Player Matchup

Bastet
Bastet
Dr Lupas
Bastet
Level 60
God Stats
2W - 0L
1,672 SR
Queue Stats
70W - 73L
1,470 Elo+
Party 1
Bellona
Bellona
Im Dextrom
Bellona
Level 15
God Stats
2W - 1L
1,523 SR
Queue Stats
62W - 84L
1,369 Elo+
Party 1
Xing Tian
Xing Tian
KOBEAIRLINES553
Xing Tian
Level 8
God Stats
6W - 13L
1,401 SR
Queue Stats
13W - 26L
1,369 Elo+
Party 1
Zeus
Zeus
Mr Bailey4811
Zeus
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 25L
1,298 Elo+
Party 1
Danzaburou
Danzaburou
fryz_gold
Danzaburou
Level 50
God Stats
1W - 0L
1,623 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 40
1,544 SR
1,401 Elo+

VS

Team Averages
Level 59
1,329 SR
1,284 Elo+
Ra
Ra
Crazy-Killer-246
Ra
Level 128
God Stats
6W - 11L
1,335 SR
Queue Stats
219W - 261L
1,331 Elo+
Party 2
Anhur
Anhur
LordMorpheus42
Anhur
Level 14
God Stats
5W - 15L
1,233 SR
Queue Stats
17W - 41L
1,253 Elo+
Solo
Olorun
Olorun
ProGunna_02
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
RealFuture11
Nemesis
Level 42
God Stats
9W - 12L
1,077 SR
Queue Stats
12W - 17L
1,017 Elo+
Solo
Sun Wukong
Sun Wukong
lequent24
Sun Wukong
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Dr Lupas
Bastet
18
7 / 2 / 6
10,587
756
11,976
12,017
4,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
Im Dextrom
Bellona
17
3 / 1 / 2
9,941
710
6,601
10,269
7,307
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
KOBEAIRLINES553
Xing Tian
16
0 / 2 / 5
8,898
636
1,230
10,599
7,217
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
10 / 1 / 5
11,542
824
20,767
8,525
3,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
fryz_gold
Danzaburou
17
6 / 6 / 6
10,401
743
9,563
13,671
5,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 2
9,156
654
9,469
11,845
4,653
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
0 / 6 / 1
8,808
629
3,240
12,061
4,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Olorun
15
2 / 7 / 2
8,881
634
6,853
11,099
4,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
RealFuture11
Nemesis
17
3 / 6 / 3
10,092
721
9,530
13,535
7,963
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sun Wukong
lequent24
Sun Wukong
17
6 / 1 / 2
10,634
760
8,510
12,226
12,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
22
26
Kills
12
12
Deaths
26
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
Bastet
Dr Lupas
Bastet
7
2
6
5
W
Bellona
Im Dextrom
Bellona
3
1
2
4
W
Xing Tian
KOBEAIRLINES553
Xing Tian
0
2
5
1.25
L
0
6
1
0.08
W
10
1
5
12.5
L
Olorun
2
7
2
0.43
L
Nemesis
RealFuture11
Nemesis
3
6
3
0.75
W
Danzaburou
fryz_gold
Danzaburou
6
6
6
1.5
L
Sun Wukong
lequent24
Sun Wukong
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,137
Damage
37,602
55,081
Taken
60,766
28,464
Mitigated
32,785
6,705
Healing
12,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,469
414
357
1,555
11,845
4,653
198
3,717
8,128
30,651
0
W
Bastet
Dr Lupas
Bastet
11,976
1,825
165
2,656
12,017
4,568
0
3,524
8,280
0
42,633
W
Bellona
Im Dextrom
Bellona
6,601
630
0
485
10,269
7,307
256
2,164
7,811
0
29,093
W
Xing Tian
KOBEAIRLINES553
Xing Tian
1,230
39
0
0
10,599
7,217
284
1,969
8,377
10,437
0
L
3,240
1,914
10
768
12,061
4,026
699
5,113
6,948
0
24,408
W
20,767
3,929
0
456
8,525
3,969
640
3,757
4,454
57,313
0
L
Olorun
6,853
2,878
854
1,202
11,099
4,024
0
4,470
6,629
12,588
0
L
Nemesis
RealFuture11
Nemesis
9,530
4,463
114
3,483
13,535
7,963
0
2,982
10,553
0
37,503
W
Danzaburou
fryz_gold
Danzaburou
9,563
5,265
391
2,552
13,671
5,403
2,628
4,261
9,071
0
28,239
L
Sun Wukong
lequent24
Sun Wukong
8,510
634
24
4,317
12,226
12,119
0
5,715
6,511
0
23,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,369
Gold Earned
47,571
231
Minions Killed
198
0
Camps Cleared
0
1,385,648
Distance Traveled
1,200,312
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,156
654
52
4
0
258,344
2
W
Bastet
10,587
756
60
4
0
306,616
0
W
Bellona
9,941
710
36
3
0
294,941
0
W
Xing Tian
8,898
636
14
1
0
265,630
0
L
Anhur
8,808
629
38
3
0
194,593
0
W
Zeus
11,542
824
84
6
0
263,110
0
L
Olorun
8,881
634
26
2
0
211,955
0
L
Nemesis
10,092
721
48
3
0
243,309
0
W
Danzaburou
10,401
743
37
3
0
255,351
1
L
Sun Wukong
10,634
760
34
2
0
292,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role