Player Matchup

Yemoja
Yemoja
Bronze III
Budtend101
Yemoja
Bronze III
Level 128
God Stats
70W - 81L
1,261 SR
Queue Stats
177W - 198L
1,358 MMR
Solo
Chiron
Chiron
Silver I
Jairsus
Chiron
Silver I
Level 160
God Stats
35W - 23L
1,704 SR
Queue Stats
158W - 157L
1,355 MMR
Solo
Susano
Susano
Silver I
Minidude1928
Susano
Silver I
Level 128
God Stats
3W - 1L
1,704 SR
Queue Stats
137W - 139L
1,367 MMR
Solo
Tyr
Tyr
Silver III
NoS phyizcal
Tyr
Silver III
Level 144
God Stats
3W - 1L
1,833 SR
Queue Stats
392W - 376L
1,362 MMR
Solo
Discordia
Discordia
Bronze III
Rxritys
Discordia
Bronze III
Level 107
God Stats
1W - 2L
1,988 SR
Queue Stats
19W - 19L
1,362 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 133
1,698 SR
1,361 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 104
1,545 SR
1,361 MMR
Pele
Pele
Gold V
AR-not-pain
Pele
Gold V
Level 101
God Stats
7W - 1L
1,667 SR
Queue Stats
34W - 36L
1,374 MMR
Solo
Vulcan
Vulcan
Silver IV
Al_Uprising
Vulcan
Silver IV
Level 107
God Stats
1W - 0L
1,783 SR
Queue Stats
7W - 7L
1,353 MMR
Solo
Apollo
Apollo
Silver III
Carsation
Apollo
Silver III
Level 46
God Stats
1W - 2L
1,538 SR
Queue Stats
10W - 9L
1,391 MMR
Party 1
King Arthur
King Arthur
Bronze III
Trusionx
King Arthur
Bronze III
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 38L
1,314 MMR
Party 1
Baron Samedi
Baron Samedi
Gold III
lClhino_antrax
Baron Samedi
Gold III
Level 156
God Stats
8W - 5L
1,236 SR
Queue Stats
492W - 495L
1,373 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Budtend101
Yemoja
20
1 / 4 / 13
14,365
435
7,214
35,500
50,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
Jairsus
Chiron
20
16 / 5 / 4
19,263
584
39,660
30,979
15,409
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Susano
20
5 / 11 / 6
15,509
470
24,253
32,613
14,141
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

20
2 / 3 / 6
17,469
529
17,849
30,854
41,735
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Discordia
Rxritys
Discordia
20
3 / 12 / 5
14,071
426
12,959
20,649
7,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
GilgameshAtlasLokiTsukuyomi

VS

Bans
BastetAchillesThe MorriganGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
25 / 6 / 7
22,894
694
50,007
43,582
29,848
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
20
4 / 4 / 18
17,817
540
24,819
17,387
9,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Apollo
Carsation
Apollo
20
3 / 9 / 11
17,043
516
13,206
25,258
8,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
Trusionx
King Arthur
20
2 / 2 / 11
16,608
503
13,758
36,546
54,184
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
lClhino_antrax
Baron Samedi
20
1 / 6 / 17
16,944
513
15,651
32,357
49,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
99
27
Kills
35
35
Deaths
27
34
Assists
64
Player
Kills
Deaths
Assists
KDA
W
25
6
7
4.75
W
Vulcan
4
4
18
3.25
L
Yemoja
Budtend101
Yemoja
1
4
13
1.88
W
Apollo
Carsation
Apollo
3
9
11
0.94
L
Chiron
Jairsus
Chiron
16
5
4
3.6
L
Susano
5
11
6
0.73
L
2
3
6
1.67
L
Discordia
Rxritys
Discordia
3
12
5
0.46
W
King Arthur
Trusionx
King Arthur
2
2
11
3.75
W
Baron Samedi
lClhino_antrax
Baron Samedi
1
6
17
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,935
Damage
117,441
150,595
Taken
155,130
130,088
Mitigated
151,801
35,898
Healing
59,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
50,007
13,873
0
23,558
43,582
29,848
5,731
6,234
36,968
0
228,040
W
Vulcan
24,819
7,547
0
2,211
17,387
9,408
4,359
1,554
15,376
120,448
0
L
Yemoja
Budtend101
Yemoja
7,214
1,459
5,784
5,037
35,500
50,989
274
9,320
25,760
40,963
0
W
Apollo
Carsation
Apollo
13,206
9,508
0
7,798
25,258
8,727
9,209
2,094
23,026
0
98,245
L
Chiron
Jairsus
Chiron
39,660
15,585
532
10,583
30,979
15,409
3,554
9,371
21,436
0
190,713
L
Susano
24,253
4,595
343
5,788
32,613
14,141
671
9,735
22,615
0
127,702
L
17,849
1,993
314
6,701
30,854
41,735
0
8,039
22,357
0
126,377
L
Discordia
Rxritys
Discordia
12,959
561
0
816
20,649
7,814
258
3,178
17,407
89,831
0
W
King Arthur
Trusionx
King Arthur
13,758
1,892
0
14,971
36,546
54,184
1,275
3,306
32,723
560
84,291
W
Baron Samedi
lClhino_antrax
Baron Samedi
15,651
1,314
1,799
9,068
32,357
49,634
695
6,224
25,680
76,399
6,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,677
Gold Earned
91,306
818
Minions Killed
837
0
Camps Cleared
0
2,969,063
Distance Traveled
3,174,702
21
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
22,894
694
227
7
0
652,556
6
W
Vulcan
17,817
540
219
7
0
658,205
9
L
Yemoja
14,365
435
39
1
0
623,799
6
W
Apollo
17,043
516
142
4
0
622,232
4
L
Chiron
19,263
584
246
7
0
560,824
0
L
Susano
15,509
470
157
5
0
583,025
8
L
Tyr
17,469
529
232
7
0
625,901
2
L
Discordia
14,071
426
144
4
0
575,514
5
W
King Arthur
16,608
503
164
5
0
649,485
7
W
Baron Samedi
16,944
513
85
3
0
592,224
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role