Player Matchup

Anubis
Anubis
Handres07
Anubis
Level 14
God Stats
3W - 4L
1,500 SR
Queue Stats
119W - 178L
1,188 Elo+
Party 2
Neith
Neith
Khennor
Neith
Level 14
God Stats
1W - 6L
1,242 SR
Queue Stats
9W - 25L
1,188 Elo+
Party 2
Cerberus
Cerberus
ferhoty
Cerberus
Level 132
God Stats
4W - 1L
1,500 SR
Queue Stats
48W - 93L
1,365 Elo+
Party 2
Team Averages
Level 53
1,414 SR
1,247 Elo+

VS

Team Averages
Level 69
1,544 SR
1,364 Elo+
Merlin
Merlin
Chevaule
Merlin
Level 121
God Stats
3W - 7L
1,633 SR
Queue Stats
60W - 83L
1,353 Elo+
Party 1
Medusa
Medusa
LaFreada
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 78L
1,370 Elo+
Party 1
Sylvanus
Sylvanus
therouts
Sylvanus
Level 68
God Stats
6W - 3L
1,500 SR
Queue Stats
64W - 89L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Handres07
Anubis
15
0 / 11 / 5
11,678
615
5,031
16,866
4,128
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Khennor
Neith
19
3 / 6 / 4
14,092
742
17,338
15,773
3,665
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
ferhoty
Cerberus
19
7 / 3 / 3
15,291
805
15,626
22,547
25,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Chevaule
Merlin
20
11 / 3 / 7
13,993
736
18,063
14,138
6,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Medusa
LaFreada
Medusa
17
5 / 4 / 14
12,904
679
20,402
19,121
7,349
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
therouts
Sylvanus
17
4 / 3 / 14
13,661
719
7,404
22,693
31,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
55
10
Kills
20
20
Deaths
10
12
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Merlin
Chevaule
Merlin
11
3
7
4.83
W
Anubis
Handres07
Anubis
0
11
5
0.23
W
Neith
Khennor
Neith
3
6
4
0.83
L
Medusa
LaFreada
Medusa
5
4
14
3
W
Cerberus
ferhoty
Cerberus
7
3
3
2.83
L
Sylvanus
therouts
Sylvanus
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,995
Damage
45,869
55,186
Taken
55,952
33,651
Mitigated
45,198
7,860
Healing
19,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Chevaule
Merlin
18,063
1,096
0
2,237
14,138
6,497
566
5,441
8,697
86,512
0
W
Anubis
Handres07
Anubis
5,031
136
0
682
16,866
4,128
0
9,307
7,559
16,564
0
W
Neith
Khennor
Neith
17,338
7,283
0
3,162
15,773
3,665
1,736
9,725
6,048
0
77,067
L
Medusa
LaFreada
Medusa
20,402
10,937
632
2,159
19,121
7,349
1,692
9,265
9,856
0
49,017
W
Cerberus
ferhoty
Cerberus
15,626
436
0
4,016
22,547
25,858
31
6,847
15,700
43,250
0
L
Sylvanus
therouts
Sylvanus
7,404
1,291
6,219
7,817
22,693
31,352
185
6,320
16,373
18,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,061
Gold Earned
40,558
212
Minions Killed
226
4
Camps Cleared
12
985,548
Distance Traveled
952,778
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,993
736
149
8
8
285,646
2
W
Anubis
11,678
615
32
2
0
261,173
1
W
Neith
14,092
742
114
6
3
361,414
2
L
Medusa
12,904
679
61
3
3
321,680
4
W
Cerberus
15,291
805
66
3
1
362,961
2
L
Sylvanus
13,661
719
16
1
1
345,452
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role