Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
CanadianPow
Chaac
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 37L
1,608 Elo+
Solo
Danzaburou
Danzaburou
Cholike
Danzaburou
Level 117
God Stats
153W - 140L
1,581 SR
Queue Stats
410W - 386L
1,569 Elo+
Solo
Athena
Athena
We_Must_Forget
Athena
Level 157
God Stats
1W - 1L
1,206 SR
Queue Stats
87W - 76L
1,732 Elo+
Solo
Xbalanque
Xbalanque
dodgingtoxicity
Xbalanque
Level 49
God Stats
10W - 1L
1,919 SR
Queue Stats
17W - 8L
1,709 Elo+
Solo
Team Averages
Level 106
1,541 SR
1,624 Elo+

VS

Team Averages
Level 90
1,672 SR
1,600 Elo+
Osiris
Osiris
GiggityWolf64
Osiris
Level 47
God Stats
2W - 3L
1,500 SR
Queue Stats
252W - 239L
1,601 Elo+
Solo
Ratatoskr
Ratatoskr
M14 SNIPE
Ratatoskr
Level 102
God Stats
6W - 8L
1,902 SR
Queue Stats
124W - 142L
1,671 Elo+
Party 1
Atlas
Atlas
Slayterax
Atlas
Level 145
God Stats
19W - 13L
1,618 SR
Queue Stats
283W - 310L
1,631 Elo+
Party 1
Vulcan
Vulcan
Smallz1113
Vulcan
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 124L
1,575 Elo+
Party 1
Neith
Neith
xTomah
Neith
Level 46
God Stats
1W - 1L
1,839 SR
Queue Stats
145W - 147L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
3 / 2 / 5
8,209
586
6,295
6,660
2,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 2 / 3
8,725
623
9,127
12,146
6,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Cholike
Danzaburou
16
6 / 1 / 2
9,738
696
10,922
10,782
3,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 1 / 10
7,758
554
3,912
10,932
7,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Xbalanque
dodgingtoxicity
Xbalanque
15
2 / 0 / 2
9,038
646
9,964
8,695
4,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
6,897
493
4,693
6,748
4,454
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ratatoskr
M14 SNIPE
Ratatoskr
13
2 / 3 / 1
7,227
516
3,354
10,719
3,280
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Atlas
Slayterax
Atlas
10
2 / 4 / 3
7,110
508
8,315
16,105
10,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
Smallz1113
Vulcan
11
1 / 4 / 1
6,553
468
4,608
6,634
1,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
xTomah
Neith
12
0 / 4 / 3
7,085
506
7,282
9,217
3,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
17
Kills
6
6
Deaths
17
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
2
5
2.75
W
4
2
3
2.75
W
Danzaburou
Cholike
Danzaburou
6
1
2
7
L
1
2
2
1
L
Ratatoskr
M14 SNIPE
Ratatoskr
2
3
1
0.83
L
Atlas
Slayterax
Atlas
2
4
3
0.88
L
Vulcan
Smallz1113
Vulcan
1
4
1
0.38
W
2
1
10
7
W
Xbalanque
dodgingtoxicity
Xbalanque
2
0
2
3
L
Neith
xTomah
Neith
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,220
Damage
28,252
49,215
Taken
49,423
24,949
Mitigated
22,840
20,084
Healing
10,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
6,295
310
464
2,447
6,660
2,826
367
2,903
3,650
44,434
0
W
9,127
1,861
0
5,406
12,146
6,523
0
1,903
10,131
0
64,987
W
Danzaburou
Cholike
Danzaburou
10,922
4,331
0
5,785
10,782
3,815
0
3,409
7,317
0
66,697
L
4,693
1,666
0
1,650
6,748
4,454
0
450
5,960
0
34,322
L
Ratatoskr
M14 SNIPE
Ratatoskr
3,354
564
0
3,490
10,719
3,280
0
1,748
8,775
0
42,949
L
Atlas
Slayterax
Atlas
8,315
3,181
293
2,115
16,105
10,470
0
4,328
11,367
17,676
0
L
Vulcan
Smallz1113
Vulcan
4,608
1,962
0
780
6,634
1,478
0
1,424
4,962
28,196
0
W
3,912
1,262
319
2,398
10,932
7,321
0
3,810
7,054
13,400
0
W
Xbalanque
dodgingtoxicity
Xbalanque
9,964
2,654
0
3,265
8,695
4,464
3,057
555
8,140
0
64,029
L
Neith
xTomah
Neith
7,282
2,623
0
1,769
9,217
3,158
236
1,649
7,484
0
55,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,468
Gold Earned
34,872
449
Minions Killed
340
0
Camps Cleared
0
1,414,258
Distance Traveled
1,362,123
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,209
586
80
6
0
259,138
3
W
Chaac
8,725
623
97
7
0
291,929
5
W
Danzaburou
9,738
696
115
8
0
276,878
2
L
Osiris
6,897
493
68
5
0
235,120
1
L
Ratatoskr
7,227
516
88
6
0
323,350
3
L
Atlas
7,110
508
25
2
0
268,937
4
L
Vulcan
6,553
468
64
5
0
279,315
4
W
Athena
7,758
554
20
1
0
309,398
4
W
Xbalanque
9,038
646
137
10
0
276,915
3
L
Neith
7,085
506
95
7
0
255,401
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role