Player Matchup

Odin
Odin
LURBY0
Odin
Level 144
God Stats
6W - 5L
1,736 SR
Queue Stats
249W - 280L
1,610 Elo+
Party 1
Gilgamesh
Gilgamesh
LaStMOhIcaN0
Gilgamesh
Level 160
God Stats
9W - 7L
1,582 SR
Queue Stats
201W - 215L
1,539 Elo+
Solo
Thanatos
Thanatos
MidsizeAnt9
Thanatos
Level 76
God Stats
0W - 3L
1,151 SR
Queue Stats
38W - 41L
1,350 Elo+
Solo
Nox
Nox
MrBean4REALZ
Nox
Level 160
God Stats
0W - 1L
1,707 SR
Queue Stats
45W - 68L
1,634 Elo+
Solo
Charybdis
Charybdis
victor_chido5
Charybdis
Level 140
God Stats
1W - 6L
1,347 SR
Queue Stats
238W - 242L
1,551 Elo+
Party 1
Team Averages
Level 136
1,505 SR
1,537 Elo+

VS

Team Averages
Level 110
1,465 SR
1,277 Elo+
Bacchus
Bacchus
AllowedWalnut98
Bacchus
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 22L
1,031 Elo+
Party 2
Vulcan
Vulcan
HeadHunter75309
Vulcan
Level 125
God Stats
1W - 3L
1,122 SR
Queue Stats
4W - 22L
1,031 Elo+
Party 2
Chaac
Chaac
MovingStairs
Chaac
Level 144
God Stats
9W - 8L
1,892 SR
Queue Stats
114W - 140L
1,563 Elo+
Solo
Fenrir
Fenrir
Narbapple
Fenrir
Level 109
God Stats
3W - 5L
1,500 SR
Queue Stats
26W - 34L
1,707 Elo+
Solo
Medusa
Medusa
UpgradedPie2
Medusa
Level 53
God Stats
1W - 3L
1,310 SR
Queue Stats
4W - 21L
1,055 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
LURBY0
Odin
18
3 / 4 / 13
11,673
687
9,657
22,047
14,576
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
LaStMOhIcaN0
Gilgamesh
17
1 / 4 / 9
11,146
656
13,673
18,910
10,511
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
MidsizeAnt9
Thanatos
18
3 / 7 / 8
11,375
669
7,421
14,565
5,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
5 / 2 / 9
12,498
735
11,282
10,876
4,158
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
victor_chido5
Charybdis
20
7 / 3 / 7
13,076
769
17,569
18,742
7,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 9
12,588
740
12,263
24,990
27,961
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
6 / 2 / 6
13,597
800
22,959
7,391
3,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 5 / 12
11,711
689
11,832
23,128
25,928
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Narbapple
Fenrir
20
5 / 7 / 10
13,006
765
10,897
15,780
9,553
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Medusa
20
3 / 2 / 8
12,516
736
10,936
9,657
3,879
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
65
19
Kills
20
20
Deaths
19
46
Assists
45
Player
Kills
Deaths
Assists
KDA
W
5
3
9
3.17
W
6
2
6
4.5
L
Odin
LURBY0
Odin
3
4
13
2.38
L
Gilgamesh
LaStMOhIcaN0
Gilgamesh
1
4
9
1.38
L
Thanatos
MidsizeAnt9
Thanatos
3
7
8
1
W
1
5
12
1.4
L
5
2
9
4.75
W
Fenrir
Narbapple
Fenrir
5
7
10
1.43
W
Medusa
3
2
8
3.5
L
Charybdis
victor_chido5
Charybdis
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,602
Damage
68,887
85,140
Taken
80,946
41,962
Mitigated
70,321
12,096
Healing
21,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,263
360
616
9,349
24,990
27,961
409
2,570
22,314
30,918
0
W
22,959
6,579
0
556
7,391
3,000
698
1,443
5,928
70,416
0
L
Odin
LURBY0
Odin
9,657
1,426
0
360
22,047
14,576
0
8,891
12,725
0
27,190
L
Gilgamesh
LaStMOhIcaN0
Gilgamesh
13,673
2,631
357
3,153
18,910
10,511
581
4,424
14,348
0
42,486
L
Thanatos
MidsizeAnt9
Thanatos
7,421
1,385
0
4,147
14,565
5,714
266
6,238
8,201
0
18,479
W
11,832
651
0
7,126
23,128
25,928
326
1,681
21,389
0
37,491
L
11,282
127
0
470
10,876
4,158
468
5,595
5,039
50,510
0
W
Fenrir
Narbapple
Fenrir
10,897
1,759
0
2,362
15,780
9,553
1,363
2,422
13,147
0
26,611
W
Medusa
10,936
3,544
0
998
9,657
3,879
3,938
2,653
6,886
0
61,646
L
Charybdis
victor_chido5
Charybdis
17,569
8,142
0
3,609
18,742
7,003
4,677
9,580
8,992
0
62,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,768
Gold Earned
63,418
310
Minions Killed
327
0
Camps Cleared
0
1,739,095
Distance Traveled
1,769,979
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,588
740
36
2
0
353,313
1
W
Vulcan
13,597
800
115
7
0
339,391
0
L
Odin
11,673
687
40
2
0
376,765
1
L
Gilgamesh
11,146
656
41
2
0
356,866
2
L
Thanatos
11,375
669
21
1
0
327,926
0
W
Chaac
11,711
689
43
3
0
346,710
3
L
Nox
12,498
735
102
6
0
366,230
0
W
Fenrir
13,006
765
27
2
0
348,616
0
W
Medusa
12,516
736
106
6
0
381,949
0
L
Charybdis
13,076
769
106
6
0
311,308
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role