Player Matchup

Amaterasu
Amaterasu
Silver II
Atikatikata
Amaterasu
Silver II
Level 122
God Stats
1W - 1L
1,756 SR
Queue Stats
14W - 17L
1,486 MMR
Solo
Anubis
Anubis
Silver II
Chief Ozs
Anubis
Silver II
Level 142
God Stats
7W - 8L
1,889 SR
Queue Stats
35W - 39L
1,477 MMR
Solo
Neith
Neith
Silver II
JuniorUsatiy
Neith
Silver II
Level 155
God Stats
78W - 90L
1,377 SR
Queue Stats
243W - 257L
1,495 MMR
Solo
Atlas
Atlas
Silver III
Kingeverything5
Atlas
Silver III
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 170L
1,464 MMR
Solo
Nemesis
Nemesis
Silver I
pollibo
Nemesis
Silver I
Level 109
God Stats
3W - 4L
1,500 SR
Queue Stats
46W - 38L
1,458 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 133
1,604 SR
1,476 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 129
1,533 SR
1,477 MMR
Sylvanus
Sylvanus
Bronze III
ElMorris23
Sylvanus
Bronze III
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,523 MMR
Party 1
Chaac
Chaac
Silver II
FabianInfante96
Chaac
Silver II
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,455 MMR
Solo
Bastet
Bastet
Silver II
HelloCopter
Bastet
Silver II
Level 160
God Stats
9W - 5L
1,500 SR
Queue Stats
366W - 347L
1,389 MMR
Party 2
Anhur
Anhur
Silver I
LongJohnBeaterX
Anhur
Silver I
Level 108
God Stats
2W - 2L
1,413 SR
Queue Stats
15W - 15L
1,551 MMR
Party 2
Hera
Hera
Silver III
WastedBILL
Hera
Silver III
Level 122
God Stats
2W - 4L
1,752 SR
Queue Stats
94W - 105L
1,466 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Atikatikata
Amaterasu
18
5 / 4 / 6
12,731
490
17,128
27,156
28,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
Chief Ozs
Anubis
19
10 / 12 / 9
13,616
524
20,817
27,527
10,787
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

18
1 / 9 / 6
11,688
450
10,899
20,227
6,058
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
3 / 5 / 15
11,935
459
14,373
32,341
37,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
pollibo
Nemesis
20
10 / 7 / 9
14,016
539
17,296
21,929
7,479
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bans
Morgan Le FayGilgameshOdinKaliGanesha

VS

Bans
ChironCerberusChang'eArtioIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ElMorris23
Sylvanus
17
1 / 5 / 15
12,611
485
9,412
20,812
22,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
2 / 3 / 11
13,432
517
21,550
30,007
43,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bastet
20
16 / 9 / 8
15,867
610
26,095
28,994
11,075
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
5 / 5 / 9
13,790
530
18,979
25,827
9,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
13 / 7 / 9
16,017
616
31,565
14,969
5,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
89
29
Kills
37
37
Deaths
29
45
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Atikatikata
Amaterasu
5
4
6
2
L
Anubis
Chief Ozs
Anubis
10
12
9
1.21
W
Sylvanus
ElMorris23
Sylvanus
1
5
15
1.7
W
2
3
11
2.5
W
Bastet
16
9
8
2.22
L
1
9
6
0.44
L
3
5
15
2.1
W
5
5
9
1.9
W
13
7
9
2.5
L
Nemesis
pollibo
Nemesis
10
7
9
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,513
Damage
107,601
129,180
Taken
120,609
90,002
Mitigated
92,768
30,740
Healing
46,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Atikatikata
Amaterasu
17,128
10,545
0
9,300
27,156
28,003
810
10,027
16,126
0
77,526
L
Anubis
Chief Ozs
Anubis
20,817
705
0
8,035
27,527
10,787
0
9,544
17,864
75,948
0
W
Sylvanus
ElMorris23
Sylvanus
9,412
1,759
3,561
5,606
20,812
22,723
618
10,342
10,470
31,049
0
W
21,550
2,156
0
15,309
30,007
43,473
789
6,057
23,950
15,954
80,489
W
Bastet
26,095
6,013
0
9,800
28,994
11,075
96
9,106
19,888
0
108,255
L
10,899
2,987
251
5,104
20,227
6,058
4,900
3,690
16,494
0
91,562
L
14,373
4,403
740
4,833
32,341
37,675
0
15,734
16,057
41,892
0
W
18,979
10,029
0
10,507
25,827
9,724
4,957
7,986
17,841
0
115,999
W
31,565
9,390
0
2,208
14,969
5,773
1,361
6,907
8,062
113,517
0
L
Nemesis
pollibo
Nemesis
17,296
8,922
0
2,477
21,929
7,479
0
7,533
14,109
0
98,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,986
Gold Earned
71,717
585
Minions Killed
620
0
Camps Cleared
0
2,276,673
Distance Traveled
2,444,168
19
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
12,731
490
149
6
0
536,128
5
L
Anubis
13,616
524
119
5
0
347,588
8
W
Sylvanus
12,611
485
42
2
0
450,848
8
W
Chaac
13,432
517
150
6
0
526,253
6
W
Bastet
15,867
610
127
5
0
522,737
3
L
Neith
11,688
450
150
6
0
412,549
0
L
Atlas
11,935
459
42
2
0
456,173
4
W
Anhur
13,790
530
128
5
0
465,081
6
W
Hera
16,017
616
173
7
0
479,249
4
L
Nemesis
14,016
539
125
5
0
524,235
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role