
67
4
3
264,492
4
L
Thor
11,836
740
25
2
2
258,878
4
W
Charybdis
13,660
854
58
4
2
260,684
0
L
Achilles
12,464
779
36
2
2
289,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role