Player Matchup

Danzaburou
Danzaburou
Black cardnial7
Danzaburou
Level 68
God Stats
1W - 3L
1,391 SR
Queue Stats
43W - 30L
1,718 Elo+
Party 2
Thor
Thor
DJ_StarPlatinum
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Kalmoras1
Gilgamesh
Level 147
God Stats
0W - 3L
1,335 SR
Queue Stats
364W - 348L
1,604 Elo+
Party 2
Sol
Sol
TushieBean184
Sol
Level 125
God Stats
38W - 27L
1,456 SR
Queue Stats
198W - 193L
1,561 Elo+
Party 2
Athena
Athena
lighting4607
Athena
Level 126
God Stats
5W - 6L
1,849 SR
Queue Stats
307W - 303L
1,561 Elo+
Party 2
Team Averages
Level 95
1,506 SR
1,589 Elo+

VS

Team Averages
Level 75
1,574 SR
1,698 Elo+
Bellona
Bellona
IIIXIMCMXCVIII
Bellona
Level 45
God Stats
16W - 13L
1,458 SR
Queue Stats
377W - 364L
1,504 Elo+
Solo
Arachne
Arachne
PEACEOFWAR00
Arachne
Level 134
God Stats
14W - 4L
1,935 SR
Queue Stats
386W - 135L
1,943 Elo+
Party 1
Ymir
Ymir
SaltyPopsicles
Ymir
Level 28
God Stats
9W - 1L
1,500 SR
Queue Stats
221W - 65L
1,500 Elo+
Party 1
Apollo
Apollo
UAVarsityStar
Apollo
Level 66
God Stats
15W - 9L
1,475 SR
Queue Stats
354W - 138L
1,918 Elo+
Party 1
Baron Samedi
Baron Samedi
knghtmar
Baron Samedi
Level 104
God Stats
3W - 2L
1,500 SR
Queue Stats
476W - 214L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Black cardnial7
Danzaburou
8
1 / 5 / 0
5,013
501
3,941
7,038
1,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

6
0 / 6 / 0
4,284
428
1,728
6,415
3,026
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
Kalmoras1
Gilgamesh
8
0 / 5 / 1
4,940
494
4,289
9,386
2,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 4 / 0
5,520
552
3,027
7,571
2,118
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
7
0 / 6 / 0
4,234
423
3,439
8,891
1,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 1
6,856
686
4,146
5,631
3,669
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arachne
PEACEOFWAR00
Arachne
11
6 / 0 / 3
6,730
673
4,985
8,445
2,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 0 / 6
6,519
652
4,453
9,052
5,318
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
6 / 1 / 2
6,989
699
5,702
6,648
2,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
knghtmar
Baron Samedi
13
6 / 0 / 1
7,606
761
6,205
5,034
2,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
39
1
Kills
26
26
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Black cardnial7
Danzaburou
1
5
0
0.2
L
0
6
0
0
W
6
0
1
6.5
L
Gilgamesh
Kalmoras1
Gilgamesh
0
5
1
0.1
W
Arachne
PEACEOFWAR00
Arachne
6
0
3
7.5
W
2
0
6
5
L
0
4
0
0
W
6
1
2
7
W
Baron Samedi
knghtmar
Baron Samedi
6
0
1
6.5
L
Athena
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,424
Damage
25,491
39,301
Taken
34,810
11,554
Mitigated
15,720
7,518
Healing
17,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Black cardnial7
Danzaburou
3,941
1,144
0
1,403
7,038
1,578
0
2,032
5,006
0
17,117
L
1,728
798
0
0
6,415
3,026
192
0
6,415
0
10,830
W
4,146
2,621
0
3,314
5,631
3,669
834
635
4,996
0
25,131
L
Gilgamesh
Kalmoras1
Gilgamesh
4,289
1,109
0
2,393
9,386
2,835
0
2,540
6,846
0
24,684
W
Arachne
PEACEOFWAR00
Arachne
4,985
2,753
0
3,162
8,445
2,465
13
1,196
7,249
0
37,704
W
4,453
1,911
1,565
3,859
9,052
5,318
0
1,584
7,468
19,286
0
L
3,027
366
0
2,643
7,571
2,118
0
3,288
4,283
33,182
0
W
5,702
3,343
0
3,081
6,648
2,016
165
630
6,018
0
39,678
W
Baron Samedi
knghtmar
Baron Samedi
6,205
893
160
2,464
5,034
2,252
323
2,421
2,613
46,509
0
L
Athena
3,439
1,248
94
985
8,891
1,997
0
2,798
6,093
16,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,991
Gold Earned
34,700
215
Minions Killed
327
0
Camps Cleared
0
941,122
Distance Traveled
979,378
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,013
501
34
3
0
172,445
7
L
Thor
4,284
428
20
2
0
186,642
0
W
Bellona
6,856
686
61
6
0
211,418
1
L
Gilgamesh
4,940
494
49
5
0
218,207
1
W
Arachne
6,730
673
66
7
0
225,911
0
W
Ymir
6,519
652
18
2
0
182,987
3
L
Sol
5,520
552
79
8
0
177,730
0
W
Apollo
6,989
699
93
9
0
174,364
1
W
Baron Samedi
7,606
761
89
9
0
184,698
2
L
Athena
4,234
423
33
3
0
186,098
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role