Player Matchup

Jormungandr
Jormungandr
AustinGotFlava
Jormungandr
Level 65
God Stats
1W - 7L
1,243 SR
Queue Stats
45W - 52L
1,445 Elo+
Party 1
Kukulkan
Kukulkan
CoggyPoggyWogg
Kukulkan
Level 63
God Stats
8W - 8L
1,584 SR
Queue Stats
63W - 70L
1,462 Elo+
Party 1
Tyr
Tyr
NPerry62
Tyr
Level 41
God Stats
5W - 3L
1,258 SR
Queue Stats
31W - 31L
1,116 Elo+
Party 1
Arachne
Arachne
Reno_Impulse
Arachne
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 117L
1,418 Elo+
Party 1
Medusa
Medusa
TenaciousTan
Medusa
Level 66
God Stats
16W - 13L
1,461 SR
Queue Stats
101W - 100L
1,467 Elo+
Party 1
Team Averages
Level 72
1,409 SR
1,382 Elo+

VS

Team Averages
Level 95
1,566 SR
1,496 Elo+
Arachne
Arachne
BTheWitch
Arachne
Level 147
God Stats
10W - 7L
1,694 SR
Queue Stats
158W - 159L
1,502 Elo+
Party 2
Thoth
Thoth
Mob Tomato
Thoth
Level 38
God Stats
15W - 17L
1,534 SR
Queue Stats
21W - 32L
1,481 Elo+
Party 2
King Arthur
King Arthur
Pain Moose
King Arthur
Level 124
God Stats
5W - 3L
1,602 SR
Queue Stats
130W - 121L
1,551 Elo+
Party 2
Sol
Sol
PsychicPeaches
Sol
Level 87
God Stats
1W - 3L
1,500 SR
Queue Stats
43W - 41L
1,439 Elo+
Solo
Serqet
Serqet
Tosh Raka
Serqet
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 81L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AustinGotFlava
Jormungandr
16
6 / 5 / 8
10,482
499
13,179
20,976
20,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
16
2 / 4 / 5
9,731
463
12,412
8,441
3,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
1 / 5 / 5
9,417
448
5,541
17,688
17,860
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
Reno_Impulse
Arachne
17
6 / 6 / 7
10,777
513
12,654
21,236
8,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
17
5 / 6 / 4
10,316
491
13,414
15,740
5,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BTheWitch
Arachne
20
16 / 3 / 6
13,903
662
22,363
24,903
12,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thoth
15
2 / 6 / 3
9,610
458
5,247
11,120
3,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

King Arthur
Pain Moose
King Arthur
18
1 / 3 / 7
11,398
543
14,020
26,740
27,657
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
5 / 2 / 10
11,709
558
14,377
12,387
3,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Serqet
Tosh Raka
Serqet
13
2 / 7 / 6
9,310
443
4,049
17,752
16,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
58
20
Kills
26
26
Deaths
21
29
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AustinGotFlava
Jormungandr
6
5
8
2
W
Arachne
BTheWitch
Arachne
16
3
6
6.33
L
Kukulkan
2
4
5
1.13
W
Thoth
2
6
3
0.58
L
1
5
5
0.7
W
King Arthur
Pain Moose
King Arthur
1
3
7
1.5
W
5
2
10
5
L
Arachne
Reno_Impulse
Arachne
6
6
7
1.58
L
Medusa
5
6
4
1.17
W
Serqet
Tosh Raka
Serqet
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,200
Damage
60,056
84,081
Taken
92,902
56,114
Mitigated
63,901
20,294
Healing
30,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AustinGotFlava
Jormungandr
13,179
2,921
365
2,532
20,976
20,609
0
7,575
13,401
56,740
0
W
Arachne
BTheWitch
Arachne
22,363
16,046
0
14,189
24,903
12,950
463
5,641
19,262
0
140,868
L
Kukulkan
12,412
1,386
0
540
8,441
3,250
631
2,600
5,739
67,903
0
W
Thoth
5,247
366
0
808
11,120
3,582
577
4,962
6,158
51,543
0
L
5,541
528
0
3,512
17,688
17,860
176
2,669
15,019
0
46,489
W
King Arthur
Pain Moose
King Arthur
14,020
1,406
0
8,111
26,740
27,657
34
4,606
22,134
0
84,837
W
14,377
5,359
147
4,399
12,387
3,631
2,131
3,308
8,922
78,931
996
L
Arachne
Reno_Impulse
Arachne
12,654
9,878
0
8,313
21,236
8,581
704
3,642
17,312
0
54,415
L
Medusa
13,414
6,091
0
5,032
15,740
5,814
387
3,066
12,587
0
73,371
W
Serqet
Tosh Raka
Serqet
4,049
551
291
2,784
17,752
16,081
138
7,074
9,922
0
15,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,723
Gold Earned
55,930
488
Minions Killed
623
0
Camps Cleared
0
1,965,259
Distance Traveled
2,011,448
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,482
499
70
3
0
389,704
5
W
Arachne
13,903
662
186
9
0
465,610
4
L
Kukulkan
9,731
463
137
7
0
337,943
2
W
Thoth
9,610
458
90
4
0
360,915
1
L
Tyr
9,417
448
94
4
0
410,947
0
W
King Arthur
11,398
543
162
8
0
381,990
1
W
Sol
11,709
558
160
8
0
397,817
2
L
Arachne
10,777
513
81
4
0
457,444
8
L
Medusa
10,316
491
106
5
0
369,221
2
W
Serqet
9,310
443
25
1
0
405,116
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role