Player Matchup

Gilgamesh
Gilgamesh
Death1962
Gilgamesh
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 4
Kukulkan
Kukulkan
FillipeGamer679
Kukulkan
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 18L
1,500 Elo+
Solo
Artemis
Artemis
KSIMP83
Artemis
Level 120
God Stats
2W - 1L
1,386 SR
Queue Stats
16W - 28L
1,324 Elo+
Party 3
Sol
Sol
ricfuel
Sol
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 31L
1,293 Elo+
Party 3
Discordia
Discordia
shrubbypluto21
Discordia
Level 154
God Stats
3W - 1L
1,500 SR
Queue Stats
16W - 19L
1,500 Elo+
Party 4
Team Averages
Level 87
1,477 SR
1,423 Elo+

VS

Team Averages
Level 49
1,406 SR
1,220 Elo+
Olorun
Olorun
Burnpolaroid
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,129 Elo+
Party 2
King Arthur
King Arthur
GrimSolution96
King Arthur
Level 17
God Stats
2W - 4L
1,174 SR
Queue Stats
50W - 73L
1,256 Elo+
Party 1
Chiron
Chiron
Kweir
Chiron
Level 63
God Stats
1W - 2L
1,588 SR
Queue Stats
107W - 120L
1,332 Elo+
Solo
Apollo
Apollo
herring76
Apollo
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,129 Elo+
Party 2
Aphrodite
Aphrodite
realkiller69420
Aphrodite
Level 31
God Stats
3W - 5L
1,270 SR
Queue Stats
56W - 94L
1,255 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Death1962
Gilgamesh
16
14 / 5 / 6
10,218
929
16,290
16,681
12,868
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
14
1 / 4 / 12
8,359
760
4,456
7,049
2,624
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
KSIMP83
Artemis
15
4 / 0 / 7
8,755
796
5,523
4,141
1,765
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sol
17
5 / 0 / 7
9,396
854
10,432
5,718
2,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Discordia
shrubbypluto21
Discordia
16
4 / 1 / 14
9,277
843
11,822
6,401
2,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
11
0 / 8 / 1
6,604
600
2,013
10,121
3,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
GrimSolution96
King Arthur
13
1 / 7 / 4
7,361
669
4,660
16,965
9,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
Kweir
Chiron
9
0 / 1 / 0
6,204
564
200
886
192
Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
herring76
Apollo
16
7 / 6 / 2
9,309
846
9,826
13,207
5,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
realkiller69420
Aphrodite
13
1 / 6 / 3
7,399
673
4,671
11,993
8,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
19
28
Kills
9
10
Deaths
28
46
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Olorun
0
8
1
0.06
W
Gilgamesh
Death1962
Gilgamesh
14
5
6
3.4
W
Kukulkan
1
4
12
1.75
L
King Arthur
GrimSolution96
King Arthur
1
7
4
0.43
W
Artemis
KSIMP83
Artemis
4
0
7
7.5
L
Chiron
Kweir
Chiron
0
1
0
0
L
Apollo
herring76
Apollo
7
6
2
1.33
L
Aphrodite
realkiller69420
Aphrodite
1
6
3
0.42
W
Sol
5
0
7
8.5
W
Discordia
shrubbypluto21
Discordia
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,523
Damage
21,370
39,990
Taken
53,172
22,471
Mitigated
27,954
6,444
Healing
11,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
2,013
941
302
884
10,121
3,847
0
4,095
6,026
6,659
0
W
Gilgamesh
Death1962
Gilgamesh
16,290
5,461
272
2,239
16,681
12,868
488
3,144
13,359
5,940
27,916
W
Kukulkan
4,456
1,826
0
590
7,049
2,624
915
1,133
5,885
12,058
0
L
King Arthur
GrimSolution96
King Arthur
4,660
630
93
2,886
16,965
9,455
0
8,810
8,155
0
12,227
W
Artemis
KSIMP83
Artemis
5,523
1,446
0
256
4,141
1,765
324
695
3,413
0
28,966
L
Chiron
Kweir
Chiron
200
143
54
163
886
192
0
67
819
0
200
L
Apollo
herring76
Apollo
9,826
4,831
0
897
13,207
5,818
0
7,778
5,429
0
30,778
L
Aphrodite
realkiller69420
Aphrodite
4,671
822
3,004
3,063
11,993
8,642
0
6,836
5,157
13,096
0
W
Sol
10,432
4,626
0
2,985
5,718
2,781
3,985
923
4,631
41,417
3,500
W
Discordia
shrubbypluto21
Discordia
11,822
988
0
102
6,401
2,433
589
789
5,545
26,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,005
Gold Earned
36,877
197
Minions Killed
93
0
Camps Cleared
0
1,161,380
Distance Traveled
763,098
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,604
600
13
1
0
155,490
1
W
Gilgamesh
10,218
929
33
3
0
245,700
1
W
Kukulkan
8,359
760
15
1
0
208,768
0
L
King Arthur
7,361
669
15
1
0
195,291
1
W
Artemis
8,755
796
42
4
0
232,072
2
L
Chiron
6,204
564
0
0
0
21,318
0
L
Apollo
9,309
846
50
5
0
200,867
1
L
Aphrodite
7,399
673
15
1
0
190,132
0
W
Sol
9,396
854
76
7
0
222,375
1
W
Discordia
9,277
843
31
3
0
252,465
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role