Player Matchup

Da Ji
Da Ji
Melouse
Da Ji
Level 99
God Stats
7W - 3L
1,795 SR
Queue Stats
405W - 387L
1,488 Elo+
Party 1
Vamana
Vamana
ShadowDrack512
Vamana
Level 89
God Stats
6W - 6L
1,534 SR
Queue Stats
868W - 848L
1,501 Elo+
Party 1
Raijin
Raijin
ViciousAlien
Raijin
Level 118
God Stats
3W - 5L
1,490 SR
Queue Stats
161W - 153L
1,499 Elo+
Solo
Sylvanus
Sylvanus
xRimuruTempest
Sylvanus
Level 61
God Stats
16W - 15L
1,528 SR
Queue Stats
24W - 22L
1,573 Elo+
Party 3
Izanami
Izanami
xTheTruthx6
Izanami
Level 59
God Stats
17W - 10L
1,896 SR
Queue Stats
26W - 24L
1,569 Elo+
Party 3
Team Averages
Level 85
1,649 SR
1,526 Elo+

VS

Team Averages
Level 103
1,417 SR
1,466 Elo+
Arachne
Arachne
L0rdSnow17
Arachne
Level 126
God Stats
4W - 11L
1,204 SR
Queue Stats
95W - 90L
1,569 Elo+
Party 2
Danzaburou
Danzaburou
Lexec
Danzaburou
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 46L
1,266 Elo+
Party 2
Baba Yaga
Baba Yaga
LuxLesha
Baba Yaga
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 84L
1,472 Elo+
Party 2
Artio
Artio
Pishacha
Artio
Level 88
God Stats
8W - 10L
1,613 SR
Queue Stats
649W - 663L
1,567 Elo+
Solo
Amaterasu
Amaterasu
Sylnin
Amaterasu
Level 65
God Stats
1W - 1L
1,268 SR
Queue Stats
16W - 20L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Melouse
Da Ji
15
13 / 1 / 4
9,454
630
15,517
12,622
5,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate

Breastplate

+20
Physical Protection

15
4 / 1 / 7
9,137
609
11,152
12,522
9,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Raijin
13
3 / 2 / 8
8,177
545
13,763
9,323
3,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
12
2 / 1 / 17
8,453
564
6,748
14,579
13,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
xTheTruthx6
Izanami
13
4 / 2 / 6
8,547
570
9,095
9,360
2,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
L0rdSnow17
Arachne
13
3 / 6 / 3
8,355
557
9,404
16,505
5,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
Lexec
Danzaburou
11
0 / 8 / 2
6,961
464
5,728
12,837
2,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Baba Yaga
LuxLesha
Baba Yaga
11
2 / 4 / 1
7,109
474
6,913
10,049
3,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artio
Pishacha
Artio
9
2 / 5 / 2
6,620
441
7,420
20,900
15,936
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
Sylnin
Amaterasu
11
0 / 3 / 2
6,682
445
5,043
14,969
8,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
17
26
Kills
7
7
Deaths
26
42
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Arachne
L0rdSnow17
Arachne
3
6
3
0.75
L
Danzaburou
Lexec
Danzaburou
0
8
2
0.13
L
Baba Yaga
LuxLesha
Baba Yaga
2
4
1
0.63
W
Da Ji
Melouse
Da Ji
13
1
4
15
L
Artio
Pishacha
Artio
2
5
2
0.6
W
4
1
7
7.5
L
Amaterasu
Sylnin
Amaterasu
0
3
2
0.33
W
Raijin
3
2
8
3.5
W
Sylvanus
2
1
17
10.5
W
Izanami
xTheTruthx6
Izanami
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,275
Damage
34,508
58,406
Taken
75,260
34,912
Mitigated
35,655
20,160
Healing
20,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
L0rdSnow17
Arachne
9,404
5,560
0
3,984
16,505
5,478
49
3,425
12,850
0
43,161
L
Danzaburou
Lexec
Danzaburou
5,728
2,868
313
2,954
12,837
2,585
439
1,035
11,760
0
42,057
L
Baba Yaga
LuxLesha
Baba Yaga
6,913
362
0
2,159
10,049
3,081
548
4,418
5,295
43,385
0
W
Da Ji
Melouse
Da Ji
15,517
4,673
0
750
12,622
5,752
0
2,759
9,758
0
60,369
L
Artio
Pishacha
Artio
7,420
1,469
2,116
5,126
20,900
15,936
0
7,057
13,629
19,820
0
W
11,152
5,933
0
4,611
12,522
9,950
522
2,227
9,926
0
59,283
L
Amaterasu
Sylnin
Amaterasu
5,043
1,982
0
4,130
14,969
8,575
208
2,863
11,917
0
31,295
W
Raijin
13,763
2,243
0
2,988
9,323
3,213
24
4,607
4,653
43,421
5,177
W
Sylvanus
6,748
2,323
2,582
6,131
14,579
13,367
0
3,635
10,911
25,109
0
W
Izanami
xTheTruthx6
Izanami
9,095
4,742
0
3,098
9,360
2,630
798
1,105
8,255
0
64,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,768
Gold Earned
35,727
445
Minions Killed
316
0
Camps Cleared
0
1,524,115
Distance Traveled
1,451,556
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,355
557
78
5
0
319,334
1
L
Danzaburou
6,961
464
77
5
0
256,831
5
L
Baba Yaga
7,109
474
76
5
0
289,507
4
W
Da Ji
9,454
630
84
6
0
332,864
1
L
Artio
6,620
441
24
2
0
283,906
4
W
Vamana
9,137
609
124
8
0
296,500
2
L
Amaterasu
6,682
445
61
4
0
301,978
9
W
Raijin
8,177
545
92
6
0
293,656
2
W
Sylvanus
8,453
564
24
2
0
307,523
4
W
Izanami
8,547
570
121
8
0
293,572
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role