Player Matchup

Izanami
Izanami
ADHD Slaps
Izanami
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Thoth
Thoth
BeetleJuiceJPG
Thoth
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 27L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
CoCo Owl
Danzaburou
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 155L
1,243 Elo+
Party 2
Ymir
Ymir
Recce Boi
Ymir
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Loki
Loki
aadzak
Loki
Level 78
God Stats
0W - 2L
1,290 SR
Queue Stats
54W - 48L
1,243 Elo+
Party 2
Team Averages
Level 53
1,458 SR
1,397 Elo+

VS

Team Averages
Level 86
1,575 SR
1,439 Elo+
Ymir
Ymir
BirdieParBogey99
Ymir
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 34L
1,317 Elo+
Solo
Nu Wa
Nu Wa
Spavacado
Nu Wa
Level 97
God Stats
4W - 7L
1,442 SR
Queue Stats
144W - 150L
1,402 Elo+
Party 1
Chaac
Chaac
TxB-Ash
Chaac
Level 116
God Stats
5W - 1L
1,926 SR
Queue Stats
366W - 345L
1,486 Elo+
Party 1
Nemesis
Nemesis
XxALITOxX95
Nemesis
Level 124
God Stats
20W - 20L
1,651 SR
Queue Stats
44W - 47L
1,501 Elo+
Solo
Skadi
Skadi
thewolfgamer308
Skadi
Level 48
God Stats
22W - 32L
1,354 SR
Queue Stats
68W - 76L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ADHD Slaps
Izanami
12
0 / 4 / 2
6,772
484
3,657
8,587
2,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 4 / 0
6,582
470
2,924
8,070
1,571
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
CoCo Owl
Danzaburou
12
3 / 4 / 0
7,161
512
6,114
8,667
2,702
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
10
1 / 5 / 3
6,034
431
4,536
10,193
8,523
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
aadzak
Loki
10
1 / 6 / 1
6,556
468
6,611
12,076
3,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 8
7,308
522
4,564
8,799
5,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
Spavacado
Nu Wa
14
4 / 2 / 9
8,745
625
8,096
5,362
1,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
TxB-Ash
Chaac
15
4 / 0 / 6
8,688
621
6,403
7,371
6,164
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nemesis
XxALITOxX95
Nemesis
15
11 / 0 / 4
9,114
651
5,897
10,127
3,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 3 / 5
7,513
537
7,015
6,914
1,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
55
6
Kills
23
23
Deaths
6
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Izanami
ADHD Slaps
Izanami
0
4
2
0.25
L
1
4
0
0.25
W
2
1
8
6
L
Danzaburou
CoCo Owl
Danzaburou
3
4
0
0.75
L
Ymir
1
5
3
0.5
W
Nu Wa
Spavacado
Nu Wa
4
2
9
4.25
W
Chaac
TxB-Ash
Chaac
4
0
6
7
W
Nemesis
XxALITOxX95
Nemesis
11
0
4
13
L
Loki
aadzak
Loki
1
6
1
0.25
W
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,842
Damage
31,975
47,593
Taken
38,573
18,835
Mitigated
19,077
12,569
Healing
10,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ADHD Slaps
Izanami
3,657
1,846
0
2,066
8,587
2,612
0
1,124
7,357
0
40,654
L
2,924
161
0
881
8,070
1,571
111
3,652
4,111
35,299
0
W
4,564
472
118
2,319
8,799
5,567
0
2,169
6,630
13,495
0
L
Danzaburou
CoCo Owl
Danzaburou
6,114
2,898
399
2,363
8,667
2,702
0
2,204
6,357
0
42,123
L
Ymir
4,536
618
237
2,300
10,193
8,523
0
3,775
6,314
17,819
0
W
Nu Wa
Spavacado
Nu Wa
8,096
425
0
1,365
5,362
1,693
195
2,528
2,834
49,722
84
W
Chaac
TxB-Ash
Chaac
6,403
791
0
5,751
7,371
6,164
36
27
7,344
0
50,170
W
Nemesis
XxALITOxX95
Nemesis
5,897
1,684
0
251
10,127
3,861
0
1,007
8,874
0
48,874
L
Loki
aadzak
Loki
6,611
2,313
0
4,323
12,076
3,427
0
1,144
10,794
0
33,870
W
7,015
4,032
400
637
6,914
1,792
0
1,729
5,185
0
42,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,105
Gold Earned
41,368
326
Minions Killed
374
0
Camps Cleared
0
1,252,833
Distance Traveled
1,356,849
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,772
484
81
6
0
223,843
0
L
Thoth
6,582
470
65
5
0
246,277
1
W
Ymir
7,308
522
13
1
0
226,634
1
L
Danzaburou
7,161
512
84
6
0
248,078
0
L
Ymir
6,034
431
28
2
0
242,566
5
W
Nu Wa
8,745
625
103
7
0
266,264
2
W
Chaac
8,688
621
101
7
0
310,342
3
W
Nemesis
9,114
651
77
6
0
317,658
2
L
Loki
6,556
468
68
5
0
292,069
2
W
Skadi
7,513
537
80
6
0
235,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role