Player Matchup

Arachne
Arachne
 
Arachne
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
FlinTee
Odin
Level 66
God Stats
10W - 3L
1,565 SR
Queue Stats
152W - 135L
1,512 Elo+
Party 2
Chaac
Chaac
KingJattu
Chaac
Level 45
God Stats
15W - 14L
1,250 SR
Queue Stats
122W - 135L
1,325 Elo+
Party 2
Anubis
Anubis
Matthew8255
Anubis
Level 61
God Stats
7W - 7L
1,541 SR
Queue Stats
89W - 72L
1,354 Elo+
Party 2
Artemis
Artemis
TuckerJ845
Artemis
Level 23
God Stats
7W - 7L
1,342 SR
Queue Stats
8W - 7L
1,290 Elo+
Party 2
Team Averages
Level 46
1,440 SR
1,396 Elo+

VS

Team Averages
Level 59
1,505 SR
1,425 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Egavar
Tiamat
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 37L
1,314 Elo+
Solo
Hachiman
Hachiman
JLyving
Hachiman
Level 13
God Stats
4W - 7L
1,355 SR
Queue Stats
13W - 22L
1,351 Elo+
Party 1
King Arthur
King Arthur
Mauithetrickster
King Arthur
Level 29
God Stats
6W - 6L
1,631 SR
Queue Stats
145W - 146L
1,478 Elo+
Party 3
Mercury
Mercury
skullnullptr
Mercury
Level 44
God Stats
49W - 37L
1,541 SR
Queue Stats
167W - 178L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
6 / 0 / 5
7,320
610
8,312
7,211
2,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
FlinTee
Odin
11
3 / 0 / 7
6,454
538
5,611
7,884
4,582
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chaac
KingJattu
Chaac
12
3 / 0 / 0
7,226
602
7,789
9,468
6,775
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
13
4 / 0 / 2
7,647
637
4,947
4,818
2,291
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
TuckerJ845
Artemis
11
2 / 1 / 3
6,791
566
3,442
5,888
1,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
1 / 4 / 0
5,379
448
2,815
10,447
4,572
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
Egavar
Tiamat
10
0 / 3 / 0
5,595
466
2,600
6,456
2,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
JLyving
Hachiman
9
0 / 4 / 1
5,502
459
3,942
5,618
1,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Mauithetrickster
King Arthur
10
0 / 2 / 0
5,440
453
3,750
10,664
8,412
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mercury
skullnullptr
Mercury
9
0 / 5 / 0
5,455
455
2,305
9,168
2,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
18
Kills
1
1
Deaths
18
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
0
5
8.5
L
Jormungandr
 
Jormungandr
1
4
0
0.25
L
Tiamat
Egavar
Tiamat
0
3
0
0
W
Odin
FlinTee
Odin
3
0
7
6.5
L
Hachiman
JLyving
Hachiman
0
4
1
0.13
W
Chaac
KingJattu
Chaac
3
0
0
3
W
Anubis
4
0
2
5
L
King Arthur
Mauithetrickster
King Arthur
0
2
0
0
W
Artemis
TuckerJ845
Artemis
2
1
3
3.5
L
Mercury
skullnullptr
Mercury
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,101
Damage
15,412
35,269
Taken
42,353
17,505
Mitigated
18,737
15,472
Healing
5,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
8,312
5,557
0
3,573
7,211
2,312
37
673
6,484
0
30,479
L
Jormungandr
 
Jormungandr
2,815
1,040
103
1,335
10,447
4,572
0
1,750
8,548
24,071
0
L
Tiamat
Egavar
Tiamat
2,600
270
0
1,521
6,456
2,075
0
2,888
3,568
27,041
0
W
Odin
FlinTee
Odin
5,611
1,439
0
2,590
7,884
4,582
379
2,160
5,666
2,152
17,556
L
Hachiman
JLyving
Hachiman
3,942
2,691
0
771
5,618
1,057
0
130
5,488
0
25,970
W
Chaac
KingJattu
Chaac
7,789
1,095
0
3,660
9,468
6,775
0
0
9,468
0
41,921
W
Anubis
4,947
199
0
2,622
4,818
2,291
935
1,674
3,012
52,169
0
L
King Arthur
Mauithetrickster
King Arthur
3,750
471
0
1,100
10,664
8,412
0
0
10,664
0
23,413
W
Artemis
TuckerJ845
Artemis
3,442
1,654
0
3,027
5,888
1,545
457
664
5,224
0
37,272
L
Mercury
skullnullptr
Mercury
2,305
868
0
498
9,168
2,621
0
782
8,386
0
33,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,438
Gold Earned
27,371
345
Minions Killed
286
0
Camps Cleared
0
1,223,715
Distance Traveled
1,136,365
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,320
610
49
4
0
289,360
1
L
Jormungandr
5,379
448
44
4
0
211,583
6
L
Tiamat
5,595
466
67
6
0
223,136
4
W
Odin
6,454
538
26
2
0
264,804
0
L
Hachiman
5,502
459
59
5
0
209,192
2
W
Chaac
7,226
602
88
7
0
253,662
2
W
Anubis
7,647
637
106
9
0
220,197
0
L
King Arthur
5,440
453
48
4
0
242,437
1
W
Artemis
6,791
566
76
6
0
195,692
4
L
Mercury
5,455
455
68
6
0
250,017
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role