Player Matchup

Poseidon
Poseidon
ELCABALLERO2330
Poseidon
Level 141
God Stats
3W - 7L
1,819 SR
Queue Stats
284W - 317L
1,332 Elo+
Party 3
Fafnir
Fafnir
NomadicHawk5689
Fafnir
Level 43
God Stats
20W - 12L
1,614 SR
Queue Stats
205W - 236L
1,469 Elo+
Party 1
Chiron
Chiron
Red4706Wolf
Chiron
Level 26
God Stats
19W - 12L
1,734 SR
Queue Stats
207W - 245L
1,489 Elo+
Party 1
Tyr
Tyr
Rex_Beni06
Tyr
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 118L
1,298 Elo+
Party 3
Tsukuyomi
Tsukuyomi
assasins2187
Tsukuyomi
Level 106
God Stats
15W - 16L
1,679 SR
Queue Stats
293W - 296L
1,383 Elo+
Party 3
Team Averages
Level 87
1,669 SR
1,394 Elo+

VS

Team Averages
Level 93
1,500 SR
1,474 Elo+
Susano
Susano
 
Susano
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Fennegen
Sylvanus
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,641 Elo+
Solo
Atlas
Atlas
julioguerrero14j
Atlas
Level 28
God Stats
1W - 3L
1,285 SR
Queue Stats
344W - 409L
1,330 Elo+
Party 2
Loki
Loki
xThePunisher17x
Loki
Level 121
God Stats
10W - 11L
1,715 SR
Queue Stats
653W - 751L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
19
6 / 6 / 4
12,827
458
12,521
16,180
5,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
2 / 0 / 7
13,380
478
6,913
18,998
22,681
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
20
5 / 3 / 6
13,907
497
16,855
20,670
8,137
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
3 / 3 / 8
14,055
502
17,151
24,425
24,050
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tsukuyomi
assasins2187
Tsukuyomi
20
6 / 10 / 7
14,091
503
21,806
28,432
13,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
19
9 / 7 / 2
13,501
482
23,430
24,997
10,219
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sol
 
Sol
20
1 / 4 / 4
12,960
463
17,849
16,870
5,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
Fennegen
Sylvanus
18
2 / 3 / 4
11,522
412
8,576
16,593
17,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
4 / 4 / 7
13,005
464
16,112
26,962
26,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

20
6 / 5 / 6
13,462
481
10,810
23,038
9,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
45
22
Kills
22
22
Deaths
23
32
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
9
7
2
1.43
L
Sol
 
Sol
1
4
4
0.75
W
Poseidon
6
6
4
1.33
L
Sylvanus
Fennegen
Sylvanus
2
3
4
1.33
W
2
0
7
5.5
W
Chiron
5
3
6
2.67
W
3
3
8
2.33
W
Tsukuyomi
assasins2187
Tsukuyomi
6
10
7
0.95
L
4
4
7
1.88
L
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,246
Damage
76,777
108,705
Taken
108,460
72,961
Mitigated
69,383
42,072
Healing
29,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
23,430
2,545
0
4,691
24,997
10,219
175
2,960
22,037
0
78,579
L
Sol
 
Sol
17,849
2,320
156
7,135
16,870
5,551
3,381
2,843
14,027
100,228
0
W
Poseidon
12,521
2,248
792
5,254
16,180
5,016
0
5,381
10,528
69,373
0
L
Sylvanus
Fennegen
Sylvanus
8,576
2,251
2,077
5,458
16,593
17,035
556
4,918
11,675
51,483
15,508
W
6,913
1,371
141
6,916
18,998
22,681
331
10,460
8,378
45,070
0
W
Chiron
16,855
4,891
1,648
8,919
20,670
8,137
1,217
11,779
8,828
0
111,484
W
17,151
1,103
0
5,992
24,425
24,050
0
8,073
15,806
0
89,255
W
Tsukuyomi
assasins2187
Tsukuyomi
21,806
5,481
629
11,781
28,432
13,077
292
7,903
20,126
0
99,779
L
16,112
3,791
657
5,180
26,962
26,751
0
5,321
21,641
73,414
0
L
10,810
2,887
0
4,497
23,038
9,827
2,186
3,392
19,646
0
114,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,260
Gold Earned
64,450
603
Minions Killed
691
0
Camps Cleared
0
2,655,333
Distance Traveled
2,344,425
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
13,501
482
149
5
0
477,109
8
L
Sol
12,960
463
177
6
0
503,551
1
W
Poseidon
12,827
458
90
3
0
544,801
2
L
Sylvanus
11,522
412
102
4
0
403,560
0
W
Fafnir
13,380
478
62
2
0
557,702
3
W
Chiron
13,907
497
186
7
0
485,001
3
W
Tyr
14,055
502
151
5
0
576,894
11
W
Tsukuyomi
14,091
503
114
4
0
490,935
1
L
Atlas
13,005
464
113
4
0
412,578
13
L
Loki
13,462
481
150
5
0
547,627
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role