Player Matchup

Medusa
Medusa
Cheese4Pie
Medusa
Level 98
God Stats
0W - 1L
1,511 SR
Queue Stats
32W - 43L
1,400 Elo+
Party 1
Agni
Agni
NPIZZANO14
Agni
Level 87
God Stats
1W - 1L
1,516 SR
Queue Stats
21W - 21L
1,593 Elo+
Party 1
Mulan
Mulan
Shpankey
Mulan
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 43L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SuperDeepthroat
Kumbhakarna
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 33L
1,400 Elo+
Party 1
Pele
Pele
reppikS
Pele
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 30L
1,528 Elo+
Party 1
Team Averages
Level 95
1,505 SR
1,484 Elo+

VS

Team Averages
Level 72
1,595 SR
1,546 Elo+
Olorun
Olorun
FrWzz
Olorun
Level 26
God Stats
15W - 9L
1,681 SR
Queue Stats
17W - 19L
1,760 Elo+
Party 2
Ah Puch
Ah Puch
cstellic
Ah Puch
Level 77
God Stats
23W - 21L
1,647 SR
Queue Stats
190W - 189L
1,614 Elo+
Party 2
Atlas
Atlas
dydasco
Atlas
Level 80
God Stats
3W - 0L
1,287 SR
Queue Stats
73W - 75L
1,332 Elo+
Solo
Medusa
Medusa
saltyslapmeat
Medusa
Level 87
God Stats
11W - 13L
1,754 SR
Queue Stats
119W - 126L
1,486 Elo+
Party 2
Loki
Loki
sluggga
Loki
Level 88
God Stats
77W - 60L
1,603 SR
Queue Stats
262W - 268L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cheese4Pie
Medusa
12
4 / 2 / 0
7,550
472
7,883
9,809
3,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 9 / 4
7,690
481
7,853
10,939
3,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Shpankey
Mulan
13
2 / 5 / 1
7,432
465
5,534
16,267
12,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kumbhakarna
SuperDeepthroat
Kumbhakarna
10
0 / 4 / 8
6,883
430
3,441
14,960
12,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
reppikS
Pele
13
5 / 7 / 2
7,612
476
9,049
15,085
5,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
FrWzz
Olorun
16
8 / 5 / 10
10,097
631
12,938
14,425
6,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Puch
cstellic
Ah Puch
15
1 / 0 / 9
9,304
582
9,894
9,015
6,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
dydasco
Atlas
13
3 / 2 / 4
8,720
545
6,866
13,848
9,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
0 / 4 / 3
8,289
518
6,963
9,247
2,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
sluggga
Loki
16
15 / 3 / 5
10,749
672
13,058
10,710
3,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
58
13
Kills
27
27
Deaths
14
15
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Medusa
Cheese4Pie
Medusa
4
2
0
2
W
Olorun
FrWzz
Olorun
8
5
10
2.6
L
2
9
4
0.44
L
Mulan
Shpankey
Mulan
2
5
1
0.5
L
Kumbhakarna
SuperDeepthroat
Kumbhakarna
0
4
8
1
W
Ah Puch
cstellic
Ah Puch
1
0
9
5.5
W
Atlas
dydasco
Atlas
3
2
4
2.5
L
Pele
reppikS
Pele
5
7
2
0.86
W
0
4
3
0.38
W
Loki
sluggga
Loki
15
3
5
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,760
Damage
49,719
67,060
Taken
57,245
37,075
Mitigated
29,281
16,463
Healing
22,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Cheese4Pie
Medusa
7,883
4,382
0
4,901
9,809
3,193
0
1,950
7,859
0
46,967
W
Olorun
FrWzz
Olorun
12,938
6,673
377
6,125
14,425
6,494
1,853
4,555
9,448
52,471
7,576
L
7,853
215
0
1,057
10,939
3,845
0
6,173
4,766
36,766
0
L
Mulan
Shpankey
Mulan
5,534
1,078
0
3,781
16,267
12,541
0
7,749
8,518
0
41,490
L
Kumbhakarna
SuperDeepthroat
Kumbhakarna
3,441
488
0
2,094
14,960
12,459
0
5,919
9,041
15,798
0
W
Ah Puch
cstellic
Ah Puch
9,894
971
0
5,641
9,015
6,470
316
835
7,891
56,143
0
W
Atlas
dydasco
Atlas
6,866
2,893
0
3,134
13,848
9,660
419
1,768
11,977
30,236
2,417
L
Pele
reppikS
Pele
9,049
3,059
0
4,630
15,085
5,037
0
5,727
9,358
0
37,100
W
6,963
1,962
0
3,290
9,247
2,951
0
1,859
7,296
0
58,390
W
Loki
sluggga
Loki
13,058
6,059
0
3,466
10,710
3,706
924
1,649
8,937
0
53,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,167
Gold Earned
47,159
329
Minions Killed
419
0
Camps Cleared
0
1,390,537
Distance Traveled
1,475,278
33
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,550
472
81
5
0
280,154
8
W
Olorun
10,097
631
91
6
0
268,368
0
L
Agni
7,690
481
77
5
0
254,349
3
L
Mulan
7,432
465
98
6
0
286,493
10
L
Kumbhakarna
6,883
430
17
1
0
281,642
6
W
Ah Puch
9,304
582
100
6
0
303,921
6
W
Atlas
8,720
545
50
3
0
271,756
5
L
Pele
7,612
476
56
4
0
287,899
6
W
Medusa
8,289
518
100
6
0
298,039
6
W
Loki
10,749
672
78
5
0
333,194
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role