Player Matchup

Da Ji
Da Ji
BigMomba1449
Da Ji
Level 68
God Stats
7W - 4L
1,500 SR
Queue Stats
108W - 137L
1,432 Elo+
Party 1
Cernunnos
Cernunnos
DEMONIC YETI390
Cernunnos
Level 82
God Stats
10W - 10L
1,529 SR
Queue Stats
30W - 43L
1,423 Elo+
Party 1
Erlang Shen
Erlang Shen
Latex DIO911
Erlang Shen
Level 84
God Stats
5W - 1L
1,500 SR
Queue Stats
292W - 322L
1,461 Elo+
Party 1
Cthulhu
Cthulhu
Neo Lucem
Cthulhu
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 29L
1,432 Elo+
Party 1
Merlin
Merlin
tropsduogwen
Merlin
Level 94
God Stats
9W - 9L
1,182 SR
Queue Stats
78W - 105L
1,398 Elo+
Party 1
Team Averages
Level 77
1,442 SR
1,429 Elo+

VS

Team Averages
Level 109
1,472 SR
1,496 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
A4-_ONE
Nike
Level 86
God Stats
3W - 3L
1,500 SR
Queue Stats
32W - 24L
1,394 Elo+
Party 2
Pele
Pele
Decraftt
Pele
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
251W - 293L
1,573 Elo+
Solo
Scylla
Scylla
Joshhhharrisonn
Scylla
Level 83
God Stats
1W - 3L
1,358 SR
Queue Stats
22W - 21L
1,486 Elo+
Solo
Hou Yi
Hou Yi
black_lampard800
Hou Yi
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 88L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 3 / 5
11,078
554
8,558
15,102
5,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
DEMONIC YETI390
Cernunnos
19
4 / 3 / 9
11,897
595
15,127
13,759
4,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
Latex DIO911
Erlang Shen
17
8 / 2 / 14
11,895
595
12,834
21,166
15,448
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
Neo Lucem
Cthulhu
17
0 / 1 / 6
10,407
520
5,869
10,167
9,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Merlin
20
9 / 2 / 11
12,543
627
22,163
9,306
4,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
1 / 6 / 4
9,634
482
10,409
19,715
15,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nike
A4-_ONE
Nike
15
2 / 4 / 0
10,246
512
8,576
15,169
11,265
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
16
3 / 8 / 1
9,904
495
7,011
20,211
5,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 8 / 2
8,542
427
6,104
13,616
2,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
5 / 4 / 1
11,289
564
10,821
17,617
3,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
19
30
Kills
11
11
Deaths
30
45
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
6
4
0.5
L
Nike
A4-_ONE
Nike
2
4
0
0.5
W
9
3
5
3.83
W
Cernunnos
DEMONIC YETI390
Cernunnos
4
3
9
2.83
L
Pele
3
8
1
0.44
L
0
8
2
0.13
W
Erlang Shen
Latex DIO911
Erlang Shen
8
2
14
7.5
W
Cthulhu
Neo Lucem
Cthulhu
0
1
6
3
L
5
4
1
1.38
W
Merlin
9
2
11
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,551
Damage
42,921
69,500
Taken
86,328
40,082
Mitigated
38,786
26,830
Healing
16,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
10,409
908
192
4,816
19,715
15,749
0
7,598
12,074
41,829
0
L
Nike
A4-_ONE
Nike
8,576
807
0
1,420
15,169
11,265
352
5,234
9,266
10,329
51,439
W
8,558
1,933
0
5,752
15,102
5,605
0
4,309
10,793
0
68,416
W
Cernunnos
DEMONIC YETI390
Cernunnos
15,127
6,534
0
5,001
13,759
4,834
162
1,769
11,990
0
103,786
L
Pele
7,011
1,407
0
2,661
20,211
5,106
99
5,181
15,030
0
67,841
L
6,104
495
0
470
13,616
2,668
0
6,267
7,303
52,822
0
W
Erlang Shen
Latex DIO911
Erlang Shen
12,834
4,851
2,939
6,610
21,166
15,448
420
8,198
12,380
154
34,889
W
Cthulhu
Neo Lucem
Cthulhu
5,869
237
0
4,484
10,167
9,998
116
1,748
8,419
60,308
0
L
10,821
4,941
0
7,252
17,617
3,998
1,253
3,148
14,469
0
71,787
W
Merlin
22,163
1,339
239
1,805
9,306
4,197
232
2,859
6,447
105,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,820
Gold Earned
49,615
647
Minions Killed
529
0
Camps Cleared
0
2,006,614
Distance Traveled
1,788,434
16
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,634
482
60
3
0
333,061
1
L
Nike
10,246
512
134
7
0
349,084
6
W
Da Ji
11,078
554
114
6
0
433,526
3
W
Cernunnos
11,897
595
177
9
0
362,322
5
L
Pele
9,904
495
100
5
0
392,000
6
L
Scylla
8,542
427
103
5
0
351,493
12
W
Erlang Shen
11,895
595
35
2
0
424,735
1
W
Cthulhu
10,407
520
144
7
0
397,291
2
L
Hou Yi
11,289
564
132
7
0
362,796
6
W
Merlin
12,543
627
177
9
0
388,740
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role