Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
AlienBeeings
Bastet
Level 158
God Stats
2W - 3L
1,500 SR
Queue Stats
162W - 143L
1,818 Elo+
Party 2
Ra
Ra
JSaltee
Ra
Level 86
God Stats
8W - 5L
1,768 SR
Queue Stats
604W - 541L
1,658 Elo+
Solo
Xing Tian
Xing Tian
Madcow1337
Xing Tian
Level 129
God Stats
1W - 3L
1,257 SR
Queue Stats
188W - 203L
1,419 Elo+
Solo
Jing Wei
Jing Wei
Mücky
Jing Wei
Level 145
God Stats
5W - 11L
1,500 SR
Queue Stats
64W - 70L
1,791 Elo+
Party 2
Team Averages
Level 121
1,505 SR
1,637 Elo+

VS

Team Averages
Level 137
1,563 SR
1,617 Elo+
Cabrakan
Cabrakan
HflipperQC
Cabrakan
Level 123
God Stats
10W - 9L
1,649 SR
Queue Stats
237W - 189L
1,620 Elo+
Solo
Apollo
Apollo
NoSimp
Apollo
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,541 Elo+
Party 1
Agni
Agni
OOFHost
Agni
Level 160
God Stats
1W - 0L
1,733 SR
Queue Stats
21W - 11L
1,783 Elo+
Solo
Hachiman
Hachiman
Reaper7032
Hachiman
Level 129
God Stats
4W - 1L
1,174 SR
Queue Stats
42W - 39L
1,607 Elo+
Party 1
Atlas
Atlas
Whitedangler54
Atlas
Level 147
God Stats
13W - 6L
1,760 SR
Queue Stats
295W - 297L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
0 / 0 / 1
5,274
527
2,594
6,137
3,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
8
0 / 5 / 0
4,797
480
3,280
7,955
1,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 6 / 1
5,572
557
2,315
6,894
1,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Madcow1337
Xing Tian
8
1 / 3 / 1
4,817
482
2,679
6,543
3,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jing Wei
Mücky
Jing Wei
10
0 / 0 / 0
5,340
534
535
3,949
736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
HflipperQC
Cabrakan
10
0 / 1 / 0
6,002
600
2,789
4,828
3,094
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
NoSimp
Apollo
12
3 / 0 / 5
6,987
699
5,227
4,794
1,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
OOFHost
Agni
12
6 / 1 / 4
7,144
714
6,152
4,107
1,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Reaper7032
Hachiman
12
2 / 0 / 0
6,540
654
2,813
3,380
853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
3 / 0 / 3
5,508
551
4,009
5,054
3,480
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
2
Kills
14
14
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
0
1
0.5
L
Bastet
0
5
0
0
W
Cabrakan
HflipperQC
Cabrakan
0
1
0
0
L
1
6
1
0.25
L
Xing Tian
Madcow1337
Xing Tian
1
3
1
0.5
L
Jing Wei
Mücky
Jing Wei
0
0
0
0
W
Apollo
NoSimp
Apollo
3
0
5
5.5
W
Agni
OOFHost
Agni
6
1
4
8
W
Hachiman
Reaper7032
Hachiman
2
0
0
2
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,403
Damage
20,990
31,478
Taken
22,163
11,088
Mitigated
10,502
10,018
Healing
8,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
2,594
344
63
3,332
6,137
3,191
0
2,615
3,522
0
25,951
L
Bastet
3,280
733
0
2,435
7,955
1,476
0
2,385
5,449
0
22,793
W
Cabrakan
HflipperQC
Cabrakan
2,789
613
0
2,309
4,828
3,094
144
468
4,332
32,917
0
L
2,315
293
235
1,648
6,894
1,775
0
4,133
2,551
25,490
0
L
Xing Tian
Madcow1337
Xing Tian
2,679
352
0
497
6,543
3,910
0
3,220
3,185
12,589
0
L
Jing Wei
Mücky
Jing Wei
535
209
0
1,808
3,949
736
0
128
3,821
0
30,431
W
Apollo
NoSimp
Apollo
5,227
2,516
0
1,441
4,794
1,843
162
951
3,760
0
45,851
W
Agni
OOFHost
Agni
6,152
976
0
1,380
4,107
1,232
68
1,428
2,655
41,458
0
W
Hachiman
Reaper7032
Hachiman
2,813
778
0
1,976
3,380
853
0
276
2,965
0
47,406
W
4,009
1,484
0
1,120
5,054
3,480
0
1,517
3,342
12,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,800
Gold Earned
32,181
265
Minions Killed
388
0
Camps Cleared
0
974,385
Distance Traveled
953,402
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,274
527
62
6
0
206,030
1
L
Bastet
4,797
480
63
6
0
203,783
0
W
Cabrakan
6,002
600
83
8
0
164,475
0
L
Ra
5,572
557
46
5
0
186,568
2
L
Xing Tian
4,817
482
17
2
0
191,323
3
L
Jing Wei
5,340
534
77
8
0
186,681
1
W
Apollo
6,987
699
92
9
0
205,837
4
W
Agni
7,144
714
95
10
0
198,539
3
W
Hachiman
6,540
654
101
10
0
189,884
4
W
Atlas
5,508
551
17
2
0
194,667
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role