Player Matchup

Apollo
Apollo
Carsation
Apollo
Level 46
God Stats
4W - 0L
1,649 SR
Queue Stats
38W - 30L
1,534 Elo+
Party 1
Ra
Ra
Jermaine_56
Ra
Level 140
God Stats
9W - 3L
1,433 SR
Queue Stats
66W - 69L
1,443 Elo+
Party 1
Eset
Eset
KadeW-
Eset
Level 63
God Stats
2W - 3L
1,500 SR
Queue Stats
152W - 155L
1,514 Elo+
Party 1
Gilgamesh
Gilgamesh
Morriartii
Gilgamesh
Level 147
God Stats
17W - 8L
1,644 SR
Queue Stats
141W - 137L
1,525 Elo+
Party 1
Ne Zha
Ne Zha
Trusionx
Ne Zha
Level 109
God Stats
18W - 13L
1,496 SR
Queue Stats
86W - 76L
1,504 Elo+
Party 1
Team Averages
Level 101
1,544 SR
1,504 Elo+

VS

Team Averages
Level 32
1,576 SR
1,560 Elo+
Hachiman
Hachiman
CamSl4yz
Hachiman
Level 10
God Stats
1W - 2L
1,544 SR
Queue Stats
6W - 17L
1,369 Elo+
Party 2
King Arthur
King Arthur
FishterCoy
King Arthur
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 67L
1,461 Elo+
Party 2
Sobek
Sobek
GrandeMac021
Sobek
Level 3
God Stats
3W - 9L
1,500 SR
Queue Stats
6W - 11L
1,831 Elo+
Party 2
Ra
Ra
Salohicn
Ra
Level 87
God Stats
7W - 2L
1,835 SR
Queue Stats
113W - 93L
1,591 Elo+
Party 2
Thor
Thor
dmlynch2018
Thor
Level 13
God Stats
2W - 3L
1,500 SR
Queue Stats
50W - 57L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Carsation
Apollo
9
4 / 0 / 1
5,858
586
5,137
4,967
1,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 0 / 0
6,292
629
2,022
2,405
777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Eset
KadeW-
Eset
9
0 / 0 / 4
5,595
560
1,867
2,612
958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gilgamesh
Morriartii
Gilgamesh
12
5 / 0 / 0
7,178
718
4,997
6,175
4,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
Trusionx
Ne Zha
10
1 / 1 / 1
5,934
593
2,146
6,103
1,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CamSl4yz
Hachiman
9
0 / 2 / 0
4,838
484
2,138
5,149
1,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

King Arthur
FishterCoy
King Arthur
9
0 / 4 / 0
4,890
489
939
6,166
2,102
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

5
0 / 3 / 0
4,091
409
1,250
8,902
4,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 0 / 0
5,848
585
1,811
3,755
1,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 1 / 1
4,739
474
1,300
6,124
1,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
10
Kills
1
1
Deaths
10
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hachiman
CamSl4yz
Hachiman
0
2
0
0
W
Apollo
Carsation
Apollo
4
0
1
4.5
L
King Arthur
FishterCoy
King Arthur
0
4
0
0
L
0
3
0
0
W
0
0
0
0
W
Eset
KadeW-
Eset
0
0
4
2
W
Gilgamesh
Morriartii
Gilgamesh
5
0
0
5
L
1
0
0
1
W
Ne Zha
Trusionx
Ne Zha
1
1
1
1.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,169
Damage
7,438
22,262
Taken
30,096
9,064
Mitigated
10,380
11,325
Healing
5,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
CamSl4yz
Hachiman
2,138
665
0
1,968
5,149
1,054
240
716
4,433
0
23,458
W
Apollo
Carsation
Apollo
5,137
4,164
0
2,911
4,967
1,299
1,168
1,228
3,739
0
30,642
L
King Arthur
FishterCoy
King Arthur
939
250
0
1,048
6,166
2,102
0
0
6,166
0
20,616
L
1,250
164
0
1,076
8,902
4,472
0
757
8,145
6,895
0
W
2,022
112
234
667
2,405
777
405
433
1,972
45,903
0
W
Eset
KadeW-
Eset
1,867
345
0
1,018
2,612
958
113
379
2,233
14,569
0
W
Gilgamesh
Morriartii
Gilgamesh
4,997
1,549
0
3,057
6,175
4,266
126
156
6,019
0
33,109
L
1,811
132
138
1,373
3,755
1,182
0
1,855
1,644
40,019
0
W
Ne Zha
Trusionx
Ne Zha
2,146
455
0
3,438
6,103
1,764
0
865
5,238
0
29,269
L
1,300
363
0
205
6,124
1,570
0
265
5,819
0
19,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,857
Gold Earned
24,406
329
Minions Killed
231
0
Camps Cleared
0
1,032,146
Distance Traveled
911,116
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,838
484
45
5
0
157,084
0
W
Apollo
5,858
586
48
5
0
191,916
2
L
King Arthur
4,890
489
44
4
0
181,683
1
L
Sobek
4,091
409
11
1
0
190,075
0
W
Ra
6,292
629
105
11
0
216,629
5
W
Eset
5,595
560
28
3
0
177,060
5
W
Gilgamesh
7,178
718
83
8
0
235,907
2
L
Ra
5,848
585
90
9
0
168,696
2
W
Ne Zha
5,934
593
65
7
0
210,634
2
L
Thor
4,739
474
41
4
0
213,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role