Player Matchup

Ne Zha
Ne Zha
Ballcreator
Ne Zha
Level 49
God Stats
0W - 2L
1,323 SR
Queue Stats
38W - 39L
1,563 Elo+
Solo
Sylvanus
Sylvanus
DaquansMixtape69
Sylvanus
Level 120
God Stats
3W - 5L
1,558 SR
Queue Stats
222W - 154L
1,755 Elo+
Party 3
Agni
Agni
KingPercival
Agni
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 49L
1,760 Elo+
Party 3
Osiris
Osiris
S3npaiKUSH
Osiris
Level 147
God Stats
11W - 9L
1,977 SR
Queue Stats
375W - 272L
1,720 Elo+
Party 3
Rama
Rama
arkmlol
Rama
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,838 Elo+
Solo
Team Averages
Level 73
1,572 SR
1,727 Elo+

VS

Team Averages
Level 65
1,562 SR
1,652 Elo+
Hercules
Hercules
BigManOok
Hercules
Level 11
God Stats
3W - 0L
1,804 SR
Queue Stats
28W - 8L
1,790 Elo+
Party 2
Olorun
Olorun
TheBingus
Olorun
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 30L
1,566 Elo+
Party 2
Tiamat
Tiamat
aslootylilsloot
Tiamat
Level 134
God Stats
1W - 2L
1,500 SR
Queue Stats
169W - 144L
1,586 Elo+
Party 1
Horus
Horus
magicmonstermm
Horus
Level 69
God Stats
2W - 0L
1,224 SR
Queue Stats
10W - 7L
1,731 Elo+
Party 2
Thanatos
Thanatos
squiggles69
Thanatos
Level 42
God Stats
6W - 4L
1,782 SR
Queue Stats
132W - 129L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
2 / 8 / 2
7,502
750
6,968
10,754
3,919
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 4 / 5
7,520
752
6,682
11,052
11,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
1 / 3 / 3
7,306
731
5,969
7,306
2,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
S3npaiKUSH
Osiris
12
0 / 5 / 5
6,784
678
6,746
13,145
7,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rama
arkmlol
Rama
14
2 / 1 / 1
7,684
768
5,651
5,933
2,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BigManOok
Hercules
14
3 / 2 / 10
7,674
767
8,390
10,720
7,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Olorun
TheBingus
Olorun
16
4 / 1 / 12
8,498
850
11,841
8,700
3,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 2 / 8
8,107
811
9,165
6,017
4,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
4 / 2 / 8
7,785
779
7,257
10,094
6,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
squiggles69
Thanatos
15
6 / 1 / 7
8,145
815
4,907
6,104
2,267
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
66
8
Kills
21
21
Deaths
8
16
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
2
8
2
0.38
W
Hercules
BigManOok
Hercules
3
2
10
4
L
3
4
5
1.38
L
1
3
3
0.83
L
Osiris
S3npaiKUSH
Osiris
0
5
5
0.5
W
Olorun
TheBingus
Olorun
4
1
12
10
L
Rama
arkmlol
Rama
2
1
1
2.5
W
4
2
8
4
W
4
2
8
4
W
Thanatos
squiggles69
Thanatos
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,016
Damage
41,560
48,190
Taken
41,635
27,790
Mitigated
24,017
10,882
Healing
18,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
6,968
2,279
0
653
10,754
3,919
297
4,310
6,338
0
22,402
W
Hercules
BigManOok
Hercules
8,390
2,608
0
3,606
10,720
7,394
463
2,771
7,949
0
16,164
L
6,682
2,030
1,529
2,458
11,052
11,787
56
5,548
5,352
12,276
1,936
L
5,969
1,091
0
2,023
7,306
2,239
0
4,019
3,194
19,214
0
L
Osiris
S3npaiKUSH
Osiris
6,746
1,745
0
3,251
13,145
7,436
34
4,923
7,979
0
16,183
W
Olorun
TheBingus
Olorun
11,841
4,870
395
4,201
8,700
3,153
549
2,726
5,974
39,325
0
L
Rama
arkmlol
Rama
5,651
3,979
0
968
5,933
2,409
0
2,206
3,698
0
26,965
W
9,165
556
0
1,430
6,017
4,251
0
2,006
4,011
36,656
0
W
7,257
3,488
915
3,255
10,094
6,952
420
2,704
7,390
0
16,685
W
Thanatos
squiggles69
Thanatos
4,907
585
0
5,035
6,104
2,267
429
1,771
4,333
0
16,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,796
Gold Earned
40,209
158
Minions Killed
208
0
Camps Cleared
0
996,079
Distance Traveled
1,081,432
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,502
750
25
3
0
182,626
2
W
Hercules
7,674
767
24
2
0
222,059
3
L
Sylvanus
7,520
752
27
3
0
187,602
0
L
Agni
7,306
731
29
3
0
201,752
1
L
Osiris
6,784
678
20
2
0
214,624
4
W
Olorun
8,498
850
57
6
0
202,028
2
L
Rama
7,684
768
57
6
0
209,475
3
W
Tiamat
8,107
811
68
7
0
200,357
1
W
Horus
7,785
779
28
3
0
223,567
2
W
Thanatos
8,145
815
31
3
0
233,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role