Player Matchup

Horus
Horus
 
Horus
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BradOGx
Izanami
Level 23
God Stats
2W - 0L
1,726 SR
Queue Stats
2W - 0L
1,699 Elo+
Party 2
Cthulhu
Cthulhu
Reeeman2696
Cthulhu
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 30L
1,755 Elo+
Solo
Medusa
Medusa
Sulix95
Medusa
Level 89
God Stats
8W - 5L
1,898 SR
Queue Stats
10W - 6L
1,823 Elo+
Party 2
Arachne
Arachne
WhiteRAVE
Arachne
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 35L
1,573 Elo+
Solo
Team Averages
Level 63
1,625 SR
1,670 Elo+

VS

Team Averages
Level 53
1,499 SR
1,376 Elo+
Izanami
Izanami
BrandyIG
Izanami
Level 29
God Stats
3W - 10L
1,383 SR
Queue Stats
4W - 12L
1,307 Elo+
Party 3
Ah Puch
Ah Puch
CEOABU
Ah Puch
Level 86
God Stats
0W - 1L
1,543 SR
Queue Stats
9W - 5L
1,613 Elo+
Party 1
Chiron
Chiron
FlameIG
Chiron
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 28L
1,348 Elo+
Party 3
Vamana
Vamana
JAS-2000
Vamana
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,241 Elo+
Party 1
Ravana
Ravana
MarshmellowDuck
Ravana
Level 42
God Stats
0W - 1L
1,566 SR
Queue Stats
10W - 11L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
0 / 0 / 13
11,615
1,162
8,997
15,092
13,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
BradOGx
Izanami
18
7 / 0 / 8
12,637
1,264
17,330
9,784
4,196
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
Reeeman2696
Cthulhu
18
9 / 0 / 8
12,857
1,286
24,949
13,210
12,164
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
Sulix95
Medusa
17
1 / 1 / 9
10,915
1,092
10,765
8,366
3,722
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
WhiteRAVE
Arachne
19
4 / 3 / 14
12,882
1,288
12,497
11,909
10,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

274

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BrandyIG
Izanami
16
0 / 5 / 3
10,363
1,036
11,110
16,125
6,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
CEOABU
Ah Puch
16
2 / 9 / 2
11,009
1,101
13,596
13,527
5,289
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
FlameIG
Chiron
16
0 / 2 / 4
10,438
1,044
11,005
15,319
5,349
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
JAS-2000
Vamana
16
1 / 2 / 3
10,441
1,044
11,095
21,210
20,801
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
1 / 3 / 2
10,565
1,057
7,345
12,315
4,999
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
18
21
Kills
4
4
Deaths
21
52
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
0
13
6.5
W
Izanami
BradOGx
Izanami
7
0
8
11
L
Izanami
BrandyIG
Izanami
0
5
3
0.3
L
Ah Puch
CEOABU
Ah Puch
2
9
2
0.33
L
Chiron
FlameIG
Chiron
0
2
4
1
L
Vamana
JAS-2000
Vamana
1
2
3
1.25
L
1
3
2
0.67
W
Cthulhu
Reeeman2696
Cthulhu
9
0
8
13
W
Medusa
Sulix95
Medusa
1
1
9
5.5
W
Arachne
WhiteRAVE
Arachne
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,538
Damage
54,151
58,361
Taken
78,496
44,386
Mitigated
43,101
22,275
Healing
11,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
8,997
4,445
2,086
7,715
15,092
13,821
0
2,758
12,334
0
21,399
W
Izanami
BradOGx
Izanami
17,330
9,756
325
2,146
9,784
4,196
0
1,998
7,786
0
37,972
L
Izanami
BrandyIG
Izanami
11,110
7,029
0
982
16,125
6,663
0
4,713
11,412
0
36,812
L
Ah Puch
CEOABU
Ah Puch
13,596
786
0
664
13,527
5,289
0
6,960
6,567
31,835
0
L
Chiron
FlameIG
Chiron
11,005
5,695
610
1,731
15,319
5,349
0
5,839
9,480
0
39,908
L
Vamana
JAS-2000
Vamana
11,095
4,336
458
6,757
21,210
20,801
0
4,555
16,655
0
24,333
L
7,345
2,319
0
793
12,315
4,999
0
2,882
9,433
0
20,133
W
Cthulhu
Reeeman2696
Cthulhu
24,949
1,190
1,124
4,003
13,210
12,164
0
3,552
9,658
43,672
0
W
Medusa
Sulix95
Medusa
10,765
3,973
361
1,372
8,366
3,722
0
2,140
6,226
0
31,951
W
Arachne
WhiteRAVE
Arachne
12,497
10,413
0
3,143
11,909
10,483
0
3,148
8,761
0
18,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,906
Gold Earned
52,816
222
Minions Killed
238
6
Camps Cleared
7
1,026,575
Distance Traveled
918,267
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,615
1,162
24
2
4
207,340
0
W
Izanami
12,637
1,264
58
6
0
188,652
0
L
Izanami
10,363
1,036
49
5
1
166,111
0
L
Ah Puch
11,009
1,101
53
5
0
178,199
0
L
Chiron
10,438
1,044
69
7
4
171,186
0
L
Vamana
10,441
1,044
26
3
1
199,522
0
L
Ravana
10,565
1,057
41
4
1
203,249
0
W
Cthulhu
12,857
1,286
66
7
1
214,405
0
W
Medusa
10,915
1,092
59
6
0
197,006
0
W
Arachne
12,882
1,288
15
2
1
219,172
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role