Player Matchup

Chaac
Chaac
Bronze III
 
Chaac
Bronze III
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Bronze III
Dat Boi Lou
Scylla
Bronze III
Level 153
God Stats
0W - 1L
1,928 SR
Queue Stats
1W - 1L
1,543 MMR
Party 1
Cerberus
Cerberus
Bronze III
Rassenha
Cerberus
Bronze III
Level 99
God Stats
1W - 1L
1,566 SR
Queue Stats
1W - 1L
1,600 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 131
1,665 SR
1,548 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 152
1,572 SR
1,524 MMR
Kukulkan
Kukulkan
Bronze III
Baked Kermy
Kukulkan
Bronze III
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Party 2
Atlas
Atlas
Bronze III
PCKermy
Atlas
Bronze III
Level 156
God Stats
1W - 0L
1,641 SR
Queue Stats
2W - 2L
1,500 MMR
Party 2
Guan Yu
Guan Yu
Platinum V
ih3artchipmunks
Guan Yu
Platinum V
Level 156
God Stats
22W - 12L
1,575 SR
Queue Stats
879W - 858L
1,572 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
1 / 6 / 4
9,144
653
7,692
16,760
11,362
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Scylla
14
3 / 4 / 3
9,676
691
7,782
13,552
4,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Rassenha
Cerberus
12
2 / 5 / 4
9,493
678
8,022
21,862
17,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
BacchusFenrirGilgameshBastet

VS

Bans
Morgan Le FayAchillesThothOlorun
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Baked Kermy
Kukulkan
15
3 / 0 / 10
10,059
719
19,664
6,343
2,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Atlas
PCKermy
Atlas
14
3 / 2 / 11
10,755
768
11,470
14,540
12,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

16
9 / 4 / 5
11,772
841
13,144
19,818
23,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
6
Kills
15
15
Deaths
6
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
6
4
0.5
W
Kukulkan
Baked Kermy
Kukulkan
3
0
10
8
L
Scylla
3
4
3
1.13
W
Atlas
PCKermy
Atlas
3
2
11
4.25
L
Cerberus
Rassenha
Cerberus
2
5
4
0.8
W
9
4
5
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,496
Damage
44,278
52,174
Taken
40,701
33,583
Mitigated
37,925
12,841
Healing
15,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,692
1,279
445
5,340
16,760
11,362
0
10,622
6,138
0
27,015
W
Kukulkan
Baked Kermy
Kukulkan
19,664
1,565
0
735
6,343
2,684
747
3,423
2,920
55,454
0
L
Scylla
7,782
1,848
0
1,125
13,552
4,272
0
8,906
4,646
38,157
0
W
Atlas
PCKermy
Atlas
11,470
4,125
595
3,490
14,540
12,102
486
5,978
8,367
29,204
0
L
Cerberus
Rassenha
Cerberus
8,022
317
0
5,931
21,862
17,949
0
12,153
9,709
19,768
0
W
13,144
2,366
1,964
8,338
19,818
23,139
1,143
7,358
11,904
0
36,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,313
Gold Earned
32,586
140
Minions Killed
148
4
Camps Cleared
7
698,402
Distance Traveled
790,654
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,144
653
27
2
1
231,336
0
W
Kukulkan
10,059
719
84
6
2
259,920
0
L
Scylla
9,676
691
86
6
2
226,978
2
W
Atlas
10,755
768
17
1
0
252,751
1
L
Cerberus
9,493
678
27
2
1
240,088
2
W
Guan Yu
11,772
841
47
3
5
277,983
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role