Player Matchup

Serqet
Serqet
AnimeAfroMN
Serqet
Level 47
God Stats
55W - 68L
1,397 SR
Queue Stats
706W - 760L
1,364 Elo+
Party 1
Ra
Ra
El3ctricEy3
Ra
Level 65
God Stats
1W - 5L
1,573 SR
Queue Stats
4W - 5L
1,459 Elo+
Solo
Freya
Freya
Hex DeLusso
Freya
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
346W - 384L
1,373 Elo+
Party 1
Neith
Neith
Javacho85
Neith
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Chaac
Chaac
VikoViolento
Chaac
Level 62
God Stats
1W - 1L
1,741 SR
Queue Stats
11W - 10L
1,356 Elo+
Solo
Team Averages
Level 72
1,542 SR
1,410 Elo+

VS

Team Averages
Level 111
1,462 SR
1,430 Elo+
Yemoja
Yemoja
 
Yemoja
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
ADAM WARLOCK89
Janus
Level 78
God Stats
6W - 4L
1,590 SR
Queue Stats
51W - 40L
1,362 Elo+
Solo
Gilgamesh
Gilgamesh
Meechlo12
Gilgamesh
Level 68
God Stats
3W - 7L
1,406 SR
Queue Stats
224W - 238L
1,354 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SAVAGELILBEAST
Morgan Le Fay
Level 134
God Stats
22W - 18L
1,607 SR
Queue Stats
57W - 57L
1,550 Elo+
Solo
Medusa
Medusa
WaterYosh
Medusa
Level 140
God Stats
26W - 29L
1,209 SR
Queue Stats
252W - 300L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
9
1 / 1 / 0
5,251
525
2,128
6,748
1,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
0 / 2 / 0
5,766
577
1,205
4,411
1,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 4 / 1
4,550
455
1,991
8,556
2,682
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Javacho85
Neith
7
0 / 4 / 1
4,689
469
2,774
4,535
1,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
4 / 1 / 0
6,554
655
4,807
8,453
4,162
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
9
1 / 1 / 5
5,407
541
2,942
3,981
2,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
1 / 0 / 4
4,850
485
3,088
3,128
514
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
Meechlo12
Gilgamesh
9
0 / 4 / 0
5,053
505
3,032
6,528
3,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mace

Mace

+10
Physical Power

Morgan Le Fay
SAVAGELILBEAST
Morgan Le Fay
11
3 / 0 / 2
6,593
659
3,109
4,676
1,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
WaterYosh
Medusa
11
7 / 0 / 2
6,396
640
6,701
5,498
1,516
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
5
Kills
12
12
Deaths
5
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
1
5
3.5
W
1
0
4
3
L
Serqet
1
1
0
1
L
0
2
0
0
L
0
4
1
0.13
L
Neith
Javacho85
Neith
0
4
1
0.13
W
Gilgamesh
Meechlo12
Gilgamesh
0
4
0
0
W
Morgan Le Fay
SAVAGELILBEAST
Morgan Le Fay
3
0
2
4
L
4
1
0
4
W
Medusa
WaterYosh
Medusa
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,905
Damage
18,872
32,703
Taken
23,811
11,499
Mitigated
9,487
7,044
Healing
6,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
2,942
546
908
1,484
3,981
2,671
232
748
3,149
13,087
0
W
3,088
337
0
0
3,128
514
222
370
2,724
12,945
0
L
Serqet
2,128
433
0
285
6,748
1,890
0
1,870
4,796
0
25,230
L
1,205
82
112
998
4,411
1,296
0
2,084
2,101
31,896
0
L
1,991
769
233
1,619
8,556
2,682
0
1,576
6,731
11,204
0
L
Neith
Javacho85
Neith
2,774
1,065
0
337
4,535
1,469
0
996
3,429
0
17,191
W
Gilgamesh
Meechlo12
Gilgamesh
3,032
995
0
863
6,528
3,365
0
0
6,528
0
18,884
W
Morgan Le Fay
SAVAGELILBEAST
Morgan Le Fay
3,109
204
0
1,918
4,676
1,421
0
870
3,538
36,729
0
L
4,807
1,147
0
3,460
8,453
4,162
432
1,854
6,507
0
32,190
W
Medusa
WaterYosh
Medusa
6,701
2,143
1
885
5,498
1,516
1,310
906
4,592
0
39,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,810
Gold Earned
28,299
248
Minions Killed
230
0
Camps Cleared
0
1,003,853
Distance Traveled
953,108
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,407
541
28
3
0
206,508
2
W
Janus
4,850
485
17
2
0
160,296
0
L
Serqet
5,251
525
51
5
0
240,021
1
L
Ra
5,766
577
66
7
0
198,590
0
L
Freya
4,550
455
16
2
0
171,725
3
L
Neith
4,689
469
38
4
0
183,267
0
W
Gilgamesh
5,053
505
37
4
0
200,259
0
W
Morgan Le Fay
6,593
659
77
8
0
185,898
3
L
Chaac
6,554
655
77
8
0
210,250
3
W
Medusa
6,396
640
71
7
0
200,147
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role