Player Matchup

Ymir
Ymir
Dr Dragon420
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Mandolorian8517
Nu Wa
Level 64
God Stats
7W - 3L
1,939 SR
Queue Stats
111W - 131L
1,428 Elo+
Party 1
Ao Kuang
Ao Kuang
NE REZNOV315
Ao Kuang
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
King Arthur
King Arthur
TertialAbyss141
King Arthur
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 45L
1,497 Elo+
Party 1
Neith
Neith
blamed elf
Neith
Level 27
God Stats
5W - 4L
924 SR
Queue Stats
8W - 9L
1,265 Elo+
Party 1
Team Averages
Level 41
1,472 SR
1,438 Elo+

VS

Team Averages
Level 75
1,591 SR
1,498 Elo+
Yemoja
Yemoja
LDvSnagz
Yemoja
Level 142
God Stats
13W - 9L
1,730 SR
Queue Stats
345W - 335L
1,604 Elo+
Party 2
Geb
Geb
THE_CODE23
Geb
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,569 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TheStoryOf_Mari
Cu Chulainn
Level 20
God Stats
7W - 4L
1,707 SR
Queue Stats
250W - 267L
1,389 Elo+
Party 3
Ne Zha
Ne Zha
Tsm_slezzey
Ne Zha
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
192W - 176L
1,290 Elo+
Party 3
Hera
Hera
xMama Prodigy
Hera
Level 19
God Stats
10W - 3L
1,518 SR
Queue Stats
13W - 8L
1,637 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 1
6,850
361
3,545
18,128
11,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
5 / 3 / 3
8,731
460
7,152
8,495
2,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
NE REZNOV315
Ao Kuang
12
2 / 10 / 1
7,607
400
7,776
16,309
4,642
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
TertialAbyss141
King Arthur
12
1 / 8 / 1
7,507
395
6,641
16,404
10,520
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Neith
11
1 / 8 / 2
7,161
377
7,041
13,278
4,533
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
LDvSnagz
Yemoja
17
12 / 0 / 10
11,213
590
15,949
10,631
5,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
5 / 1 / 17
9,966
525
13,482
11,516
10,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cu Chulainn
TheStoryOf_Mari
Cu Chulainn
18
10 / 0 / 7
11,491
605
11,094
23,474
21,629
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ne Zha
15
7 / 2 / 7
9,771
514
6,415
13,367
5,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 7 / 6
9,390
494
5,816
9,457
3,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
83
9
Kills
36
36
Deaths
10
8
Assists
47
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
Yemoja
LDvSnagz
Yemoja
12
0
10
17
L
5
3
3
2.17
L
Ao Kuang
NE REZNOV315
Ao Kuang
2
10
1
0.25
W
5
1
17
13.5
L
King Arthur
TertialAbyss141
King Arthur
1
8
1
0.19
W
Cu Chulainn
TheStoryOf_Mari
Cu Chulainn
10
0
7
13.5
W
Ne Zha
7
2
7
5.25
L
Neith
1
8
2
0.25
W
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,155
Damage
52,756
72,614
Taken
68,445
34,485
Mitigated
46,546
7,556
Healing
32,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,545
1,020
0
392
18,128
11,978
0
14,260
3,377
14,567
0
W
Yemoja
LDvSnagz
Yemoja
15,949
6,709
4,753
5,971
10,631
5,051
2,584
2,993
7,518
79,031
0
L
7,152
2,006
0
1,902
8,495
2,812
118
4,192
4,268
43,941
0
L
Ao Kuang
NE REZNOV315
Ao Kuang
7,776
3,106
0
2,473
16,309
4,642
0
6,116
10,048
37,543
0
W
13,482
2,885
643
3,602
11,516
10,975
691
5,816
5,448
42,690
0
L
King Arthur
TertialAbyss141
King Arthur
6,641
1,186
0
828
16,404
10,520
0
4,379
11,869
0
35,005
W
Cu Chulainn
TheStoryOf_Mari
Cu Chulainn
11,094
2,194
0
10,097
23,474
21,629
3,198
3,361
19,826
4,488
69,923
W
Ne Zha
6,415
2,711
0
6,001
13,367
5,788
889
1,917
11,297
0
44,734
L
Neith
7,041
3,276
0
1,961
13,278
4,533
0
6,108
6,962
0
34,593
W
5,816
1,776
311
832
9,457
3,103
1,800
3,798
5,535
52,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,856
Gold Earned
51,831
264
Minions Killed
482
0
Camps Cleared
0
1,374,035
Distance Traveled
1,669,227
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,850
361
21
1
0
316,883
3
W
Yemoja
11,213
590
119
6
0
338,894
6
L
Nu Wa
8,731
460
80
4
0
236,792
3
L
Ao Kuang
7,607
400
52
3
0
299,966
1
W
Geb
9,966
525
47
2
0
331,811
2
L
King Arthur
7,507
395
61
3
0
242,156
0
W
Cu Chulainn
11,491
605
142
7
0
354,178
0
W
Ne Zha
9,771
514
83
4
0
329,126
0
L
Neith
7,161
377
50
3
0
278,238
1
W
Hera
9,390
494
91
5
0
315,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role