Player Matchup

Yemoja
Yemoja
BadZuka
Yemoja
Level 121
God Stats
0W - 3L
1,447 SR
Queue Stats
167W - 141L
1,502 Elo+
Party 1
Kali
Kali
Fishyblop
Kali
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 133L
1,473 Elo+
Party 1
Osiris
Osiris
ItsMisterBlue
Osiris
Level 123
God Stats
2W - 4L
1,848 SR
Queue Stats
183W - 154L
1,506 Elo+
Party 1
Agni
Agni
ItsMisterYellow
Agni
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
160W - 143L
1,393 Elo+
Party 1
Apollo
Apollo
itsmisterdaylin
Apollo
Level 102
God Stats
1W - 2L
1,512 SR
Queue Stats
17W - 18L
1,480 Elo+
Party 1
Team Averages
Level 123
1,561 SR
1,471 Elo+

VS

Team Averages
Level 126
1,529 SR
1,594 Elo+
Tsukuyomi
Tsukuyomi
BADNEWS215
Tsukuyomi
Level 143
God Stats
21W - 9L
1,696 SR
Queue Stats
181W - 167L
1,554 Elo+
Solo
Ra
Ra
Ehjay9
Ra
Level 129
God Stats
10W - 12L
1,500 SR
Queue Stats
550W - 539L
1,574 Elo+
Party 3
Nike
Nike
JosephSwaglin
Nike
Level 121
God Stats
8W - 5L
1,150 SR
Queue Stats
140W - 134L
1,610 Elo+
Party 2
Charybdis
Charybdis
flyingORANGEo4
Charybdis
Level 101
God Stats
2W - 1L
1,800 SR
Queue Stats
53W - 45L
1,673 Elo+
Party 2
Artio
Artio
godfb1887
Artio
Level 137
God Stats
1W - 3L
1,500 SR
Queue Stats
252W - 250L
1,559 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BadZuka
Yemoja
8
0 / 3 / 2
4,949
495
2,195
8,186
3,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kali
10
1 / 1 / 0
5,455
546
1,836
6,565
2,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 2 / 0
6,149
615
4,923
8,275
3,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
1 / 4 / 1
5,275
528
3,550
4,883
1,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 1
5,245
525
2,836
5,583
1,031
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BADNEWS215
Tsukuyomi
12
6 / 0 / 3
6,861
686
4,993
5,979
1,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ra
10
1 / 1 / 4
5,897
590
2,631
4,545
1,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
4 / 0 / 4
6,082
608
5,076
5,334
2,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charybdis
flyingORANGEo4
Charybdis
10
1 / 1 / 2
5,686
569
4,385
5,659
1,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
godfb1887
Artio
11
1 / 2 / 0
6,105
611
4,229
7,703
5,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
4
Kills
13
13
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BADNEWS215
Tsukuyomi
6
0
3
7.5
L
Yemoja
BadZuka
Yemoja
0
3
2
0.33
W
Ra
1
1
4
3
L
Kali
1
1
0
1
L
2
2
0
1
L
1
4
1
0.38
W
4
0
4
6
W
Charybdis
flyingORANGEo4
Charybdis
1
1
2
2
W
Artio
godfb1887
Artio
1
2
0
0.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,340
Damage
21,314
33,492
Taken
29,220
12,206
Mitigated
12,312
10,103
Healing
13,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BADNEWS215
Tsukuyomi
4,993
1,536
0
4,153
5,979
1,870
0
793
5,186
0
38,086
L
Yemoja
BadZuka
Yemoja
2,195
559
714
1,851
8,186
3,854
0
762
7,412
10,034
0
W
Ra
2,631
0
52
920
4,545
1,309
88
2,811
1,734
34,973
0
L
Kali
1,836
899
0
2,132
6,565
2,490
0
318
6,247
0
34,449
L
4,923
2,103
0
3,823
8,275
3,628
0
3,818
4,001
0
35,947
L
3,550
235
0
652
4,883
1,203
0
1,482
3,389
30,478
0
W
5,076
868
129
1,787
5,334
2,464
0
1,390
3,944
0
17,331
W
Charybdis
flyingORANGEo4
Charybdis
4,385
2,056
0
2,967
5,659
1,408
288
227
5,432
0
34,951
W
Artio
godfb1887
Artio
4,229
428
66
3,248
7,703
5,261
0
524
7,179
29,190
0
L
2,836
1,956
0
931
5,583
1,031
434
0
5,583
0
28,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,073
Gold Earned
30,631
292
Minions Killed
322
0
Camps Cleared
0
965,541
Distance Traveled
1,027,966
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,861
686
82
8
0
232,270
1
L
Yemoja
4,949
495
17
2
0
179,318
2
W
Ra
5,897
590
68
7
0
219,594
1
L
Kali
5,455
546
65
7
0
222,258
1
L
Osiris
6,149
615
83
8
0
192,835
0
L
Agni
5,275
528
64
6
0
183,811
3
W
Nike
6,082
608
36
4
0
217,802
3
W
Charybdis
5,686
569
63
6
0
174,657
2
W
Artio
6,105
611
73
7
0
183,643
1
L
Apollo
5,245
525
63
6
0
187,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role