Player Matchup

Scylla
Scylla
 
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
DuduZefiro
King Arthur
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,405 Elo+
Party 1
Zeus
Zeus
Methodicc
Zeus
Level 126
God Stats
2W - 6L
1,540 SR
Queue Stats
11W - 17L
1,498 Elo+
Party 1
Chiron
Chiron
PaiAmoroso
Chiron
Level 104
God Stats
50W - 37L
1,572 SR
Queue Stats
386W - 385L
1,556 Elo+
Solo
Atlas
Atlas
nathanatraj
Atlas
Level 102
God Stats
3W - 0L
1,707 SR
Queue Stats
30W - 24L
1,525 Elo+
Solo
Team Averages
Level 120
1,564 SR
1,497 Elo+

VS

Team Averages
Level 101
1,513 SR
1,393 Elo+
Cabrakan
Cabrakan
Cryptosenku
Cabrakan
Level 141
God Stats
0W - 1L
1,411 SR
Queue Stats
4W - 6L
1,396 Elo+
Solo
Aphrodite
Aphrodite
Mnemosynne
Aphrodite
Level 88
God Stats
9W - 8L
1,569 SR
Queue Stats
48W - 57L
1,455 Elo+
Solo
Zeus
Zeus
Yakoo-Aragon
Zeus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 42L
1,388 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
eS Raiser
Morgan Le Fay
Level 128
God Stats
13W - 25L
1,515 SR
Queue Stats
268W - 269L
1,518 Elo+
Solo
Thoth
Thoth
pacha24
Thoth
Level 62
God Stats
1W - 2L
1,570 SR
Queue Stats
57W - 48L
1,210 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
10 / 0 / 8
13,091
1,190
15,937
8,003
1,932
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
DuduZefiro
King Arthur
18
5 / 6 / 15
12,127
1,102
9,115
14,201
18,066
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Zeus
18
3 / 3 / 13
12,169
1,106
20,728
11,855
4,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
PaiAmoroso
Chiron
19
3 / 2 / 11
12,869
1,170
9,016
5,951
2,008
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
2 / 0 / 15
11,758
1,069
12,723
16,880
26,274
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

236

VS

Team 2 Tickets

154

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Cryptosenku
Cabrakan
17
3 / 5 / 4
11,311
1,028
12,019
13,120
7,018
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Aphrodite
Mnemosynne
Aphrodite
17
2 / 2 / 6
11,688
1,063
7,513
16,167
6,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
0 / 6 / 7
10,842
986
6,685
12,095
3,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
eS Raiser
Morgan Le Fay
17
4 / 3 / 6
12,108
1,101
14,812
14,153
5,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thoth
pacha24
Thoth
17
2 / 7 / 6
11,206
1,019
11,811
14,866
4,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
40
23
Kills
11
11
Deaths
23
62
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
10
0
8
14
L
Cabrakan
Cryptosenku
Cabrakan
3
5
4
1
W
King Arthur
DuduZefiro
King Arthur
5
6
15
2.08
W
Zeus
3
3
13
3.17
L
Aphrodite
Mnemosynne
Aphrodite
2
2
6
2.5
W
Chiron
PaiAmoroso
Chiron
3
2
11
4.25
L
0
6
7
0.58
L
Morgan Le Fay
eS Raiser
Morgan Le Fay
4
3
6
2.33
W
2
0
15
9.5
L
Thoth
pacha24
Thoth
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,519
Damage
52,840
56,890
Taken
70,401
52,735
Mitigated
26,896
3,991
Healing
15,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
15,937
1,195
0
750
8,003
1,932
0
7,575
302
31,627
0
L
Cabrakan
Cryptosenku
Cabrakan
12,019
1,405
120
1,226
13,120
7,018
0
8,439
4,681
19,296
0
W
King Arthur
DuduZefiro
King Arthur
9,115
836
0
0
14,201
18,066
0
13,104
920
0
12,547
W
Zeus
20,728
1,770
14
393
11,855
4,455
0
11,365
439
41,092
0
L
Aphrodite
Mnemosynne
Aphrodite
7,513
338
4,870
7,936
16,167
6,858
0
11,090
5,077
35,888
0
W
Chiron
PaiAmoroso
Chiron
9,016
1,377
1,158
908
5,951
2,008
0
5,066
829
0
47,625
L
6,685
296
0
0
12,095
3,828
0
9,574
2,521
20,407
0
L
Morgan Le Fay
eS Raiser
Morgan Le Fay
14,812
1,045
0
433
14,153
5,087
0
10,305
3,848
39,254
0
W
12,723
3,957
0
768
16,880
26,274
0
15,125
1,560
22,416
0
L
Thoth
pacha24
Thoth
11,811
390
249
683
14,866
4,105
0
9,980
4,886
27,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,014
Gold Earned
57,155
213
Minions Killed
200
9
Camps Cleared
5
1,035,985
Distance Traveled
979,672
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,091
1,190
45
4
2
217,467
3
L
Cabrakan
11,311
1,028
21
2
1
162,472
0
W
King Arthur
12,127
1,102
12
1
0
192,170
1
W
Zeus
12,169
1,106
53
5
4
211,370
0
L
Aphrodite
11,688
1,063
84
8
0
224,029
1
W
Chiron
12,869
1,170
93
8
3
189,418
1
L
Zeus
10,842
986
29
3
2
190,053
0
L
Morgan Le Fay
12,108
1,101
44
4
0
215,049
0
W
Atlas
11,758
1,069
10
1
0
225,560
0
L
Thoth
11,206
1,019
22
2
2
188,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role