Player Matchup

Ullr
Ullr
 
Ullr
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
ACanadienGuy
Tyr
Level 82
God Stats
2W - 4L
1,500 SR
Queue Stats
264W - 257L
1,399 Elo+
Party 2
Bacchus
Bacchus
HughGRections
Bacchus
Level 100
God Stats
4W - 7L
1,561 SR
Queue Stats
84W - 78L
1,502 Elo+
Party 2
Persephone
Persephone
SeiferLoire
Persephone
Level 26
God Stats
4W - 6L
1,739 SR
Queue Stats
150W - 190L
1,447 Elo+
Party 1
Hun Batz
Hun Batz
kreyton20
Hun Batz
Level 29
God Stats
4W - 3L
1,722 SR
Queue Stats
79W - 41L
1,512 Elo+
Party 2
Team Averages
Level 61
1,604 SR
1,472 Elo+

VS

Team Averages
Level 63
1,537 SR
1,526 Elo+
Chiron
Chiron
Darkwolf1227
Chiron
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 89L
1,591 Elo+
Party 3
Sobek
Sobek
Ilkhanate
Sobek
Level 37
God Stats
5W - 2L
1,684 SR
Queue Stats
528W - 568L
1,381 Elo+
Solo
Osiris
Osiris
LeBeastBro
Osiris
Level 100
God Stats
6W - 3L
1,500 SR
Queue Stats
164W - 137L
1,553 Elo+
Party 3
Cliodhna
Cliodhna
LeSxpreme
Cliodhna
Level 81
God Stats
5W - 4L
1,500 SR
Queue Stats
165W - 142L
1,553 Elo+
Party 3
Chronos
Chronos
Shadowolf514
Chronos
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
171W - 145L
1,553 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
1 / 2 / 1
6,104
555
4,216
5,392
1,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 0 / 1
7,108
646
2,984
8,730
6,001
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
11
2 / 1 / 3
6,955
632
2,795
6,260
4,287
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
SeiferLoire
Persephone
10
1 / 5 / 0
6,155
560
3,291
6,184
1,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
kreyton20
Hun Batz
11
4 / 2 / 1
6,724
611
4,704
7,963
2,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
9
0 / 0 / 3
5,721
520
1,919
2,970
704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
Ilkhanate
Sobek
9
0 / 2 / 2
5,858
533
1,254
9,702
5,478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
LeBeastBro
Osiris
12
0 / 1 / 0
7,194
654
6,291
5,750
4,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cliodhna
LeSxpreme
Cliodhna
13
8 / 3 / 1
7,724
702
7,936
6,538
2,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
Shadowolf514
Chronos
12
2 / 2 / 3
7,397
672
6,438
9,323
2,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
19
8
Kills
10
10
Deaths
8
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
2
1
0.75
L
0
0
1
0.5
W
Chiron
0
0
3
1.5
L
Bacchus
2
1
3
3.5
W
Sobek
Ilkhanate
Sobek
0
2
2
0.5
W
Osiris
LeBeastBro
Osiris
0
1
0
0
W
Cliodhna
LeSxpreme
Cliodhna
8
3
1
2.83
L
Persephone
SeiferLoire
Persephone
1
5
0
0.2
W
Chronos
Shadowolf514
Chronos
2
2
3
1.75
L
Hun Batz
kreyton20
Hun Batz
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,990
Damage
23,838
34,529
Taken
34,283
15,657
Mitigated
15,552
12,985
Healing
14,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
4,216
2,360
0
889
5,392
1,442
0
484
4,908
0
33,241
L
2,984
991
0
5,026
8,730
6,001
0
0
8,730
0
45,556
W
Chiron
1,919
525
663
1,966
2,970
704
0
389
2,581
0
28,608
L
Bacchus
2,795
726
1,469
1,249
6,260
4,287
0
2,025
4,235
20,580
0
W
Sobek
Ilkhanate
Sobek
1,254
158
720
2,904
9,702
5,478
0
1,092
8,610
13,702
0
W
Osiris
LeBeastBro
Osiris
6,291
2,513
0
3,676
5,750
4,263
0
0
5,750
0
46,448
W
Cliodhna
LeSxpreme
Cliodhna
7,936
613
0
2,338
6,538
2,163
0
903
5,629
0
35,862
L
Persephone
SeiferLoire
Persephone
3,291
123
0
1,284
6,184
1,669
0
2,759
3,420
29,332
0
W
Chronos
Shadowolf514
Chronos
6,438
2,418
0
2,142
9,323
2,944
692
3,508
5,627
50,105
0
L
Hun Batz
kreyton20
Hun Batz
4,704
1,332
0
3,068
7,963
2,258
0
2,423
5,540
0
26,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,046
Gold Earned
33,894
325
Minions Killed
332
0
Camps Cleared
0
1,106,191
Distance Traveled
1,138,805
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,104
555
74
7
0
207,950
1
L
Tyr
7,108
646
105
10
0
226,626
3
W
Chiron
5,721
520
54
5
0
226,220
4
L
Bacchus
6,955
632
31
3
0
243,968
4
W
Sobek
5,858
533
16
1
0
215,508
1
W
Osiris
7,194
654
112
10
0
228,054
4
W
Cliodhna
7,724
702
69
6
0
252,822
1
L
Persephone
6,155
560
67
6
0
211,796
2
W
Chronos
7,397
672
81
7
0
216,201
0
L
Hun Batz
6,724
611
48
4
0
215,851
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role