Player Matchup

Nox
Nox
TsfAhuCicOtk
Nox
Level 128
God Stats
6W - 9L
1,416 SR
Queue Stats
187W - 196L
1,507 Elo+
Solo
Ymir
Ymir
dghboy
Ymir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,396 Elo+
Solo
Neith
Neith
juvase11
Neith
Level 133
God Stats
2W - 1L
1,574 SR
Queue Stats
5W - 9L
1,334 Elo+
Solo
Amaterasu
Amaterasu
xAGxROBLEON
Amaterasu
Level 148
God Stats
11W - 7L
1,521 SR
Queue Stats
160W - 181L
1,110 Elo+
Solo
Cabrakan
Cabrakan
xen_aj
Cabrakan
Level 129
God Stats
6W - 2L
1,735 SR
Queue Stats
88W - 67L
1,434 Elo+
Solo
Team Averages
Level 113
1,549 SR
1,356 Elo+

VS

Team Averages
Level 40
1,399 SR
1,483 Elo+
Nu Wa
Nu Wa
Dragon20064
Nu Wa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,526 Elo+
Party 1
Thor
Thor
Faljorn Giant
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
LordArkaius
Gilgamesh
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Da Ji
Da Ji
Wolfspirit979
Da Ji
Level 29
God Stats
1W - 1L
1,257 SR
Queue Stats
2W - 1L
1,726 Elo+
Party 1
Loki
Loki
jessebutler
Loki
Level 123
God Stats
0W - 7L
1,240 SR
Queue Stats
22W - 41L
1,164 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 12
8,557
856
6,286
5,906
2,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
dghboy
Ymir
14
2 / 1 / 19
7,956
796
5,583
5,800
5,687
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
juvase11
Neith
16
9 / 1 / 10
8,951
895
11,927
7,103
2,909
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
xAGxROBLEON
Amaterasu
15
7 / 1 / 10
8,237
824
8,375
9,011
5,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
xen_aj
Cabrakan
15
7 / 2 / 8
8,443
844
7,655
8,685
9,403
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 1
7,320
732
4,994
9,616
3,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
0 / 6 / 0
6,202
620
2,297
10,499
5,043
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gilgamesh
LordArkaius
Gilgamesh
12
0 / 9 / 2
6,748
675
3,761
11,024
5,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
3 / 7 / 1
8,191
819
8,492
9,222
4,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 3 / 1
7,196
720
3,584
7,082
2,327
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
10
31
Kills
5
6
Deaths
31
59
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
0
6
0
0
L
Gilgamesh
LordArkaius
Gilgamesh
0
9
2
0.11
W
6
1
12
12
L
3
7
1
0.5
W
Ymir
dghboy
Ymir
2
1
19
11.5
L
1
3
1
0.5
W
Neith
juvase11
Neith
9
1
10
14
W
Amaterasu
xAGxROBLEON
Amaterasu
7
1
10
12
W
Cabrakan
xen_aj
Cabrakan
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,826
Damage
23,128
36,505
Taken
47,443
26,679
Mitigated
20,347
5,837
Healing
1,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,994
1,628
0
325
9,616
3,266
0
3,985
5,537
19,813
0
L
2,297
332
0
10
10,499
5,043
0
5,551
4,839
0
8,415
L
Gilgamesh
LordArkaius
Gilgamesh
3,761
563
0
408
11,024
5,259
0
3,966
6,994
0
8,131
W
6,286
1,069
91
1,217
5,906
2,713
611
703
5,119
31,499
0
L
8,492
1,977
0
350
9,222
4,452
0
2,714
6,458
0
23,939
W
Ymir
dghboy
Ymir
5,583
2,472
0
0
5,800
5,687
72
939
4,546
13,426
0
L
3,584
926
184
263
7,082
2,327
153
2,961
4,091
0
16,408
W
Neith
juvase11
Neith
11,927
4,596
0
1,625
7,103
2,909
529
232
6,511
0
34,802
W
Amaterasu
xAGxROBLEON
Amaterasu
8,375
4,252
212
1,781
9,011
5,967
123
1,610
7,401
0
25,542
W
Cabrakan
xen_aj
Cabrakan
7,655
815
0
911
8,685
9,403
0
1,510
7,004
21,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,144
Gold Earned
35,657
210
Minions Killed
111
0
Camps Cleared
0
963,102
Distance Traveled
845,567
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,320
732
29
3
0
166,541
3
L
Thor
6,202
620
6
1
0
163,396
0
L
Gilgamesh
6,748
675
12
1
0
176,939
0
W
Nox
8,557
856
64
6
0
200,635
1
L
Da Ji
8,191
819
34
3
0
174,880
0
W
Ymir
7,956
796
25
3
0
174,445
5
L
Loki
7,196
720
30
3
0
163,811
0
W
Neith
8,951
895
54
5
0
173,074
3
W
Amaterasu
8,237
824
30
3
0
219,808
4
W
Cabrakan
8,443
844
37
4
0
195,140
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role