Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Amputect
Medusa
Level 69
God Stats
3W - 6L
1,395 SR
Queue Stats
43W - 56L
1,358 Elo+
Party 4
Pele
Pele
Brakuris
Pele
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,252 Elo+
Party 4
Baron Samedi
Baron Samedi
julioguerrero14j
Baron Samedi
Level 28
God Stats
73W - 91L
1,452 SR
Queue Stats
344W - 409L
1,308 Elo+
Party 2
Bellona
Bellona
xThePunisher17x
Bellona
Level 121
God Stats
17W - 20L
1,094 SR
Queue Stats
653W - 751L
1,387 Elo+
Party 2
Team Averages
Level 68
1,388 SR
1,361 Elo+

VS

Team Averages
Level 91
1,434 SR
1,337 Elo+
Ymir
Ymir
AKLjuggernaut
Ymir
Level 102
God Stats
14W - 8L
1,271 SR
Queue Stats
24W - 32L
1,213 Elo+
Party 1
Artemis
Artemis
EVILtoaster309
Artemis
Level 108
God Stats
38W - 36L
1,374 SR
Queue Stats
59W - 60L
1,213 Elo+
Party 1
Nemesis
Nemesis
FirerPlayer
Nemesis
Level 152
God Stats
1W - 3L
1,728 SR
Queue Stats
245W - 254L
1,607 Elo+
Party 3
Odin
Odin
TTV_Yung_Gravy69
Odin
Level 65
God Stats
4W - 1L
1,298 SR
Queue Stats
309W - 284L
1,423 Elo+
Solo
Discordia
Discordia
hwmanz
Discordia
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 3L
1,229 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
14
0 / 4 / 0
7,926
495
4,394
9,778
3,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
Amputect
Medusa
14
6 / 6 / 0
8,472
530
8,292
13,050
4,266
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Pele
11
1 / 7 / 2
7,173
448
3,012
13,377
3,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
julioguerrero14j
Baron Samedi
13
2 / 2 / 6
8,530
533
9,826
12,065
11,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
4 / 3 / 2
8,809
551
10,569
15,156
12,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 6
8,152
510
7,051
15,123
8,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 4 / 7
7,884
493
9,532
10,935
3,530
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
FirerPlayer
Nemesis
17
15 / 0 / 3
10,625
664
15,355
11,280
4,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
0 / 4 / 6
8,069
504
5,677
11,594
7,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
hwmanz
Discordia
14
2 / 0 / 6
8,539
534
4,368
4,714
1,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
50
13
Kills
22
22
Deaths
13
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
0
4
0
0
W
2
5
6
1
L
Medusa
Amputect
Medusa
6
6
0
1
L
Pele
1
7
2
0.29
W
3
4
7
1.63
W
Nemesis
FirerPlayer
Nemesis
15
0
3
16.5
W
0
4
6
0.75
W
Discordia
hwmanz
Discordia
2
0
6
5
L
Baron Samedi
julioguerrero14j
Baron Samedi
2
2
6
2.5
L
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,093
Damage
41,983
63,426
Taken
53,646
35,506
Mitigated
24,889
25,341
Healing
14,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
4,394
210
0
4,088
9,778
3,163
76
2,207
7,238
51,880
0
W
7,051
557
366
5,076
15,123
8,081
166
4,354
10,769
39,710
0
L
Medusa
Amputect
Medusa
8,292
2,422
155
3,795
13,050
4,266
214
2,426
10,438
0
52,331
L
Pele
3,012
794
0
3,874
13,377
3,857
0
1,790
11,467
0
36,635
W
9,532
5,460
514
2,362
10,935
3,530
1,507
4,898
6,037
0
35,409
W
Nemesis
FirerPlayer
Nemesis
15,355
7,496
0
2,889
11,280
4,676
636
2,337
8,943
0
73,595
W
5,677
1,244
238
2,058
11,594
7,130
134
653
10,941
502
38,425
W
Discordia
hwmanz
Discordia
4,368
0
0
930
4,714
1,472
33
1,978
2,736
42,121
0
L
Baron Samedi
julioguerrero14j
Baron Samedi
9,826
1,562
1,839
5,745
12,065
11,935
171
2,046
9,767
45,228
0
L
10,569
4,100
0
5,845
15,156
12,285
1,018
2,257
12,160
0
54,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,910
Gold Earned
43,269
425
Minions Killed
439
0
Camps Cleared
0
1,369,817
Distance Traveled
1,554,460
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
7,926
495
102
6
0
311,122
5
W
Ymir
8,152
510
73
5
0
285,944
0
L
Medusa
8,472
530
93
6
0
305,315
2
L
Pele
7,173
448
67
4
0
238,785
0
W
Artemis
7,884
493
59
4
0
266,724
0
W
Nemesis
10,625
664
119
7
0
395,922
4
W
Odin
8,069
504
93
6
0
267,794
2
W
Discordia
8,539
534
95
6
0
338,076
6
L
Baron Samedi
8,530
533
55
3
0
231,869
8
L
Bellona
8,809
551
108
7
0
282,726
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role