Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Letmein999
Ah Muzen Cab
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 45L
1,674 Elo+
Party 2
Kuzenbo
Kuzenbo
MattTheBossman
Kuzenbo
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 66L
1,839 Elo+
Party 2
Erlang Shen
Erlang Shen
PoppaW
Erlang Shen
Level 123
God Stats
1W - 1L
1,772 SR
Queue Stats
51W - 55L
1,761 Elo+
Party 2
Atlas
Atlas
TheHammer073
Atlas
Level 154
God Stats
2W - 1L
1,943 SR
Queue Stats
37W - 24L
1,690 Elo+
Party 2
Vulcan
Vulcan
Zirowolf
Vulcan
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 3L
2,021 Elo+
Party 2
Team Averages
Level 89
1,643 SR
1,797 Elo+

VS

Team Averages
Level 82
1,474 SR
1,555 Elo+
Bellona
Bellona
ACanadienGuy
Bellona
Level 82
God Stats
4W - 1L
1,500 SR
Queue Stats
264W - 257L
1,388 Elo+
Party 1
Sol
Sol
CoolRoach
Sol
Level 45
God Stats
9W - 5L
1,500 SR
Queue Stats
450W - 383L
1,684 Elo+
Party 3
Kuzenbo
Kuzenbo
HughGRections
Kuzenbo
Level 100
God Stats
17W - 8L
1,601 SR
Queue Stats
84W - 78L
1,491 Elo+
Party 1
Janus
Janus
KomodoMoose
Janus
Level 156
God Stats
8W - 4L
1,271 SR
Queue Stats
426W - 358L
1,757 Elo+
Party 3
Mercury
Mercury
kreyton20
Mercury
Level 29
God Stats
8W - 5L
1,500 SR
Queue Stats
79W - 41L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Letmein999
Ah Muzen Cab
14
0 / 5 / 1
8,318
489
3,177
10,166
3,070
Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 5 / 0
7,221
425
3,952
12,198
9,224
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Erlang Shen
PoppaW
Erlang Shen
14
1 / 6 / 2
8,327
490
5,164
14,427
6,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 1 / 1
9,269
545
11,768
13,213
13,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vulcan
Zirowolf
Vulcan
15
1 / 2 / 0
8,883
523
6,966
5,318
1,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ACanadienGuy
Bellona
15
0 / 3 / 3
9,563
563
7,334
14,255
12,460
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

17
3 / 1 / 3
10,479
616
6,860
10,683
3,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
15
4 / 0 / 10
10,237
602
5,955
10,380
9,680
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

18
10 / 1 / 5
11,521
678
11,699
7,907
2,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
kreyton20
Mercury
15
2 / 1 / 4
9,228
543
5,059
12,627
4,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
5
Kills
19
19
Deaths
6
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bellona
ACanadienGuy
Bellona
0
3
3
0.5
W
3
1
3
4.5
W
Kuzenbo
4
0
10
9
W
10
1
5
12.5
L
Ah Muzen Cab
Letmein999
Ah Muzen Cab
0
5
1
0.1
L
0
5
0
0
L
Erlang Shen
PoppaW
Erlang Shen
1
6
2
0.33
L
3
1
1
3.5
L
Vulcan
Zirowolf
Vulcan
1
2
0
0.5
W
Mercury
kreyton20
Mercury
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,027
Damage
36,907
55,322
Taken
55,852
33,835
Mitigated
32,506
14,341
Healing
22,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ACanadienGuy
Bellona
7,334
2,963
0
5,079
14,255
12,460
0
7,470
5,978
0
60,767
W
6,860
3,525
0
5,792
10,683
3,634
2,734
5,583
5,056
84,388
0
W
Kuzenbo
5,955
2,089
2,925
3,327
10,380
9,680
215
3,540
6,805
30,377
2,345
W
11,699
1,497
274
2,202
7,907
2,569
320
2,368
5,499
87,135
0
L
Ah Muzen Cab
Letmein999
Ah Muzen Cab
3,177
905
0
1,505
10,166
3,070
1,174
5,996
4,170
0
64,052
L
3,952
1,047
1,497
1,726
12,198
9,224
0
6,282
5,916
19,501
0
L
Erlang Shen
PoppaW
Erlang Shen
5,164
2,611
0
3,766
14,427
6,551
0
6,464
7,963
0
60,301
L
11,768
4,079
0
5,225
13,213
13,100
0
1,550
11,663
59,750
0
L
Vulcan
Zirowolf
Vulcan
6,966
1,231
0
622
5,318
1,890
0
3,555
1,763
73,942
0
W
Mercury
kreyton20
Mercury
5,059
2,548
0
2,921
12,627
4,163
0
2,697
9,828
0
66,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,018
Gold Earned
51,028
519
Minions Killed
630
0
Camps Cleared
0
1,653,586
Distance Traveled
1,720,408
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,563
563
131
8
0
288,516
2
W
Sol
10,479
616
177
10
0
327,880
4
W
Kuzenbo
10,237
602
40
2
0
394,822
4
W
Janus
11,521
678
170
10
0
364,020
6
L
Ah Muzen Cab
8,318
489
126
7
0
312,465
2
L
Kuzenbo
7,221
425
33
2
0
352,671
5
L
Erlang Shen
8,327
490
101
6
0
308,334
3
L
Atlas
9,269
545
114
7
0
322,356
1
L
Vulcan
8,883
523
145
9
0
357,760
4
W
Mercury
9,228
543
112
7
0
345,170
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role