Player Matchup

Kali
Kali
Bloodalchemy
Kali
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 126L
1,456 Elo+
Party 2
Agni
Agni
Majeek1
Agni
Level 79
God Stats
2W - 3L
1,500 SR
Queue Stats
80W - 93L
1,275 Elo+
Party 1
Khepri
Khepri
RED0390
Khepri
Level 69
God Stats
12W - 11L
1,500 SR
Queue Stats
233W - 248L
1,448 Elo+
Party 2
Mulan
Mulan
XaphanFahri
Mulan
Level 63
God Stats
1W - 3L
1,500 SR
Queue Stats
190W - 207L
1,702 Elo+
Solo
Apollo
Apollo
btb181
Apollo
Level 61
God Stats
5W - 3L
1,821 SR
Queue Stats
19W - 17L
1,271 Elo+
Party 1
Team Averages
Level 64
1,564 SR
1,430 Elo+

VS

Team Averages
Level 84
1,522 SR
1,445 Elo+
Arachne
Arachne
 
Arachne
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Egavar
Danzaburou
Level 126
God Stats
1W - 1L
1,284 SR
Queue Stats
33W - 37L
1,278 Elo+
Solo
Thoth
Thoth
Harv3st
Thoth
Level 42
God Stats
15W - 13L
1,479 SR
Queue Stats
59W - 61L
1,452 Elo+
Solo
Cthulhu
Cthulhu
WnMInc
Cthulhu
Level 85
God Stats
1W - 1L
1,848 SR
Queue Stats
28W - 28L
1,439 Elo+
Solo
Bakasura
Bakasura
bobimo
Bakasura
Level 64
God Stats
2W - 3L
1,500 SR
Queue Stats
274W - 266L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 5
9,174
483
8,395
14,173
4,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
Majeek1
Agni
15
5 / 5 / 2
9,665
509
10,144
10,521
2,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
RED0390
Khepri
12
0 / 2 / 4
7,646
402
3,357
11,055
5,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 5 / 3
8,042
423
8,002
14,963
11,139
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Apollo
btb181
Apollo
13
1 / 7 / 2
7,944
418
6,079
14,926
3,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
4 / 2 / 9
9,558
503
6,889
14,155
4,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
Egavar
Danzaburou
16
5 / 3 / 5
10,425
549
9,371
13,409
4,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thoth
Harv3st
Thoth
17
11 / 0 / 6
11,297
595
13,968
5,103
1,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
WnMInc
Cthulhu
15
2 / 1 / 13
10,009
527
8,664
14,413
17,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
bobimo
Bakasura
16
3 / 3 / 4
9,839
518
8,758
15,486
8,341
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
62
9
Kills
25
25
Deaths
9
16
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
2
9
4.25
L
3
6
5
0.92
W
Danzaburou
Egavar
Danzaburou
5
3
5
2.5
W
Thoth
Harv3st
Thoth
11
0
6
14
L
Agni
Majeek1
Agni
5
5
2
1.2
L
Khepri
RED0390
Khepri
0
2
4
1
W
Cthulhu
WnMInc
Cthulhu
2
1
13
8.5
L
0
5
3
0.3
W
Bakasura
bobimo
Bakasura
3
3
4
1.67
L
Apollo
btb181
Apollo
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,977
Damage
47,650
65,638
Taken
62,566
26,807
Mitigated
36,648
13,081
Healing
22,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
6,889
5,532
0
7,090
14,155
4,822
0
2,765
11,390
0
55,256
L
8,395
3,660
0
4,318
14,173
4,562
482
6,026
8,147
0
46,417
W
Danzaburou
Egavar
Danzaburou
9,371
3,559
0
5,385
13,409
4,267
310
4,248
9,161
0
76,551
W
Thoth
Harv3st
Thoth
13,968
189
0
250
5,103
1,767
276
1,017
4,086
77,243
0
L
Agni
Majeek1
Agni
10,144
271
0
1,548
10,521
2,410
776
5,355
5,026
59,328
0
L
Khepri
RED0390
Khepri
3,357
195
0
4,021
11,055
5,343
142
4,348
6,707
23,490
0
W
Cthulhu
WnMInc
Cthulhu
8,664
708
606
4,143
14,413
17,451
0
4,607
9,806
34,147
0
L
8,002
1,681
0
466
14,963
11,139
715
2,629
11,225
10,609
29,716
W
Bakasura
bobimo
Bakasura
8,758
5,640
0
5,129
15,486
8,341
0
2,338
13,148
5,236
39,001
L
Apollo
btb181
Apollo
6,079
2,124
0
2,728
14,926
3,353
868
5,089
9,837
0
57,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,471
Gold Earned
51,128
385
Minions Killed
530
0
Camps Cleared
0
1,787,348
Distance Traveled
1,885,713
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,558
503
98
5
0
410,161
5
L
Kali
9,174
483
64
3
0
401,572
1
W
Danzaburou
10,425
549
130
7
0
340,755
5
W
Thoth
11,297
595
141
7
0
376,538
6
L
Agni
9,665
509
123
6
0
345,703
1
L
Khepri
7,646
402
27
1
0
359,290
3
W
Cthulhu
10,009
527
57
3
0
394,128
1
L
Mulan
8,042
423
77
4
0
329,437
2
W
Bakasura
9,839
518
104
5
0
364,131
3
L
Apollo
7,944
418
94
5
0
351,346
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role