Player Matchup

Tiamat
Tiamat
Bloodthirst1894
Tiamat
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
DrarkPlayer
Heimdallr
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,172 Elo+
Party 2
Loki
Loki
xXDARKSHARK88Xx
Loki
Level 88
God Stats
7W - 14L
1,413 SR
Queue Stats
296W - 459L
1,245 Elo+
Solo
Team Averages
Level 57
1,471 SR
1,306 Elo+

VS

Team Averages
Level 52
1,586 SR
1,603 Elo+
Chaac
Chaac
A mad viking442
Chaac
Level 61
God Stats
10W - 11L
1,478 SR
Queue Stats
54W - 70L
1,550 Elo+
Solo
Mercury
Mercury
ApExTrollz
Mercury
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 54L
1,537 Elo+
Party 1
Bacchus
Bacchus
Pandabandit4902
Bacchus
Level 29
God Stats
3W - 2L
1,779 SR
Queue Stats
3W - 2L
1,723 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 10 / 5
7,552
629
6,451
11,338
4,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
DrarkPlayer
Heimdallr
12
2 / 9 / 2
7,971
664
10,446
13,507
5,370
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 4 / 2
8,931
744
5,581
7,740
2,733
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 0 / 10
10,217
851
7,406
14,127
15,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
ApExTrollz
Mercury
13
11 / 4 / 10
10,209
851
11,003
10,162
4,248
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

14
3 / 3 / 19
9,653
804
8,742
16,306
14,822
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
62
6
Kills
23
23
Deaths
7
9
Assists
39
Player
Kills
Deaths
Assists
KDA
W
9
0
10
14
W
Mercury
ApExTrollz
Mercury
11
4
10
4
L
0
10
5
0.25
L
Heimdallr
DrarkPlayer
Heimdallr
2
9
2
0.33
W
3
3
19
4.17
L
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,478
Damage
27,151
32,585
Taken
40,595
12,895
Mitigated
34,597
2,414
Healing
12,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,406
2,236
175
7,186
14,127
15,527
1,300
1,815
12,312
0
39,379
W
Mercury
ApExTrollz
Mercury
11,003
4,375
0
377
10,162
4,248
290
872
9,209
0
18,782
L
6,451
1,061
0
664
11,338
4,792
0
3,555
7,558
15,367
0
L
Heimdallr
DrarkPlayer
Heimdallr
10,446
4,544
81
996
13,507
5,370
0
3,187
10,108
0
26,840
W
8,742
1,328
0
5,169
16,306
14,822
642
4,201
11,747
13,568
0
L
5,581
1,059
195
478
7,740
2,733
0
2,483
5,127
0
15,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,454
Gold Earned
30,079
73
Minions Killed
101
3
Camps Cleared
5
540,882
Distance Traveled
784,734
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,217
851
58
5
3
244,200
0
W
Mercury
10,209
851
28
2
1
292,785
1
L
Tiamat
7,552
629
25
2
0
167,200
0
L
Heimdallr
7,971
664
31
3
1
177,056
0
W
Bacchus
9,653
804
15
1
1
247,749
3
L
Loki
8,931
744
17
1
2
196,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role