Player Matchup

Cthulhu
Cthulhu
Codymandude
Cthulhu
Level 127
God Stats
2W - 2L
1,767 SR
Queue Stats
60W - 56L
1,585 Elo+
Party 2
Sylvanus
Sylvanus
Kolt33h
Sylvanus
Level 38
God Stats
2W - 2L
1,599 SR
Queue Stats
28W - 25L
1,520 Elo+
Party 2
Bastet
Bastet
Last_Call44
Bastet
Level 86
God Stats
221W - 222L
1,598 SR
Queue Stats
410W - 421L
1,486 Elo+
Solo
Janus
Janus
itouchhim
Janus
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,577 Elo+
Party 2
Hou Yi
Hou Yi
simplecaleb
Hou Yi
Level 85
God Stats
14W - 17L
1,564 SR
Queue Stats
25W - 25L
1,505 Elo+
Party 2
Team Averages
Level 99
1,606 SR
1,535 Elo+

VS

Team Averages
Level 94
1,468 SR
1,691 Elo+
Medusa
Medusa
Collision122
Medusa
Level 112
God Stats
7W - 6L
1,510 SR
Queue Stats
129W - 105L
1,709 Elo+
Party 1
Achilles
Achilles
Maesonx
Achilles
Level 139
God Stats
4W - 3L
1,286 SR
Queue Stats
94W - 62L
1,721 Elo+
Party 1
Ares
Ares
NeilAnblome
Ares
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 1L
1,841 Elo+
Party 1
Kukulkan
Kukulkan
Renegade122
Kukulkan
Level 127
God Stats
11W - 6L
1,812 SR
Queue Stats
133W - 116L
1,775 Elo+
Party 1
Ne Zha
Ne Zha
SquishyLeo
Ne Zha
Level 77
God Stats
5W - 5L
1,232 SR
Queue Stats
25W - 32L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Codymandude
Cthulhu
11
1 / 2 / 3
5,903
843
5,064
9,278
4,814
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sylvanus
Kolt33h
Sylvanus
12
2 / 3 / 3
6,358
908
4,335
6,984
3,448
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
11
1 / 4 / 2
6,085
869
5,359
6,446
1,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
itouchhim
Janus
10
0 / 4 / 1
5,345
764
2,071
5,321
1,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
10
2 / 4 / 3
5,642
806
4,577
7,118
2,196
Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
3 / 0 / 6
6,448
921
5,444
5,500
2,306
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Maesonx
Achilles
13
9 / 2 / 6
7,349
1,050
10,701
9,113
5,169
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 2 / 10
6,052
865
4,827
10,061
8,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Kukulkan
Renegade122
Kukulkan
13
4 / 1 / 6
6,877
982
8,787
5,124
1,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
SquishyLeo
Ne Zha
12
1 / 1 / 3
6,201
886
1,641
4,262
1,383
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
6
Kills
17
17
Deaths
6
12
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Codymandude
Cthulhu
1
2
3
1.25
W
Medusa
3
0
6
6
L
Sylvanus
Kolt33h
Sylvanus
2
3
3
1.17
L
Bastet
1
4
2
0.5
W
Achilles
Maesonx
Achilles
9
2
6
6
W
0
2
10
2.5
W
Kukulkan
Renegade122
Kukulkan
4
1
6
7
W
Ne Zha
SquishyLeo
Ne Zha
1
1
3
2.5
L
Janus
itouchhim
Janus
0
4
1
0.13
L
Hou Yi
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,406
Damage
31,400
35,147
Taken
34,060
13,676
Mitigated
19,770
5,871
Healing
6,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Codymandude
Cthulhu
5,064
266
453
1,167
9,278
4,814
0
5,384
3,894
11,399
0
W
Medusa
5,444
1,583
0
1,540
5,500
2,306
1,050
2,212
3,210
0
14,332
L
Sylvanus
Kolt33h
Sylvanus
4,335
956
805
1,344
6,984
3,448
0
1,019
5,965
12,907
2,566
L
Bastet
5,359
1,159
160
770
6,446
1,947
0
2,979
3,467
0
12,484
W
Achilles
Maesonx
Achilles
10,701
3,508
0
450
9,113
5,169
539
2,294
6,809
0
16,038
W
4,827
542
57
2,479
10,061
8,982
567
3,054
7,001
6,152
0
W
Kukulkan
Renegade122
Kukulkan
8,787
925
0
953
5,124
1,930
884
1,732
3,386
25,920
0
W
Ne Zha
SquishyLeo
Ne Zha
1,641
280
0
616
4,262
1,383
310
1,773
2,447
0
12,538
L
Janus
itouchhim
Janus
2,071
42
0
475
5,321
1,271
0
959
4,362
13,817
0
L
Hou Yi
4,577
1,598
0
697
7,118
2,196
132
3,273
3,845
0
10,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,333
Gold Earned
32,927
97
Minions Killed
129
0
Camps Cleared
0
750,076
Distance Traveled
804,129
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,903
843
24
3
0
175,360
2
W
Medusa
6,448
921
31
4
0
185,114
1
L
Sylvanus
6,358
908
24
3
0
158,171
1
L
Bastet
6,085
869
14
2
0
163,596
1
W
Achilles
7,349
1,050
8
1
0
174,888
0
W
Ares
6,052
865
3
0
0
158,321
0
W
Kukulkan
6,877
982
51
7
0
154,033
4
W
Ne Zha
6,201
886
36
5
0
131,773
0
L
Janus
5,345
764
23
3
0
115,741
1
L
Hou Yi
5,642
806
12
2
0
137,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role